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-rw-r--r--src/common.rs8
-rw-r--r--src/common/client.rs48
-rw-r--r--src/common/client/assets.rs23
-rw-r--r--src/common/client/assets/audio/test.wavbin924 -> 0 bytes
-rw-r--r--src/common/client/assets/meshes/square.obj15
-rw-r--r--src/common/client/assets/shaders/flat/frag.glsl11
-rw-r--r--src/common/client/assets/shaders/flat/vert.glsl4
-rw-r--r--src/common/client/assets/textures/test.pngbin714 -> 0 bytes
-rw-r--r--src/common/overlay.rs227
-rw-r--r--src/common/overlay/assets.rs27
-rw-r--r--src/common/overlay/assets/audio/test.wavbin924 -> 0 bytes
-rw-r--r--src/common/overlay/assets/fonts/iosevka-comfy-regular.ttfbin7811628 -> 0 bytes
-rw-r--r--src/common/overlay/assets/fonts/terminus.pngbin1215 -> 0 bytes
-rw-r--r--src/common/overlay/assets/fonts/terminus.ttfbin500668 -> 0 bytes
-rw-r--r--src/common/overlay/assets/meshes/square.obj15
-rw-r--r--src/common/overlay/assets/scenes/lcolonq.vrmbin12451548 -> 0 bytes
-rw-r--r--src/common/overlay/assets/shaders/flat/frag.glsl11
-rw-r--r--src/common/overlay/assets/shaders/flat/vert.glsl4
-rw-r--r--src/common/overlay/assets/shaders/scene/frag.glsl11
-rw-r--r--src/common/overlay/assets/shaders/scene/vert.glsl18
-rw-r--r--src/common/overlay/assets/shaders/throwshade/frag.glsl26
-rw-r--r--src/common/overlay/assets/shaders/throwshade/vert.glsl22
-rw-r--r--src/common/overlay/assets/textures/test.pngbin714 -> 0 bytes
-rw-r--r--src/common/overlay/fig.rs40
-rw-r--r--src/common/overlay/terminal.rs251
-rw-r--r--src/common/overlay/throwshade.rs33
-rw-r--r--src/common/server.rs0
-rw-r--r--src/helpers.js13
-rw-r--r--src/index.css46
-rw-r--r--src/lib.rs10
-rw-r--r--src/main.rs42
31 files changed, 0 insertions, 905 deletions
diff --git a/src/common.rs b/src/common.rs
deleted file mode 100644
index 3599211..0000000
--- a/src/common.rs
+++ /dev/null
@@ -1,8 +0,0 @@
-#[cfg(target_arch = "wasm32")]
-pub mod client;
-
-#[cfg(not(target_arch = "wasm32"))]
-pub mod overlay;
-
-#[cfg(not(target_arch = "wasm32"))]
-pub mod server;
diff --git a/src/common/client.rs b/src/common/client.rs
deleted file mode 100644
index 69ac6b3..0000000
--- a/src/common/client.rs
+++ /dev/null
@@ -1,48 +0,0 @@
-#![allow(dead_code, unused_variables)]
-mod assets;
-
-use std::collections::HashMap;
-use teleia::*;
-
-pub struct Game {
- assets: assets::Assets,
-}
-
-impl Game {
- pub async fn new(ctx: &context::Context) -> Self {
- Self {
- assets: assets::Assets::new(ctx),
- }
- }
-}
-
-impl teleia::state::Game for Game {
- fn initialize_audio(&self, ctx: &context::Context, st: &state::State, actx: &audio::Context) -> HashMap<String, audio::Audio> {
- HashMap::from_iter(vec![
- ("test".to_owned(), audio::Audio::new(&actx, include_bytes!("client/assets/audio/test.wav"))),
- ])
- }
- fn finish_title(&mut self, _st: &mut state::State) {}
- fn mouse_press(&mut self, _ctx: &context::Context, _st: &mut state::State) {}
- fn mouse_move(&mut self, _ctx: &context::Context, _st: &mut state::State, _x: i32, _y: i32) {}
- fn update(&mut self, ctx: &context::Context, _st: &mut state::State) -> Option<()> {
- Some(())
- }
- fn render(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> {
- ctx.clear();
- self.assets.font.render_text(
- ctx,
- &glam::Vec2::new(0.0, 0.0),
- "hello computer",
- );
- st.bind_2d(ctx, &self.assets.shader_flat);
- self.assets.texture_test.bind(ctx);
- self.assets.shader_flat.set_position_2d(
- ctx,
- &glam::Vec2::new(40.0, 40.0),
- &glam::Vec2::new(16.0, 16.0),
- );
- self.assets.mesh_square.render(ctx);
- Some(())
- }
-}
diff --git a/src/common/client/assets.rs b/src/common/client/assets.rs
deleted file mode 100644
index 742f9ea..0000000
--- a/src/common/client/assets.rs
+++ /dev/null
@@ -1,23 +0,0 @@
-use teleia::*;
-
-pub struct Assets {
- pub font: font::Bitmap,
- pub shader_flat: shader::Shader,
- pub mesh_square: mesh::Mesh,
- pub texture_test: texture::Texture,
-}
-
-impl Assets {
- pub fn new(ctx: &context::Context) -> Self {
- Self {
- font: font::Bitmap::new(ctx),
- shader_flat: shader::Shader::new(
- ctx,
- include_str!("assets/shaders/flat/vert.glsl"),
- include_str!("assets/shaders/flat/frag.glsl"),
- ),
- mesh_square: mesh::Mesh::from_obj(ctx, include_bytes!("assets/meshes/square.obj")),
- texture_test: texture::Texture::new(ctx, include_bytes!("assets/textures/test.png")),
- }
- }
-}
diff --git a/src/common/client/assets/audio/test.wav b/src/common/client/assets/audio/test.wav
deleted file mode 100644
index 0eabe85..0000000
--- a/src/common/client/assets/audio/test.wav
+++ /dev/null
Binary files differ
diff --git a/src/common/client/assets/meshes/square.obj b/src/common/client/assets/meshes/square.obj
deleted file mode 100644
index 7328a6c..0000000
--- a/src/common/client/assets/meshes/square.obj
+++ /dev/null
@@ -1,15 +0,0 @@
-# Blender 3.6.2
-# www.blender.org
-o Cube
-v -1.000000 -1.000000 0.000000
-v 1.000000 -1.000000 0.000000
-v -1.000000 1.000000 0.000000
-v 1.000000 1.000000 0.000000
-vn -0.0000 -0.0000 -1.0000
-vt 0.0 1.0
-vt 1.0 0.0
-vt 0.0 0.0
-vt 1.0 1.0
-s 0
-f 3/1/1 2/2/1 1/3/1
-f 3/1/1 4/4/1 2/2/1
diff --git a/src/common/client/assets/shaders/flat/frag.glsl b/src/common/client/assets/shaders/flat/frag.glsl
deleted file mode 100644
index 7006a2b..0000000
--- a/src/common/client/assets/shaders/flat/frag.glsl
+++ /dev/null
@@ -1,11 +0,0 @@
-uniform sampler2D texture_data;
-
-void main()
-{
- vec2 tcfull = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y);
- vec4 texel = texture(texture_data, tcfull);
- if (texel.a != 1.0) {
- discard;
- }
- frag_color = texel;
-}
diff --git a/src/common/client/assets/shaders/flat/vert.glsl b/src/common/client/assets/shaders/flat/vert.glsl
deleted file mode 100644
index e324f7e..0000000
--- a/src/common/client/assets/shaders/flat/vert.glsl
+++ /dev/null
@@ -1,4 +0,0 @@
-void main()
-{
- default_main();
-} \ No newline at end of file
diff --git a/src/common/client/assets/textures/test.png b/src/common/client/assets/textures/test.png
deleted file mode 100644
index 1f1edca..0000000
--- a/src/common/client/assets/textures/test.png
+++ /dev/null
Binary files differ
diff --git a/src/common/overlay.rs b/src/common/overlay.rs
deleted file mode 100644
index 2e30bce..0000000
--- a/src/common/overlay.rs
+++ /dev/null
@@ -1,227 +0,0 @@
-#![allow(dead_code, unused_variables)]
-mod assets;
-mod terminal;
-mod fig;
-mod throwshade;
-
-use teleia::*;
-use termion::raw::IntoRawMode;
-
-use std::{collections::HashMap, f32::consts::PI};
-use lexpr::sexp;
-use base64::prelude::*;
-
-pub enum RenderMode {
- Overlay,
- Terminal(termion::raw::RawTerminal<std::io::Stdout>),
-}
-
-pub struct Overlay {
- mode: RenderMode,
- assets: assets::Assets,
- model: scene::Scene,
- model_neck_base: glam::Mat4,
- model_fb: framebuffer::Framebuffer,
- terminal: terminal::Terminal,
- fig: fig::Client,
- tracking_eyes: (f32, f32),
- tracking_mouth: f32,
- tracking_neck: glam::Quat,
- throwshade: throwshade::ThrowShade,
- chat_msg: String,
- chat_time: f64,
- chat_biblicality: f32,
-}
-
-impl Overlay {
- pub async fn new(ctx: &context::Context, mode: RenderMode) -> Self {
- let model = scene::Scene::from_gltf(ctx, include_bytes!("overlay/assets/scenes/lcolonq.vrm"));
- let model_neck_base = model.nodes_by_name.get("J_Bip_C_Neck")
- .and_then(|i| model.nodes.get(*i))
- .expect("failed to find neck joint")
- .transform;
- Self {
- mode,
- assets: assets::Assets::new(ctx),
- model,
- model_neck_base,
- model_fb: framebuffer::Framebuffer::new(
- ctx,
- &glam::Vec2::new(terminal::WIDTH as _, terminal::HEIGHT as _),
- &glam::Vec2::ZERO
- ),
- terminal: terminal::Terminal::new(ctx),
- fig: fig::Client::new("shiro:32050", &[
- sexp!((avatar toggle)),
- sexp!((avatar text)),
- sexp!((avatar frame)),
- sexp!((avatar reset)),
- sexp!((avatar tracking)),
- sexp!((avatar overlay shader)),
- sexp!((avatar overlay chat)),
- ]),
- tracking_eyes: (1.0, 1.0),
- tracking_mouth: 0.0,
- tracking_neck: glam::Quat::IDENTITY,
- throwshade: throwshade::ThrowShade::new(),
- chat_msg: format!(""),
- chat_time: 0.0,
- chat_biblicality: 0.0,
- }
- }
- pub async fn overlay(ctx: &context::Context) -> Self {
- Self::new(ctx, RenderMode::Overlay).await
- }
- pub async fn terminal(ctx: &context::Context) -> Self {
- let raw_stdout = std::io::stdout().into_raw_mode().expect("failed to set raw mode");
- Self::new(ctx, RenderMode::Terminal(raw_stdout)).await
- }
- pub fn handle_reset(&mut self, ctx: &context::Context ) {
- // TODO also reset terminal
- if let Some(s) = &mut self.throwshade.shader { s.delete(ctx); }
- self.throwshade.shader = None;
- }
- pub fn handle_tracking(&mut self, msg: fig::Message) -> Option<()> {
- let eyes = msg.data.get(0)?;
- let eye_left = eyes.get(0)?.as_str()?.parse::<f32>().ok()?;
- let eye_right = eyes.get(1)?.as_str()?.parse::<f32>().ok()?;
- let mouth = msg.data.get(1)?.as_str()?.parse::<f32>().ok()?;
- let euler = msg.data.get(2)?;
- let euler_x = euler.get(0)?.as_str()?.parse::<f32>().ok()?.to_radians();
- let euler_y = PI - euler.get(1)?.as_str()?.parse::<f32>().ok()?.to_radians();
- let euler_z = euler.get(2)?.as_str()?.parse::<f32>().ok()?.to_radians() + PI/2.0;
- self.tracking_eyes = (eye_left, eye_right);
- self.tracking_mouth = mouth;
- self.tracking_neck = glam::Quat::from_euler(glam::EulerRot::XYZ, euler_x, euler_y, euler_z);
- Some(())
- }
- pub fn handle_text(&mut self, msg: fig::Message) -> Option<()> {
- let s = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?;
- self.terminal.fill_string(std::str::from_utf8(&s).ok()?);
- Some(())
- }
- pub fn handle_frame(&mut self, msg: fig::Message) -> Option<()> {
- let data = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?;
- for (i, c) in data.chunks_exact(3).enumerate() {
- if let [r, g, b] = c {
- let ii = i as i32;
- let p = terminal::Pos::new(ii % 64, ii / 64);
- self.terminal.set_color.set(
- p,
- glam::Vec3::new(*r as f32 / 255.0, *g as f32 / 255.0, *b as f32 / 255.0)
- );
- }
- }
- Some(())
- }
- pub fn handle_overlay_shader(
- &mut self,
- ctx: &context::Context, st: &state::State,
- msg: fig::Message
- ) -> Option<()> {
- let bs = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?;
- let s = String::from_utf8_lossy(&bs);
- if let Err(e) = self.throwshade.set(ctx, st, &s) {
- log::warn!("error compiling shader: {}", e);
- self.throwshade.shader = None;
- }
- Some(())
- }
- pub fn handle_overlay_chat(&mut self, msg: fig::Message) -> Option<()> {
- let bs = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?;
- let s = String::from_utf8_lossy(&bs);
- let time = msg.data.get(1)?.as_str()?.parse::<f64>().ok()?;
- let biblicality = msg.data.get(2)?.as_str()?.parse::<f32>().ok()?;
- log::info!("received chat message: {} {} {}", s, time, biblicality);
- self.chat_msg = s.to_string();
- self.chat_time = time;
- self.chat_biblicality = biblicality;
- Some(())
- }
- fn render_model_terminal(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> {
- self.model_fb.bind(ctx);
- ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0));
- ctx.clear();
- st.bind_3d(ctx, &self.assets.shader_scene);
- self.assets.shader_scene.set_position_3d(
- ctx,
- &glam::Mat4::from_translation(
- glam::Vec3::new(0.0, -1.63, 0.42),
- ),
- );
- self.model.render(ctx, &self.assets.shader_scene);
- st.render_framebuffer.bind(ctx);
- self.terminal.update(ctx, &self.model_fb);
- match &mut self.mode {
- RenderMode::Overlay => {
- ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0));
- ctx.clear();
- self.terminal.render(ctx, &glam::Vec2::new(12.0, 250.0));
- },
- RenderMode::Terminal(stdout) => if st.tick % 6 == 0 {
- self.terminal.write_tty(stdout);
- },
- }
- // self.model_fb.blit(
- // ctx, &st.render_framebuffer,
- // &glam::Vec2::new(ctx.render_width / 2.0 - 512.0, ctx.render_height / 2.0 - 512.0),
- // &glam::Vec2::new(128.0, 128.0)
- // );
- Some(())
- }
-}
-
-impl teleia::state::Game for Overlay {
- fn initialize_audio(&self, ctx: &context::Context, st: &state::State, actx: &audio::Context) -> HashMap<String, audio::Audio> {
- HashMap::new()
- }
- fn finish_title(&mut self, _st: &mut state::State) {}
- fn mouse_press(&mut self, _ctx: &context::Context, _st: &mut state::State) {}
- fn mouse_move(&mut self, _ctx: &context::Context, _st: &mut state::State, _x: i32, _y: i32) {}
- fn update(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> {
- st.projection = glam::Mat4::perspective_lh(
- PI / 4.0,
- terminal::WIDTH as f32 / terminal::HEIGHT as f32,
- 0.1, 10.0
- );
- st.move_camera(
- ctx,
- &glam::Vec3::new(0.0, 0.0, 1.0),
- &glam::Vec3::new(0.0, 0.0, -1.0),
- &glam::Vec3::new(0.0, 1.0, 0.0),
- );
- while let Some(msg) = self.fig.pump() {
- let malformed = format!("malformed {} data: {}", msg.event, msg.data);
- if msg.event == sexp!((avatar tracking)) {
- if self.handle_tracking(msg).is_none() { log::warn!("{}", malformed) }
- } else if msg.event == sexp!((avatar reset)) {
- self.handle_reset(ctx);
- } else if msg.event == sexp!((avatar text)) {
- if self.handle_text(msg).is_none() { log::warn!("{}", malformed) }
- } else if msg.event == sexp!((avatar frame)) {
- if self.handle_frame(msg).is_none() { log::warn!("{}", malformed) }
- } else if msg.event == sexp!((avatar overlay shader)) {
- if self.handle_overlay_shader(ctx, st, msg).is_none() { log::warn!("{}", malformed) }
- } else if msg.event == sexp!((avatar overlay chat)) {
- if self.handle_overlay_chat(msg).is_none() { log::warn!("{}", malformed) }
- } else {
- log::info!("received unhandled event {} with data: {}", msg.event, msg.data);
- }
- }
- if let Some(n) = self.model.nodes_by_name.get("J_Bip_C_Neck").and_then(|i| self.model.nodes.get_mut(*i)) {
- n.transform = self.model_neck_base * glam::Mat4::from_quat(self.tracking_neck);
- }
- Some(())
- }
- fn render(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> {
- if let Some(s) = &self.throwshade.shader {
- s.bind(ctx);
- s.set_vec2(ctx, "resolution", &glam::Vec2::new(ctx.render_width, ctx.render_height));
- let elapsed = (st.tick - self.throwshade.tickset) as f32 / 60.0;
- s.set_f32(ctx, "time", elapsed);
- s.set_f32(ctx, "chat_time", (self.chat_time - self.throwshade.timeset) as f32);
- ctx.render_no_geometry();
- }
- Some(())
- }
-}
diff --git a/src/common/overlay/assets.rs b/src/common/overlay/assets.rs
deleted file mode 100644
index 9a0cefc..0000000
--- a/src/common/overlay/assets.rs
+++ /dev/null
@@ -1,27 +0,0 @@
-use teleia::*;
-
-pub struct Assets {
- pub font: font::Bitmap,
- pub shader_flat: shader::Shader,
- pub shader_scene: shader::Shader,
- pub mesh_square: mesh::Mesh,
-}
-
-impl Assets {
- pub fn new(ctx: &context::Context) -> Self {
- Self {
- font: font::Bitmap::new(ctx),
- shader_flat: shader::Shader::new(
- ctx,
- include_str!("assets/shaders/flat/vert.glsl"),
- include_str!("assets/shaders/flat/frag.glsl"),
- ),
- shader_scene: shader::Shader::new(
- ctx,
- include_str!("assets/shaders/scene/vert.glsl"),
- include_str!("assets/shaders/scene/frag.glsl")
- ),
- mesh_square: mesh::Mesh::from_obj(ctx, include_bytes!("assets/meshes/square.obj")),
- }
- }
-}
diff --git a/src/common/overlay/assets/audio/test.wav b/src/common/overlay/assets/audio/test.wav
deleted file mode 100644
index 0eabe85..0000000
--- a/src/common/overlay/assets/audio/test.wav
+++ /dev/null
Binary files differ
diff --git a/src/common/overlay/assets/fonts/iosevka-comfy-regular.ttf b/src/common/overlay/assets/fonts/iosevka-comfy-regular.ttf
deleted file mode 100644
index b474adc..0000000
--- a/src/common/overlay/assets/fonts/iosevka-comfy-regular.ttf
+++ /dev/null
Binary files differ
diff --git a/src/common/overlay/assets/fonts/terminus.png b/src/common/overlay/assets/fonts/terminus.png
deleted file mode 100644
index 287810b..0000000
--- a/src/common/overlay/assets/fonts/terminus.png
+++ /dev/null
Binary files differ
diff --git a/src/common/overlay/assets/fonts/terminus.ttf b/src/common/overlay/assets/fonts/terminus.ttf
deleted file mode 100644
index d125e63..0000000
--- a/src/common/overlay/assets/fonts/terminus.ttf
+++ /dev/null
Binary files differ
diff --git a/src/common/overlay/assets/meshes/square.obj b/src/common/overlay/assets/meshes/square.obj
deleted file mode 100644
index 7328a6c..0000000
--- a/src/common/overlay/assets/meshes/square.obj
+++ /dev/null
@@ -1,15 +0,0 @@
-# Blender 3.6.2
-# www.blender.org
-o Cube
-v -1.000000 -1.000000 0.000000
-v 1.000000 -1.000000 0.000000
-v -1.000000 1.000000 0.000000
-v 1.000000 1.000000 0.000000
-vn -0.0000 -0.0000 -1.0000
-vt 0.0 1.0
-vt 1.0 0.0
-vt 0.0 0.0
-vt 1.0 1.0
-s 0
-f 3/1/1 2/2/1 1/3/1
-f 3/1/1 4/4/1 2/2/1
diff --git a/src/common/overlay/assets/scenes/lcolonq.vrm b/src/common/overlay/assets/scenes/lcolonq.vrm
deleted file mode 100644
index 49fa4a4..0000000
--- a/src/common/overlay/assets/scenes/lcolonq.vrm
+++ /dev/null
Binary files differ
diff --git a/src/common/overlay/assets/shaders/flat/frag.glsl b/src/common/overlay/assets/shaders/flat/frag.glsl
deleted file mode 100644
index 7006a2b..0000000
--- a/src/common/overlay/assets/shaders/flat/frag.glsl
+++ /dev/null
@@ -1,11 +0,0 @@
-uniform sampler2D texture_data;
-
-void main()
-{
- vec2 tcfull = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y);
- vec4 texel = texture(texture_data, tcfull);
- if (texel.a != 1.0) {
- discard;
- }
- frag_color = texel;
-}
diff --git a/src/common/overlay/assets/shaders/flat/vert.glsl b/src/common/overlay/assets/shaders/flat/vert.glsl
deleted file mode 100644
index e324f7e..0000000
--- a/src/common/overlay/assets/shaders/flat/vert.glsl
+++ /dev/null
@@ -1,4 +0,0 @@
-void main()
-{
- default_main();
-} \ No newline at end of file
diff --git a/src/common/overlay/assets/shaders/scene/frag.glsl b/src/common/overlay/assets/shaders/scene/frag.glsl
deleted file mode 100644
index 81e08b9..0000000
--- a/src/common/overlay/assets/shaders/scene/frag.glsl
+++ /dev/null
@@ -1,11 +0,0 @@
-uniform sampler2D texture_data;
-
-void main()
-{
- vec4 texel = texture(texture_data, vertex_texcoord);
- if (texel.a != 1.0) {
- discard;
- }
-
- frag_color = vec4(texel.rgb, texel.a);
-}
diff --git a/src/common/overlay/assets/shaders/scene/vert.glsl b/src/common/overlay/assets/shaders/scene/vert.glsl
deleted file mode 100644
index 64f400c..0000000
--- a/src/common/overlay/assets/shaders/scene/vert.glsl
+++ /dev/null
@@ -1,18 +0,0 @@
-in vec4 joint;
-in vec4 weight;
-
-uniform mat4 joint_matrices[128];
-
-void main()
-{
- vertex_texcoord = texcoord;
- vertex_normal = (normal_matrix * vec4(normal, 1.0)).xyz;
- mat4 skin
- = weight.x * joint_matrices[int(joint.x)]
- + weight.y * joint_matrices[int(joint.y)]
- + weight.z * joint_matrices[int(joint.z)]
- + weight.w * joint_matrices[int(joint.w)];
- vec3 pos = (position * skin * vec4(vertex, 1.0)).xyz;
- vertex_view_vector = camera_pos - pos;
- gl_Position = projection * view * vec4(pos, 1.0);
-}
diff --git a/src/common/overlay/assets/shaders/throwshade/frag.glsl b/src/common/overlay/assets/shaders/throwshade/frag.glsl
deleted file mode 100644
index 2acc78d..0000000
--- a/src/common/overlay/assets/shaders/throwshade/frag.glsl
+++ /dev/null
@@ -1,26 +0,0 @@
-#version 300 es
-precision highp float;
-
-in vec2 vertex_texcoord;
-out vec4 frag_color;
-
-uniform vec2 resolution;
-
-uniform float time;
-
-uniform float bpm;
-
-uniform vec2 cursor;
-
-uniform float chat_time;
-uniform float chat_biblicality;
-
-vec4 shade(vec2);
-
-void main() {
- vec2 inverted = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y);
- frag_color = shade(inverted);
- frag_color.a = clamp(frag_color.a * 0.5, 0.0, 0.5);
-}
-
-// "The Cutoff"
diff --git a/src/common/overlay/assets/shaders/throwshade/vert.glsl b/src/common/overlay/assets/shaders/throwshade/vert.glsl
deleted file mode 100644
index e05bbb6..0000000
--- a/src/common/overlay/assets/shaders/throwshade/vert.glsl
+++ /dev/null
@@ -1,22 +0,0 @@
-#version 300 es
-precision highp float;
-
-out vec2 vertex_texcoord;
-
-void main() {
- const vec2 positions[4] = vec2[](
- vec2(-1, -1),
- vec2(+1, -1),
- vec2(-1, +1),
- vec2(+1, +1)
- );
- const vec2 coords[4] = vec2[](
- vec2(0, 0),
- vec2(1, 0),
- vec2(0, 1),
- vec2(1, 1)
- );
-
- vertex_texcoord = coords[gl_VertexID];
- gl_Position = vec4(positions[gl_VertexID], 0.0, 1.0);
-}
diff --git a/src/common/overlay/assets/textures/test.png b/src/common/overlay/assets/textures/test.png
deleted file mode 100644
index 1f1edca..0000000
--- a/src/common/overlay/assets/textures/test.png
+++ /dev/null
Binary files differ
diff --git a/src/common/overlay/fig.rs b/src/common/overlay/fig.rs
deleted file mode 100644
index b60f8e9..0000000
--- a/src/common/overlay/fig.rs
+++ /dev/null
@@ -1,40 +0,0 @@
-use std::io::{BufRead, Write};
-
-#[derive(Debug, Clone)]
-pub struct Message {
- pub event: lexpr::Value,
- pub data: lexpr::Value,
-}
-
-pub struct Client {
- reader: std::io::BufReader<std::net::TcpStream>,
-}
-impl Client {
- pub fn new(addr: &str, subs: &[lexpr::Value]) -> Self {
- let mut socket = std::net::TcpStream::connect(addr).expect("failed to connect to message bus");
- socket.set_nonblocking(true).expect("failed to set message bus socket nonblocking");
- for s in subs {
- write!(socket, "(sub {})\n", s).expect("failed to send subscribe message to bus");
- }
- let reader = std::io::BufReader::new(socket);
- Self { reader, }
- }
- pub fn pump(&mut self) -> Option<Message> {
- let mut buf = String::new();
- match self.reader.read_line(&mut buf) {
- Ok(l) => match lexpr::from_str(&buf) {
- Ok(v) => {
- match v.as_cons() {
- Some(cs) => {
- Some(Message { event: cs.car().clone(), data: cs.cdr().clone() })
- },
- _ => { log::error!("malformed message bus input s-expression: {}", v); None },
- }
- },
- Err(e) => { log::error!("malformed message bus input line: {}", e); None },
- },
- Err(e) if e.kind() == std::io::ErrorKind::WouldBlock => None,
- Err(e) => panic!("IO error on message bus: {}", e),
- }
- }
-}
diff --git a/src/common/overlay/terminal.rs b/src/common/overlay/terminal.rs
deleted file mode 100644
index e65aaba..0000000
--- a/src/common/overlay/terminal.rs
+++ /dev/null
@@ -1,251 +0,0 @@
-use std::{collections::HashMap, io::Write};
-
-use teleia::*;
-
-pub const WIDTH: usize = 64;
-pub const HEIGHT: usize = 64;
-
-#[derive(Debug, Clone, Copy, PartialOrd, Ord, PartialEq, Eq)]
-pub struct Pos {
- pub x: i32, pub y: i32,
-}
-impl Pos {
- pub fn new(x: i32, y: i32) -> Self { Self { x, y } }
-}
-impl std::ops::Add for Pos {
- type Output = Pos;
- fn add(self, rhs: Self) -> Self { Self {x: self.x + rhs.x, y: self.y + rhs.y } }
-}
-
-#[derive(Debug, Clone)]
-pub struct CharPair {
- pub first: char,
- pub second: Option<char>,
-}
-impl Default for CharPair {
- fn default() -> Self {
- Self {
- first: 'a',
- second: Some('b'),
- }
- }
-}
-
-pub struct Layer<T> {
- pub data: [T; WIDTH * HEIGHT],
-}
-impl<T> Layer<T> {
- pub fn new() -> Self where T: Default {
- Self {
- data: [(); WIDTH * HEIGHT].map(|_| T::default()),
- }
- }
- pub fn get(&self, p: Pos) -> Option<&T> {
- if p.x < 0 || p.x >= WIDTH as _ || p.y < 0 || p.y >= HEIGHT as _ { return None }
- let idx = p.x as usize + p.y as usize * WIDTH;
- Some(&self.data[idx])
- }
- pub fn set(&mut self, p: Pos, x: T) {
- if p.x < 0 || p.x >= WIDTH as _ || p.y < 0 || p.y >= HEIGHT as _ { return }
- let idx = p.x as usize + p.y as usize * WIDTH;
- self.data[idx] = x;
- }
-}
-impl Layer<CharPair> {
- pub fn from_str(&mut self, s: &str) {
- let chars: Vec<char> = s.chars().collect();
- if chars.is_empty() { return }
- let mut i: usize = 0;
- for row in 0..64 {
- for col in 0..64 {
- let first = chars[i]; i += 1; i %= chars.len();
- let second = Some(chars[i]); i += 1; i %= chars.len();
- self.set(Pos::new(col, row), CharPair { first, second });
- }
- }
- }
-}
-impl Layer<glam::Vec3> {
- pub fn from_framebuffer(&mut self, ctx: &context::Context, fb: &framebuffer::Framebuffer) {
- fb.get_pixels(ctx, &mut self.data);
- }
- pub fn get_surrounding(&self, pos: Pos, bgcolor: &glam::Vec3) -> u8 {
- let offs = [
- Pos::new(-1, -1),
- Pos::new(0, -1),
- Pos::new(1, -1),
- Pos::new(-1, 0),
- Pos::new(1, 0),
- Pos::new(-1, 1),
- Pos::new(0, 1),
- Pos::new(1, 1),
- ];
- let mut ret = 0;
- for o in offs {
- ret <<= 1;
- let v = (self.get(pos + o) != Some(bgcolor)) as u8;
- ret |= v;
- }
- ret
- }
-}
-
-#[derive(Debug, Clone, PartialEq, Eq, Hash)]
-pub enum PaletteType {
- Hair,
- Eyes,
- Skin,
- Highlight,
- Eyebags,
-}
-impl PaletteType {
- pub fn from_string(s: &str) -> Option<Self> {
- match s {
- "hair" => Some(Self::Hair),
- "eyes" => Some(Self::Eyes),
- "skin" => Some(Self::Skin),
- "highlight" => Some(Self::Highlight),
- "eyebags" => Some(Self::Eyebags),
- _ => None,
- }
- }
- pub fn from_color(c: &glam::Vec3) -> Option<Self> {
- let r = (c.x * 255.0) as u8;
- let g = (c.y * 255.0) as u8;
- let b = (c.z * 255.0) as u8;
- if r >= 186 && r <= 188 && g >= 176 && g <= 178 && b >= 189 && b <= 191 {
- Some(Self::Hair)
- } else if r >= 158 && r <= 162 && g >= 148 && g <= 152 && b >= 159 && b <= 162 {
- Some(Self::Highlight)
- } else if g > r && g > b {
- Some(Self::Eyes)
- } else if r >= 242 && r <= 246 && g >= 238 && g <= 242 && b >= 234 && b <= 238 {
- Some(Self::Skin)
- } else if r == 182 && g == 142 && b == 139 {
- Some(Self::Eyebags)
- } else {
- None
- }
- }
-}
-
-pub struct PaletteEntry {
- pub color: Layer<glam::Vec3>,
- pub char: Layer<CharPair>,
-}
-
-pub struct Terminal {
- pub font: font::Bitmap,
- pub base_color: Layer<glam::Vec3>,
- pub palette: HashMap<PaletteType, PaletteEntry>,
-}
-impl Terminal {
- pub fn new(ctx: &context::Context) -> Self {
- Self {
- font: font::Bitmap::from_image(ctx, 6, 12, 96, 72, include_bytes!("assets/fonts/terminus.png")),
- base_color: Layer::new(),
- palette: HashMap::new(),
- }
- }
- pub fn update(&mut self, ctx: &context::Context, fb: &framebuffer::Framebuffer) {
- self.base_color.from_framebuffer(ctx, fb);
- }
- pub fn fill_string(&mut self, s: &str) {
- // self.set_char.from_str(s);
- }
- pub fn outline_pattern(&self, pos: Pos) -> Option<String> {
- let sur = self.base_color.get_surrounding(pos, &glam::Vec3::new(0.0, 0.0, 0.0));
- let res = match sur {
- 0b01101011 | 0b01101111 => " |",
- 0b11010110 | 0b11010111 => "| ",
- 0b00101011 | 0b00101111 | 0b00101110 | 0b00101100 | 0b00001011 => " /",
- 0b10010110 | 0b10010111 | 0b10010011 | 0b10010001 | 0b00010110 => "\\ ",
- 0b00111111 => "-/", 0b10011111 => "\\-",
- 0b00011111 => "--", 0b00000111 => "__",
- 0b00001111 => " _", 0b00010111 => "_ ",
- _ => return None,
- };
- Some(res.to_owned())
- }
- pub fn get(&self, pos: Pos) -> (CharPair, glam::Vec3) {
- if let Some(c) = self.base_color.get(pos) {
- if *c != glam::Vec3::new(0.0, 0.0, 0.0) {
- return *c;
- }
- }
- let c = self.get_color(pos);
- colors.push(c); colors.push(c);
- let new = if let Some(p) = self.set_char.get(pos) {
- if c == glam::Vec3::new(0.0, 0.0, 0.0) {
- String::from(" ")
- } else if let Some(pat) = self.outline_pattern(pos) {
- pat
- } else {
- format!("{}{}", p.first, if let Some(snd) = p.second { snd } else { ' ' })
- }
- } else {
- String::from(" ")
- };
- glam::Vec3::new(0.0, 0.0, 0.0)
- }
- pub fn render(&self, ctx: &context::Context, pos: &glam::Vec2) {
- let mut s = String::new();
- let mut colors = Vec::new();
- for row in 0..64 {
- for col in 0..64 {
- let pos = Pos::new(col, row);
- let c = self.get_color(pos);
- colors.push(c); colors.push(c);
- let new = if let Some(p) = self.set_char.get(pos) {
- if c == glam::Vec3::new(0.0, 0.0, 0.0) {
- String::from(" ")
- } else if let Some(pat) = self.outline_pattern(pos) {
- pat
- } else {
- format!("{}{}", p.first, if let Some(snd) = p.second { snd } else { ' ' })
- }
- } else {
- String::from(" ")
- };
- s += &new;
- }
- s += "\n";
- colors.push(glam::Vec3::new(1.0, 1.0, 1.0));
- }
- self.font.render_text_helper(ctx, pos, &s, &colors);
- }
- pub fn write_tty<W>(&self, out: &mut W)
- where W: Write {
- let mut output: Vec<u8> = Vec::new();
- write!(output, "\x1b[2J\x1b[1;1H").expect("failed to write output");
- for row in 0..64 {
- for col in 0..64 {
- let pos = Pos::new(col, row);
- let c = self.get_color(pos);
- let new = if let Some(p) = self.set_char.get(pos) {
- if c == glam::Vec3::new(0.0, 0.0, 0.0) {
- String::from(" ")
- } else if let Some(pat) = self.outline_pattern(pos) {
- pat
- } else {
- format!("{}{}", p.first, if let Some(snd) = p.second { snd } else { ' ' })
- }
- } else {
- String::from(" ")
- };
- write!(
- output, "{}{}",
- termion::color::Fg(
- termion::color::Rgb(
- (c.x * 255.0) as u8,
- (c.y * 255.0) as u8,
- (c.z * 255.0) as u8),
- ),
- new
- ).unwrap();
- }
- write!(output, "\r\n").unwrap();
- }
- out.write(&output).expect("failed to write to terminal");
- }
-}
diff --git a/src/common/overlay/throwshade.rs b/src/common/overlay/throwshade.rs
deleted file mode 100644
index c6b8f2e..0000000
--- a/src/common/overlay/throwshade.rs
+++ /dev/null
@@ -1,33 +0,0 @@
-use teleia::*;
-
-const VERT: &'static str = include_str!("assets/shaders/throwshade/vert.glsl");
-const FRAG: &'static str = include_str!("assets/shaders/throwshade/frag.glsl");
-
-pub struct ThrowShade {
- pub tickset: u64,
- pub timeset: f64,
- pub shader: Option<shader::Shader>,
-}
-impl ThrowShade {
- pub fn new() -> Self {
- Self {
- tickset: 0,
- timeset: 0.0,
- shader: None,
- }
- }
- pub fn set(&mut self, ctx: &context::Context, st: &state::State, src: &str) -> Result<(), String> {
- let fsrc = format!("{}\n{}\n", FRAG, src);
- self.tickset = st.tick;
- if let Ok(dur) = std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH) {
- self.timeset = dur.as_secs_f64();
- log::info!("the time: {}", self.timeset);
- }
- if let Some(s) = &mut self.shader {
- s.replace(ctx, VERT, &fsrc)?;
- } else {
- self.shader = Some(shader::Shader::new_helper(ctx, VERT, &fsrc)?);
- }
- Ok(())
- }
-}
diff --git a/src/common/server.rs b/src/common/server.rs
deleted file mode 100644
index e69de29..0000000
--- a/src/common/server.rs
+++ /dev/null
diff --git a/src/helpers.js b/src/helpers.js
deleted file mode 100644
index 20b86f4..0000000
--- a/src/helpers.js
+++ /dev/null
@@ -1,13 +0,0 @@
-let resized = false;
-
-export async function js_track_resized_setup() {
- window.addEventListener("resize", () => {
- resized = true;
- });
-};
-
-export function js_poll_resized() {
- let ret = resized;
- resized = false;
- return ret;
-}
diff --git a/src/index.css b/src/index.css
deleted file mode 100644
index 80de9e4..0000000
--- a/src/index.css
+++ /dev/null
@@ -1,46 +0,0 @@
-html {
- /* Remove touch delay: */
- touch-action: manipulation;
-}
-
-body {
- /* Light mode background color for what is not covered by the egui canvas,
- or where the egui canvas is translucent. */
- background: #000000;
-}
-
-/* Allow canvas to fill entire web page: */
-html,
-body {
- overflow: hidden;
- margin: 0 !important;
- padding: 0 !important;
- height: 100%;
- width: 100%;
-}
-
-/* Position canvas in center-top: */
-canvas {
- margin-right: auto;
- margin-left: auto;
- display: block;
- position: absolute;
- top: 0%;
- left: 50%;
- transform: translate(-50%, 0%);
- color: #000000;
-}
-
-.centered {
- margin-right: auto;
- margin-left: auto;
- display: block;
- position: absolute;
- top: 50%;
- left: 50%;
- transform: translate(-50%, -50%);
- font-size: 24px;
- font-family: Ubuntu-Light, Helvetica, sans-serif;
- text-align: center;
- image-transform: pixelated;
-}
diff --git a/src/lib.rs b/src/lib.rs
deleted file mode 100644
index 3298f07..0000000
--- a/src/lib.rs
+++ /dev/null
@@ -1,10 +0,0 @@
-mod common;
-
-#[cfg(target_arch = "wasm32")]
-use wasm_bindgen::prelude::*;
-
-#[cfg(target_arch = "wasm32")]
-#[wasm_bindgen]
-pub async fn main_js() {
- teleia::run(240, 160, common::client::Game::new).await;
-}
diff --git a/src/main.rs b/src/main.rs
deleted file mode 100644
index af8e753..0000000
--- a/src/main.rs
+++ /dev/null
@@ -1,42 +0,0 @@
-mod common;
-
-#[cfg(not(target_arch = "wasm32"))]
-use clap::{command, Command};
-
-#[cfg(target_arch = "wasm32")]
-pub fn main() {} // dummy main, real wasm32 main is lib::main_js
-
-#[cfg(not(target_arch = "wasm32"))]
-#[tokio::main]
-pub async fn main() {
- let matches = command!()
- .propagate_version(true)
- .subcommand_required(true)
- .arg_required_else_help(true)
- .subcommand(
- Command::new("overlay")
- .about("Run the LCOLONQ model renderer in a full-screen transparent overlay")
- )
- .subcommand(
- Command::new("terminal")
- .about("Run the LCOLONQ model renderer in a terminal")
- )
- .subcommand(
- Command::new("server")
- .about("Run the LCOLONQ online websocket server")
- )
- .get_matches();
- match matches.subcommand() {
- Some(("overlay", _cm)) => {
- teleia::run("LCOLONQ", 1920, 1080, teleia::Options::OVERLAY, common::overlay::Overlay::overlay).await;
- },
- Some(("terminal", _cm)) => {
- teleia::run("LCOLONQ", 1920, 1080, teleia::Options::HIDDEN, common::overlay::Overlay::terminal).await;
- },
- Some(("server", _cm)) => {
- env_logger::Builder::new().filter(None, log::LevelFilter::Info).init();
- log::info!("starting LCOLONQ server...");
- },
- _ => unreachable!("no subcommand"),
- }
-}