diff options
Diffstat (limited to 'src/assets/shaders/test')
| -rw-r--r-- | src/assets/shaders/test/frag.glsl | 23 | ||||
| -rw-r--r-- | src/assets/shaders/test/vert.glsl | 4 |
2 files changed, 0 insertions, 27 deletions
diff --git a/src/assets/shaders/test/frag.glsl b/src/assets/shaders/test/frag.glsl deleted file mode 100644 index a52aa15..0000000 --- a/src/assets/shaders/test/frag.glsl +++ /dev/null @@ -1,23 +0,0 @@ -// uniform int has_normal_map; -// uniform sampler2D normal_map; - -uniform sampler2D texture_data; - -void main() -{ - vec2 inverted_texcoord = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y); - vec4 texel = texture(texture_data, inverted_texcoord); - if (texel.a != 1.0) { - discard; - } - - // mat3 tbn = compute_tbn(); - // vec3 normal = has_normal_map != 0 - // ? normalize(tbn * (texture(normal_map, inverted_texcoord).xyz * 2.0 - 1.0)) - // : normalize(vertex_normal); - vec3 normal = normalize(vertex_normal); - - vec3 lighting = compute_lighting_noshadow(normal); - - frag_color = vec4(texel.rgb * lighting, texel.a); -} diff --git a/src/assets/shaders/test/vert.glsl b/src/assets/shaders/test/vert.glsl deleted file mode 100644 index e324f7e..0000000 --- a/src/assets/shaders/test/vert.glsl +++ /dev/null @@ -1,4 +0,0 @@ -void main() -{ - default_main(); -}
\ No newline at end of file |
