diff options
Diffstat (limited to 'src/assets/shaders/scene/frag.glsl')
| -rw-r--r-- | src/assets/shaders/scene/frag.glsl | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/assets/shaders/scene/frag.glsl b/src/assets/shaders/scene/frag.glsl new file mode 100644 index 0000000..81e08b9 --- /dev/null +++ b/src/assets/shaders/scene/frag.glsl @@ -0,0 +1,11 @@ +uniform sampler2D texture_data; + +void main() +{ + vec4 texel = texture(texture_data, vertex_texcoord); + if (texel.a != 1.0) { + discard; + } + + frag_color = vec4(texel.rgb, texel.a); +} |
