diff options
| author | LLLL Colonq <llll@colonq> | 2025-02-16 22:55:43 -0500 |
|---|---|---|
| committer | LLLL Colonq <llll@colonq> | 2025-02-16 22:55:43 -0500 |
| commit | 4d0a8140130ebd0f46744b86eeb2a708657a942e (patch) | |
| tree | 6b1a11e07173c769d0f3522c2f6088409b69332d /src | |
| parent | 33d69b282e082acce3c5d36cc08cd99a7ccf738d (diff) | |
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Diffstat (limited to 'src')
31 files changed, 0 insertions, 905 deletions
diff --git a/src/common.rs b/src/common.rs deleted file mode 100644 index 3599211..0000000 --- a/src/common.rs +++ /dev/null @@ -1,8 +0,0 @@ -#[cfg(target_arch = "wasm32")] -pub mod client; - -#[cfg(not(target_arch = "wasm32"))] -pub mod overlay; - -#[cfg(not(target_arch = "wasm32"))] -pub mod server; diff --git a/src/common/client.rs b/src/common/client.rs deleted file mode 100644 index 69ac6b3..0000000 --- a/src/common/client.rs +++ /dev/null @@ -1,48 +0,0 @@ -#![allow(dead_code, unused_variables)] -mod assets; - -use std::collections::HashMap; -use teleia::*; - -pub struct Game { - assets: assets::Assets, -} - -impl Game { - pub async fn new(ctx: &context::Context) -> Self { - Self { - assets: assets::Assets::new(ctx), - } - } -} - -impl teleia::state::Game for Game { - fn initialize_audio(&self, ctx: &context::Context, st: &state::State, actx: &audio::Context) -> HashMap<String, audio::Audio> { - HashMap::from_iter(vec![ - ("test".to_owned(), audio::Audio::new(&actx, include_bytes!("client/assets/audio/test.wav"))), - ]) - } - fn finish_title(&mut self, _st: &mut state::State) {} - fn mouse_press(&mut self, _ctx: &context::Context, _st: &mut state::State) {} - fn mouse_move(&mut self, _ctx: &context::Context, _st: &mut state::State, _x: i32, _y: i32) {} - fn update(&mut self, ctx: &context::Context, _st: &mut state::State) -> Option<()> { - Some(()) - } - fn render(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> { - ctx.clear(); - self.assets.font.render_text( - ctx, - &glam::Vec2::new(0.0, 0.0), - "hello computer", - ); - st.bind_2d(ctx, &self.assets.shader_flat); - self.assets.texture_test.bind(ctx); - self.assets.shader_flat.set_position_2d( - ctx, - &glam::Vec2::new(40.0, 40.0), - &glam::Vec2::new(16.0, 16.0), - ); - self.assets.mesh_square.render(ctx); - Some(()) - } -} diff --git a/src/common/client/assets.rs b/src/common/client/assets.rs deleted file mode 100644 index 742f9ea..0000000 --- a/src/common/client/assets.rs +++ /dev/null @@ -1,23 +0,0 @@ -use teleia::*; - -pub struct Assets { - pub font: font::Bitmap, - pub shader_flat: shader::Shader, - pub mesh_square: mesh::Mesh, - pub texture_test: texture::Texture, -} - -impl Assets { - pub fn new(ctx: &context::Context) -> Self { - Self { - font: font::Bitmap::new(ctx), - shader_flat: shader::Shader::new( - ctx, - include_str!("assets/shaders/flat/vert.glsl"), - include_str!("assets/shaders/flat/frag.glsl"), - ), - mesh_square: mesh::Mesh::from_obj(ctx, include_bytes!("assets/meshes/square.obj")), - texture_test: texture::Texture::new(ctx, include_bytes!("assets/textures/test.png")), - } - } -} diff --git a/src/common/client/assets/audio/test.wav b/src/common/client/assets/audio/test.wav Binary files differdeleted file mode 100644 index 0eabe85..0000000 --- a/src/common/client/assets/audio/test.wav +++ /dev/null diff --git a/src/common/client/assets/meshes/square.obj b/src/common/client/assets/meshes/square.obj deleted file mode 100644 index 7328a6c..0000000 --- a/src/common/client/assets/meshes/square.obj +++ /dev/null @@ -1,15 +0,0 @@ -# Blender 3.6.2 -# www.blender.org -o Cube -v -1.000000 -1.000000 0.000000 -v 1.000000 -1.000000 0.000000 -v -1.000000 1.000000 0.000000 -v 1.000000 1.000000 0.000000 -vn -0.0000 -0.0000 -1.0000 -vt 0.0 1.0 -vt 1.0 0.0 -vt 0.0 0.0 -vt 1.0 1.0 -s 0 -f 3/1/1 2/2/1 1/3/1 -f 3/1/1 4/4/1 2/2/1 diff --git a/src/common/client/assets/shaders/flat/frag.glsl b/src/common/client/assets/shaders/flat/frag.glsl deleted file mode 100644 index 7006a2b..0000000 --- a/src/common/client/assets/shaders/flat/frag.glsl +++ /dev/null @@ -1,11 +0,0 @@ -uniform sampler2D texture_data; - -void main() -{ - vec2 tcfull = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y); - vec4 texel = texture(texture_data, tcfull); - if (texel.a != 1.0) { - discard; - } - frag_color = texel; -} diff --git a/src/common/client/assets/shaders/flat/vert.glsl b/src/common/client/assets/shaders/flat/vert.glsl deleted file mode 100644 index e324f7e..0000000 --- a/src/common/client/assets/shaders/flat/vert.glsl +++ /dev/null @@ -1,4 +0,0 @@ -void main() -{ - default_main(); -}
\ No newline at end of file diff --git a/src/common/client/assets/textures/test.png b/src/common/client/assets/textures/test.png Binary files differdeleted file mode 100644 index 1f1edca..0000000 --- a/src/common/client/assets/textures/test.png +++ /dev/null diff --git a/src/common/overlay.rs b/src/common/overlay.rs deleted file mode 100644 index 2e30bce..0000000 --- a/src/common/overlay.rs +++ /dev/null @@ -1,227 +0,0 @@ -#![allow(dead_code, unused_variables)] -mod assets; -mod terminal; -mod fig; -mod throwshade; - -use teleia::*; -use termion::raw::IntoRawMode; - -use std::{collections::HashMap, f32::consts::PI}; -use lexpr::sexp; -use base64::prelude::*; - -pub enum RenderMode { - Overlay, - Terminal(termion::raw::RawTerminal<std::io::Stdout>), -} - -pub struct Overlay { - mode: RenderMode, - assets: assets::Assets, - model: scene::Scene, - model_neck_base: glam::Mat4, - model_fb: framebuffer::Framebuffer, - terminal: terminal::Terminal, - fig: fig::Client, - tracking_eyes: (f32, f32), - tracking_mouth: f32, - tracking_neck: glam::Quat, - throwshade: throwshade::ThrowShade, - chat_msg: String, - chat_time: f64, - chat_biblicality: f32, -} - -impl Overlay { - pub async fn new(ctx: &context::Context, mode: RenderMode) -> Self { - let model = scene::Scene::from_gltf(ctx, include_bytes!("overlay/assets/scenes/lcolonq.vrm")); - let model_neck_base = model.nodes_by_name.get("J_Bip_C_Neck") - .and_then(|i| model.nodes.get(*i)) - .expect("failed to find neck joint") - .transform; - Self { - mode, - assets: assets::Assets::new(ctx), - model, - model_neck_base, - model_fb: framebuffer::Framebuffer::new( - ctx, - &glam::Vec2::new(terminal::WIDTH as _, terminal::HEIGHT as _), - &glam::Vec2::ZERO - ), - terminal: terminal::Terminal::new(ctx), - fig: fig::Client::new("shiro:32050", &[ - sexp!((avatar toggle)), - sexp!((avatar text)), - sexp!((avatar frame)), - sexp!((avatar reset)), - sexp!((avatar tracking)), - sexp!((avatar overlay shader)), - sexp!((avatar overlay chat)), - ]), - tracking_eyes: (1.0, 1.0), - tracking_mouth: 0.0, - tracking_neck: glam::Quat::IDENTITY, - throwshade: throwshade::ThrowShade::new(), - chat_msg: format!(""), - chat_time: 0.0, - chat_biblicality: 0.0, - } - } - pub async fn overlay(ctx: &context::Context) -> Self { - Self::new(ctx, RenderMode::Overlay).await - } - pub async fn terminal(ctx: &context::Context) -> Self { - let raw_stdout = std::io::stdout().into_raw_mode().expect("failed to set raw mode"); - Self::new(ctx, RenderMode::Terminal(raw_stdout)).await - } - pub fn handle_reset(&mut self, ctx: &context::Context ) { - // TODO also reset terminal - if let Some(s) = &mut self.throwshade.shader { s.delete(ctx); } - self.throwshade.shader = None; - } - pub fn handle_tracking(&mut self, msg: fig::Message) -> Option<()> { - let eyes = msg.data.get(0)?; - let eye_left = eyes.get(0)?.as_str()?.parse::<f32>().ok()?; - let eye_right = eyes.get(1)?.as_str()?.parse::<f32>().ok()?; - let mouth = msg.data.get(1)?.as_str()?.parse::<f32>().ok()?; - let euler = msg.data.get(2)?; - let euler_x = euler.get(0)?.as_str()?.parse::<f32>().ok()?.to_radians(); - let euler_y = PI - euler.get(1)?.as_str()?.parse::<f32>().ok()?.to_radians(); - let euler_z = euler.get(2)?.as_str()?.parse::<f32>().ok()?.to_radians() + PI/2.0; - self.tracking_eyes = (eye_left, eye_right); - self.tracking_mouth = mouth; - self.tracking_neck = glam::Quat::from_euler(glam::EulerRot::XYZ, euler_x, euler_y, euler_z); - Some(()) - } - pub fn handle_text(&mut self, msg: fig::Message) -> Option<()> { - let s = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?; - self.terminal.fill_string(std::str::from_utf8(&s).ok()?); - Some(()) - } - pub fn handle_frame(&mut self, msg: fig::Message) -> Option<()> { - let data = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?; - for (i, c) in data.chunks_exact(3).enumerate() { - if let [r, g, b] = c { - let ii = i as i32; - let p = terminal::Pos::new(ii % 64, ii / 64); - self.terminal.set_color.set( - p, - glam::Vec3::new(*r as f32 / 255.0, *g as f32 / 255.0, *b as f32 / 255.0) - ); - } - } - Some(()) - } - pub fn handle_overlay_shader( - &mut self, - ctx: &context::Context, st: &state::State, - msg: fig::Message - ) -> Option<()> { - let bs = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?; - let s = String::from_utf8_lossy(&bs); - if let Err(e) = self.throwshade.set(ctx, st, &s) { - log::warn!("error compiling shader: {}", e); - self.throwshade.shader = None; - } - Some(()) - } - pub fn handle_overlay_chat(&mut self, msg: fig::Message) -> Option<()> { - let bs = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?; - let s = String::from_utf8_lossy(&bs); - let time = msg.data.get(1)?.as_str()?.parse::<f64>().ok()?; - let biblicality = msg.data.get(2)?.as_str()?.parse::<f32>().ok()?; - log::info!("received chat message: {} {} {}", s, time, biblicality); - self.chat_msg = s.to_string(); - self.chat_time = time; - self.chat_biblicality = biblicality; - Some(()) - } - fn render_model_terminal(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> { - self.model_fb.bind(ctx); - ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0)); - ctx.clear(); - st.bind_3d(ctx, &self.assets.shader_scene); - self.assets.shader_scene.set_position_3d( - ctx, - &glam::Mat4::from_translation( - glam::Vec3::new(0.0, -1.63, 0.42), - ), - ); - self.model.render(ctx, &self.assets.shader_scene); - st.render_framebuffer.bind(ctx); - self.terminal.update(ctx, &self.model_fb); - match &mut self.mode { - RenderMode::Overlay => { - ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0)); - ctx.clear(); - self.terminal.render(ctx, &glam::Vec2::new(12.0, 250.0)); - }, - RenderMode::Terminal(stdout) => if st.tick % 6 == 0 { - self.terminal.write_tty(stdout); - }, - } - // self.model_fb.blit( - // ctx, &st.render_framebuffer, - // &glam::Vec2::new(ctx.render_width / 2.0 - 512.0, ctx.render_height / 2.0 - 512.0), - // &glam::Vec2::new(128.0, 128.0) - // ); - Some(()) - } -} - -impl teleia::state::Game for Overlay { - fn initialize_audio(&self, ctx: &context::Context, st: &state::State, actx: &audio::Context) -> HashMap<String, audio::Audio> { - HashMap::new() - } - fn finish_title(&mut self, _st: &mut state::State) {} - fn mouse_press(&mut self, _ctx: &context::Context, _st: &mut state::State) {} - fn mouse_move(&mut self, _ctx: &context::Context, _st: &mut state::State, _x: i32, _y: i32) {} - fn update(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> { - st.projection = glam::Mat4::perspective_lh( - PI / 4.0, - terminal::WIDTH as f32 / terminal::HEIGHT as f32, - 0.1, 10.0 - ); - st.move_camera( - ctx, - &glam::Vec3::new(0.0, 0.0, 1.0), - &glam::Vec3::new(0.0, 0.0, -1.0), - &glam::Vec3::new(0.0, 1.0, 0.0), - ); - while let Some(msg) = self.fig.pump() { - let malformed = format!("malformed {} data: {}", msg.event, msg.data); - if msg.event == sexp!((avatar tracking)) { - if self.handle_tracking(msg).is_none() { log::warn!("{}", malformed) } - } else if msg.event == sexp!((avatar reset)) { - self.handle_reset(ctx); - } else if msg.event == sexp!((avatar text)) { - if self.handle_text(msg).is_none() { log::warn!("{}", malformed) } - } else if msg.event == sexp!((avatar frame)) { - if self.handle_frame(msg).is_none() { log::warn!("{}", malformed) } - } else if msg.event == sexp!((avatar overlay shader)) { - if self.handle_overlay_shader(ctx, st, msg).is_none() { log::warn!("{}", malformed) } - } else if msg.event == sexp!((avatar overlay chat)) { - if self.handle_overlay_chat(msg).is_none() { log::warn!("{}", malformed) } - } else { - log::info!("received unhandled event {} with data: {}", msg.event, msg.data); - } - } - if let Some(n) = self.model.nodes_by_name.get("J_Bip_C_Neck").and_then(|i| self.model.nodes.get_mut(*i)) { - n.transform = self.model_neck_base * glam::Mat4::from_quat(self.tracking_neck); - } - Some(()) - } - fn render(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> { - if let Some(s) = &self.throwshade.shader { - s.bind(ctx); - s.set_vec2(ctx, "resolution", &glam::Vec2::new(ctx.render_width, ctx.render_height)); - let elapsed = (st.tick - self.throwshade.tickset) as f32 / 60.0; - s.set_f32(ctx, "time", elapsed); - s.set_f32(ctx, "chat_time", (self.chat_time - self.throwshade.timeset) as f32); - ctx.render_no_geometry(); - } - Some(()) - } -} diff --git a/src/common/overlay/assets.rs b/src/common/overlay/assets.rs deleted file mode 100644 index 9a0cefc..0000000 --- a/src/common/overlay/assets.rs +++ /dev/null @@ -1,27 +0,0 @@ -use teleia::*; - -pub struct Assets { - pub font: font::Bitmap, - pub shader_flat: shader::Shader, - pub shader_scene: shader::Shader, - pub mesh_square: mesh::Mesh, -} - -impl Assets { - pub fn new(ctx: &context::Context) -> Self { - Self { - font: font::Bitmap::new(ctx), - shader_flat: shader::Shader::new( - ctx, - include_str!("assets/shaders/flat/vert.glsl"), - include_str!("assets/shaders/flat/frag.glsl"), - ), - shader_scene: shader::Shader::new( - ctx, - include_str!("assets/shaders/scene/vert.glsl"), - include_str!("assets/shaders/scene/frag.glsl") - ), - mesh_square: mesh::Mesh::from_obj(ctx, include_bytes!("assets/meshes/square.obj")), - } - } -} diff --git a/src/common/overlay/assets/audio/test.wav b/src/common/overlay/assets/audio/test.wav Binary files differdeleted file mode 100644 index 0eabe85..0000000 --- a/src/common/overlay/assets/audio/test.wav +++ /dev/null diff --git a/src/common/overlay/assets/fonts/iosevka-comfy-regular.ttf b/src/common/overlay/assets/fonts/iosevka-comfy-regular.ttf Binary files differdeleted file mode 100644 index b474adc..0000000 --- a/src/common/overlay/assets/fonts/iosevka-comfy-regular.ttf +++ /dev/null diff --git a/src/common/overlay/assets/fonts/terminus.png b/src/common/overlay/assets/fonts/terminus.png Binary files differdeleted file mode 100644 index 287810b..0000000 --- a/src/common/overlay/assets/fonts/terminus.png +++ /dev/null diff --git a/src/common/overlay/assets/fonts/terminus.ttf b/src/common/overlay/assets/fonts/terminus.ttf Binary files differdeleted file mode 100644 index d125e63..0000000 --- a/src/common/overlay/assets/fonts/terminus.ttf +++ /dev/null diff --git a/src/common/overlay/assets/meshes/square.obj b/src/common/overlay/assets/meshes/square.obj deleted file mode 100644 index 7328a6c..0000000 --- a/src/common/overlay/assets/meshes/square.obj +++ /dev/null @@ -1,15 +0,0 @@ -# Blender 3.6.2 -# www.blender.org -o Cube -v -1.000000 -1.000000 0.000000 -v 1.000000 -1.000000 0.000000 -v -1.000000 1.000000 0.000000 -v 1.000000 1.000000 0.000000 -vn -0.0000 -0.0000 -1.0000 -vt 0.0 1.0 -vt 1.0 0.0 -vt 0.0 0.0 -vt 1.0 1.0 -s 0 -f 3/1/1 2/2/1 1/3/1 -f 3/1/1 4/4/1 2/2/1 diff --git a/src/common/overlay/assets/scenes/lcolonq.vrm b/src/common/overlay/assets/scenes/lcolonq.vrm Binary files differdeleted file mode 100644 index 49fa4a4..0000000 --- a/src/common/overlay/assets/scenes/lcolonq.vrm +++ /dev/null diff --git a/src/common/overlay/assets/shaders/flat/frag.glsl b/src/common/overlay/assets/shaders/flat/frag.glsl deleted file mode 100644 index 7006a2b..0000000 --- a/src/common/overlay/assets/shaders/flat/frag.glsl +++ /dev/null @@ -1,11 +0,0 @@ -uniform sampler2D texture_data; - -void main() -{ - vec2 tcfull = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y); - vec4 texel = texture(texture_data, tcfull); - if (texel.a != 1.0) { - discard; - } - frag_color = texel; -} diff --git a/src/common/overlay/assets/shaders/flat/vert.glsl b/src/common/overlay/assets/shaders/flat/vert.glsl deleted file mode 100644 index e324f7e..0000000 --- a/src/common/overlay/assets/shaders/flat/vert.glsl +++ /dev/null @@ -1,4 +0,0 @@ -void main() -{ - default_main(); -}
\ No newline at end of file diff --git a/src/common/overlay/assets/shaders/scene/frag.glsl b/src/common/overlay/assets/shaders/scene/frag.glsl deleted file mode 100644 index 81e08b9..0000000 --- a/src/common/overlay/assets/shaders/scene/frag.glsl +++ /dev/null @@ -1,11 +0,0 @@ -uniform sampler2D texture_data; - -void main() -{ - vec4 texel = texture(texture_data, vertex_texcoord); - if (texel.a != 1.0) { - discard; - } - - frag_color = vec4(texel.rgb, texel.a); -} diff --git a/src/common/overlay/assets/shaders/scene/vert.glsl b/src/common/overlay/assets/shaders/scene/vert.glsl deleted file mode 100644 index 64f400c..0000000 --- a/src/common/overlay/assets/shaders/scene/vert.glsl +++ /dev/null @@ -1,18 +0,0 @@ -in vec4 joint; -in vec4 weight; - -uniform mat4 joint_matrices[128]; - -void main() -{ - vertex_texcoord = texcoord; - vertex_normal = (normal_matrix * vec4(normal, 1.0)).xyz; - mat4 skin - = weight.x * joint_matrices[int(joint.x)] - + weight.y * joint_matrices[int(joint.y)] - + weight.z * joint_matrices[int(joint.z)] - + weight.w * joint_matrices[int(joint.w)]; - vec3 pos = (position * skin * vec4(vertex, 1.0)).xyz; - vertex_view_vector = camera_pos - pos; - gl_Position = projection * view * vec4(pos, 1.0); -} diff --git a/src/common/overlay/assets/shaders/throwshade/frag.glsl b/src/common/overlay/assets/shaders/throwshade/frag.glsl deleted file mode 100644 index 2acc78d..0000000 --- a/src/common/overlay/assets/shaders/throwshade/frag.glsl +++ /dev/null @@ -1,26 +0,0 @@ -#version 300 es -precision highp float; - -in vec2 vertex_texcoord; -out vec4 frag_color; - -uniform vec2 resolution; - -uniform float time; - -uniform float bpm; - -uniform vec2 cursor; - -uniform float chat_time; -uniform float chat_biblicality; - -vec4 shade(vec2); - -void main() { - vec2 inverted = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y); - frag_color = shade(inverted); - frag_color.a = clamp(frag_color.a * 0.5, 0.0, 0.5); -} - -// "The Cutoff" diff --git a/src/common/overlay/assets/shaders/throwshade/vert.glsl b/src/common/overlay/assets/shaders/throwshade/vert.glsl deleted file mode 100644 index e05bbb6..0000000 --- a/src/common/overlay/assets/shaders/throwshade/vert.glsl +++ /dev/null @@ -1,22 +0,0 @@ -#version 300 es -precision highp float; - -out vec2 vertex_texcoord; - -void main() { - const vec2 positions[4] = vec2[]( - vec2(-1, -1), - vec2(+1, -1), - vec2(-1, +1), - vec2(+1, +1) - ); - const vec2 coords[4] = vec2[]( - vec2(0, 0), - vec2(1, 0), - vec2(0, 1), - vec2(1, 1) - ); - - vertex_texcoord = coords[gl_VertexID]; - gl_Position = vec4(positions[gl_VertexID], 0.0, 1.0); -} diff --git a/src/common/overlay/assets/textures/test.png b/src/common/overlay/assets/textures/test.png Binary files differdeleted file mode 100644 index 1f1edca..0000000 --- a/src/common/overlay/assets/textures/test.png +++ /dev/null diff --git a/src/common/overlay/fig.rs b/src/common/overlay/fig.rs deleted file mode 100644 index b60f8e9..0000000 --- a/src/common/overlay/fig.rs +++ /dev/null @@ -1,40 +0,0 @@ -use std::io::{BufRead, Write}; - -#[derive(Debug, Clone)] -pub struct Message { - pub event: lexpr::Value, - pub data: lexpr::Value, -} - -pub struct Client { - reader: std::io::BufReader<std::net::TcpStream>, -} -impl Client { - pub fn new(addr: &str, subs: &[lexpr::Value]) -> Self { - let mut socket = std::net::TcpStream::connect(addr).expect("failed to connect to message bus"); - socket.set_nonblocking(true).expect("failed to set message bus socket nonblocking"); - for s in subs { - write!(socket, "(sub {})\n", s).expect("failed to send subscribe message to bus"); - } - let reader = std::io::BufReader::new(socket); - Self { reader, } - } - pub fn pump(&mut self) -> Option<Message> { - let mut buf = String::new(); - match self.reader.read_line(&mut buf) { - Ok(l) => match lexpr::from_str(&buf) { - Ok(v) => { - match v.as_cons() { - Some(cs) => { - Some(Message { event: cs.car().clone(), data: cs.cdr().clone() }) - }, - _ => { log::error!("malformed message bus input s-expression: {}", v); None }, - } - }, - Err(e) => { log::error!("malformed message bus input line: {}", e); None }, - }, - Err(e) if e.kind() == std::io::ErrorKind::WouldBlock => None, - Err(e) => panic!("IO error on message bus: {}", e), - } - } -} diff --git a/src/common/overlay/terminal.rs b/src/common/overlay/terminal.rs deleted file mode 100644 index e65aaba..0000000 --- a/src/common/overlay/terminal.rs +++ /dev/null @@ -1,251 +0,0 @@ -use std::{collections::HashMap, io::Write}; - -use teleia::*; - -pub const WIDTH: usize = 64; -pub const HEIGHT: usize = 64; - -#[derive(Debug, Clone, Copy, PartialOrd, Ord, PartialEq, Eq)] -pub struct Pos { - pub x: i32, pub y: i32, -} -impl Pos { - pub fn new(x: i32, y: i32) -> Self { Self { x, y } } -} -impl std::ops::Add for Pos { - type Output = Pos; - fn add(self, rhs: Self) -> Self { Self {x: self.x + rhs.x, y: self.y + rhs.y } } -} - -#[derive(Debug, Clone)] -pub struct CharPair { - pub first: char, - pub second: Option<char>, -} -impl Default for CharPair { - fn default() -> Self { - Self { - first: 'a', - second: Some('b'), - } - } -} - -pub struct Layer<T> { - pub data: [T; WIDTH * HEIGHT], -} -impl<T> Layer<T> { - pub fn new() -> Self where T: Default { - Self { - data: [(); WIDTH * HEIGHT].map(|_| T::default()), - } - } - pub fn get(&self, p: Pos) -> Option<&T> { - if p.x < 0 || p.x >= WIDTH as _ || p.y < 0 || p.y >= HEIGHT as _ { return None } - let idx = p.x as usize + p.y as usize * WIDTH; - Some(&self.data[idx]) - } - pub fn set(&mut self, p: Pos, x: T) { - if p.x < 0 || p.x >= WIDTH as _ || p.y < 0 || p.y >= HEIGHT as _ { return } - let idx = p.x as usize + p.y as usize * WIDTH; - self.data[idx] = x; - } -} -impl Layer<CharPair> { - pub fn from_str(&mut self, s: &str) { - let chars: Vec<char> = s.chars().collect(); - if chars.is_empty() { return } - let mut i: usize = 0; - for row in 0..64 { - for col in 0..64 { - let first = chars[i]; i += 1; i %= chars.len(); - let second = Some(chars[i]); i += 1; i %= chars.len(); - self.set(Pos::new(col, row), CharPair { first, second }); - } - } - } -} -impl Layer<glam::Vec3> { - pub fn from_framebuffer(&mut self, ctx: &context::Context, fb: &framebuffer::Framebuffer) { - fb.get_pixels(ctx, &mut self.data); - } - pub fn get_surrounding(&self, pos: Pos, bgcolor: &glam::Vec3) -> u8 { - let offs = [ - Pos::new(-1, -1), - Pos::new(0, -1), - Pos::new(1, -1), - Pos::new(-1, 0), - Pos::new(1, 0), - Pos::new(-1, 1), - Pos::new(0, 1), - Pos::new(1, 1), - ]; - let mut ret = 0; - for o in offs { - ret <<= 1; - let v = (self.get(pos + o) != Some(bgcolor)) as u8; - ret |= v; - } - ret - } -} - -#[derive(Debug, Clone, PartialEq, Eq, Hash)] -pub enum PaletteType { - Hair, - Eyes, - Skin, - Highlight, - Eyebags, -} -impl PaletteType { - pub fn from_string(s: &str) -> Option<Self> { - match s { - "hair" => Some(Self::Hair), - "eyes" => Some(Self::Eyes), - "skin" => Some(Self::Skin), - "highlight" => Some(Self::Highlight), - "eyebags" => Some(Self::Eyebags), - _ => None, - } - } - pub fn from_color(c: &glam::Vec3) -> Option<Self> { - let r = (c.x * 255.0) as u8; - let g = (c.y * 255.0) as u8; - let b = (c.z * 255.0) as u8; - if r >= 186 && r <= 188 && g >= 176 && g <= 178 && b >= 189 && b <= 191 { - Some(Self::Hair) - } else if r >= 158 && r <= 162 && g >= 148 && g <= 152 && b >= 159 && b <= 162 { - Some(Self::Highlight) - } else if g > r && g > b { - Some(Self::Eyes) - } else if r >= 242 && r <= 246 && g >= 238 && g <= 242 && b >= 234 && b <= 238 { - Some(Self::Skin) - } else if r == 182 && g == 142 && b == 139 { - Some(Self::Eyebags) - } else { - None - } - } -} - -pub struct PaletteEntry { - pub color: Layer<glam::Vec3>, - pub char: Layer<CharPair>, -} - -pub struct Terminal { - pub font: font::Bitmap, - pub base_color: Layer<glam::Vec3>, - pub palette: HashMap<PaletteType, PaletteEntry>, -} -impl Terminal { - pub fn new(ctx: &context::Context) -> Self { - Self { - font: font::Bitmap::from_image(ctx, 6, 12, 96, 72, include_bytes!("assets/fonts/terminus.png")), - base_color: Layer::new(), - palette: HashMap::new(), - } - } - pub fn update(&mut self, ctx: &context::Context, fb: &framebuffer::Framebuffer) { - self.base_color.from_framebuffer(ctx, fb); - } - pub fn fill_string(&mut self, s: &str) { - // self.set_char.from_str(s); - } - pub fn outline_pattern(&self, pos: Pos) -> Option<String> { - let sur = self.base_color.get_surrounding(pos, &glam::Vec3::new(0.0, 0.0, 0.0)); - let res = match sur { - 0b01101011 | 0b01101111 => " |", - 0b11010110 | 0b11010111 => "| ", - 0b00101011 | 0b00101111 | 0b00101110 | 0b00101100 | 0b00001011 => " /", - 0b10010110 | 0b10010111 | 0b10010011 | 0b10010001 | 0b00010110 => "\\ ", - 0b00111111 => "-/", 0b10011111 => "\\-", - 0b00011111 => "--", 0b00000111 => "__", - 0b00001111 => " _", 0b00010111 => "_ ", - _ => return None, - }; - Some(res.to_owned()) - } - pub fn get(&self, pos: Pos) -> (CharPair, glam::Vec3) { - if let Some(c) = self.base_color.get(pos) { - if *c != glam::Vec3::new(0.0, 0.0, 0.0) { - return *c; - } - } - let c = self.get_color(pos); - colors.push(c); colors.push(c); - let new = if let Some(p) = self.set_char.get(pos) { - if c == glam::Vec3::new(0.0, 0.0, 0.0) { - String::from(" ") - } else if let Some(pat) = self.outline_pattern(pos) { - pat - } else { - format!("{}{}", p.first, if let Some(snd) = p.second { snd } else { ' ' }) - } - } else { - String::from(" ") - }; - glam::Vec3::new(0.0, 0.0, 0.0) - } - pub fn render(&self, ctx: &context::Context, pos: &glam::Vec2) { - let mut s = String::new(); - let mut colors = Vec::new(); - for row in 0..64 { - for col in 0..64 { - let pos = Pos::new(col, row); - let c = self.get_color(pos); - colors.push(c); colors.push(c); - let new = if let Some(p) = self.set_char.get(pos) { - if c == glam::Vec3::new(0.0, 0.0, 0.0) { - String::from(" ") - } else if let Some(pat) = self.outline_pattern(pos) { - pat - } else { - format!("{}{}", p.first, if let Some(snd) = p.second { snd } else { ' ' }) - } - } else { - String::from(" ") - }; - s += &new; - } - s += "\n"; - colors.push(glam::Vec3::new(1.0, 1.0, 1.0)); - } - self.font.render_text_helper(ctx, pos, &s, &colors); - } - pub fn write_tty<W>(&self, out: &mut W) - where W: Write { - let mut output: Vec<u8> = Vec::new(); - write!(output, "\x1b[2J\x1b[1;1H").expect("failed to write output"); - for row in 0..64 { - for col in 0..64 { - let pos = Pos::new(col, row); - let c = self.get_color(pos); - let new = if let Some(p) = self.set_char.get(pos) { - if c == glam::Vec3::new(0.0, 0.0, 0.0) { - String::from(" ") - } else if let Some(pat) = self.outline_pattern(pos) { - pat - } else { - format!("{}{}", p.first, if let Some(snd) = p.second { snd } else { ' ' }) - } - } else { - String::from(" ") - }; - write!( - output, "{}{}", - termion::color::Fg( - termion::color::Rgb( - (c.x * 255.0) as u8, - (c.y * 255.0) as u8, - (c.z * 255.0) as u8), - ), - new - ).unwrap(); - } - write!(output, "\r\n").unwrap(); - } - out.write(&output).expect("failed to write to terminal"); - } -} diff --git a/src/common/overlay/throwshade.rs b/src/common/overlay/throwshade.rs deleted file mode 100644 index c6b8f2e..0000000 --- a/src/common/overlay/throwshade.rs +++ /dev/null @@ -1,33 +0,0 @@ -use teleia::*; - -const VERT: &'static str = include_str!("assets/shaders/throwshade/vert.glsl"); -const FRAG: &'static str = include_str!("assets/shaders/throwshade/frag.glsl"); - -pub struct ThrowShade { - pub tickset: u64, - pub timeset: f64, - pub shader: Option<shader::Shader>, -} -impl ThrowShade { - pub fn new() -> Self { - Self { - tickset: 0, - timeset: 0.0, - shader: None, - } - } - pub fn set(&mut self, ctx: &context::Context, st: &state::State, src: &str) -> Result<(), String> { - let fsrc = format!("{}\n{}\n", FRAG, src); - self.tickset = st.tick; - if let Ok(dur) = std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH) { - self.timeset = dur.as_secs_f64(); - log::info!("the time: {}", self.timeset); - } - if let Some(s) = &mut self.shader { - s.replace(ctx, VERT, &fsrc)?; - } else { - self.shader = Some(shader::Shader::new_helper(ctx, VERT, &fsrc)?); - } - Ok(()) - } -} diff --git a/src/common/server.rs b/src/common/server.rs deleted file mode 100644 index e69de29..0000000 --- a/src/common/server.rs +++ /dev/null diff --git a/src/helpers.js b/src/helpers.js deleted file mode 100644 index 20b86f4..0000000 --- a/src/helpers.js +++ /dev/null @@ -1,13 +0,0 @@ -let resized = false; - -export async function js_track_resized_setup() { - window.addEventListener("resize", () => { - resized = true; - }); -}; - -export function js_poll_resized() { - let ret = resized; - resized = false; - return ret; -} diff --git a/src/index.css b/src/index.css deleted file mode 100644 index 80de9e4..0000000 --- a/src/index.css +++ /dev/null @@ -1,46 +0,0 @@ -html { - /* Remove touch delay: */ - touch-action: manipulation; -} - -body { - /* Light mode background color for what is not covered by the egui canvas, - or where the egui canvas is translucent. */ - background: #000000; -} - -/* Allow canvas to fill entire web page: */ -html, -body { - overflow: hidden; - margin: 0 !important; - padding: 0 !important; - height: 100%; - width: 100%; -} - -/* Position canvas in center-top: */ -canvas { - margin-right: auto; - margin-left: auto; - display: block; - position: absolute; - top: 0%; - left: 50%; - transform: translate(-50%, 0%); - color: #000000; -} - -.centered { - margin-right: auto; - margin-left: auto; - display: block; - position: absolute; - top: 50%; - left: 50%; - transform: translate(-50%, -50%); - font-size: 24px; - font-family: Ubuntu-Light, Helvetica, sans-serif; - text-align: center; - image-transform: pixelated; -} diff --git a/src/lib.rs b/src/lib.rs deleted file mode 100644 index 3298f07..0000000 --- a/src/lib.rs +++ /dev/null @@ -1,10 +0,0 @@ -mod common; - -#[cfg(target_arch = "wasm32")] -use wasm_bindgen::prelude::*; - -#[cfg(target_arch = "wasm32")] -#[wasm_bindgen] -pub async fn main_js() { - teleia::run(240, 160, common::client::Game::new).await; -} diff --git a/src/main.rs b/src/main.rs deleted file mode 100644 index af8e753..0000000 --- a/src/main.rs +++ /dev/null @@ -1,42 +0,0 @@ -mod common; - -#[cfg(not(target_arch = "wasm32"))] -use clap::{command, Command}; - -#[cfg(target_arch = "wasm32")] -pub fn main() {} // dummy main, real wasm32 main is lib::main_js - -#[cfg(not(target_arch = "wasm32"))] -#[tokio::main] -pub async fn main() { - let matches = command!() - .propagate_version(true) - .subcommand_required(true) - .arg_required_else_help(true) - .subcommand( - Command::new("overlay") - .about("Run the LCOLONQ model renderer in a full-screen transparent overlay") - ) - .subcommand( - Command::new("terminal") - .about("Run the LCOLONQ model renderer in a terminal") - ) - .subcommand( - Command::new("server") - .about("Run the LCOLONQ online websocket server") - ) - .get_matches(); - match matches.subcommand() { - Some(("overlay", _cm)) => { - teleia::run("LCOLONQ", 1920, 1080, teleia::Options::OVERLAY, common::overlay::Overlay::overlay).await; - }, - Some(("terminal", _cm)) => { - teleia::run("LCOLONQ", 1920, 1080, teleia::Options::HIDDEN, common::overlay::Overlay::terminal).await; - }, - Some(("server", _cm)) => { - env_logger::Builder::new().filter(None, log::LevelFilter::Info).init(); - log::info!("starting LCOLONQ server..."); - }, - _ => unreachable!("no subcommand"), - } -} |
