diff options
| author | LLLL Colonq <llll@colonq> | 2025-01-21 15:27:55 -0500 |
|---|---|---|
| committer | LLLL Colonq <llll@colonq> | 2025-01-21 15:27:55 -0500 |
| commit | 47fe18171569582d1af9401013c57045b59f3774 (patch) | |
| tree | b3dbfa96c90e6a36ac74b1f0e4ef1b8705a46470 /src/assets/shaders/bitmap/frag.glsl | |
| parent | fdafae3cdcb03a8b7fa736039556bcc465a34959 (diff) | |
Fix font rendering
Diffstat (limited to 'src/assets/shaders/bitmap/frag.glsl')
| -rw-r--r-- | src/assets/shaders/bitmap/frag.glsl | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/assets/shaders/bitmap/frag.glsl b/src/assets/shaders/bitmap/frag.glsl index 470a7b8..7df9a5c 100644 --- a/src/assets/shaders/bitmap/frag.glsl +++ b/src/assets/shaders/bitmap/frag.glsl @@ -2,16 +2,16 @@ precision highp float; uniform sampler2D texture_data; -uniform vec3 text_color; in vec2 vertex_texcoord; +in vec3 vertex_color; out vec4 frag_color; void main() { vec4 texel = texture(texture_data, vertex_texcoord); if (texel.rgb == vec3(0.0, 0.0, 0.0)) discard; - texel.r = text_color.r; - texel.g = text_color.g; - texel.b = text_color.b; + texel.r = vertex_color.r; + texel.g = vertex_color.g; + texel.b = vertex_color.b; frag_color = texel; } |
