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authorLLLL Colonq <llll@colonq>2025-01-03 13:41:21 -0500
committerLLLL Colonq <llll@colonq>2025-01-03 13:41:21 -0500
commitf1b47ccb8a92280df51bb28b495829f8f7f8127e (patch)
treed5311a3d3135af498da0d808042b22c59fe5b2ae /src/assets/shaders/scene/frag.glsl
parent2f30c4d25f3e01fb4fc8089134a610195f1cdb13 (diff)
Add initial GLTF support
Diffstat (limited to 'src/assets/shaders/scene/frag.glsl')
-rw-r--r--src/assets/shaders/scene/frag.glsl11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/assets/shaders/scene/frag.glsl b/src/assets/shaders/scene/frag.glsl
new file mode 100644
index 0000000..81e08b9
--- /dev/null
+++ b/src/assets/shaders/scene/frag.glsl
@@ -0,0 +1,11 @@
+uniform sampler2D texture_data;
+
+void main()
+{
+ vec4 texel = texture(texture_data, vertex_texcoord);
+ if (texel.a != 1.0) {
+ discard;
+ }
+
+ frag_color = vec4(texel.rgb, texel.a);
+}