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| author | LLLL Colonq <llll@colonq> | 2026-08-04 04:35:44 -0400 |
|---|---|---|
| committer | LLLL Colonq <llll@colonq> | 2026-08-04 04:35:44 -0400 |
| commit | 3c7796f066647090ed8436778bdfe25f11844c05 (patch) | |
| tree | 0644a101004d91af4fcdc2f51fcc2e03f7f255ce /2026/games/just__jane/src/main.cpp | |
| parent | a75221ab93f59d688f90cd83f0284ff98951fcfa (diff) | |
Prepare for upload
Diffstat (limited to '2026/games/just__jane/src/main.cpp')
| -rw-r--r-- | 2026/games/just__jane/src/main.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/2026/games/just__jane/src/main.cpp b/2026/games/just__jane/src/main.cpp new file mode 100644 index 0000000..2c07641 --- /dev/null +++ b/2026/games/just__jane/src/main.cpp @@ -0,0 +1,17 @@ +#include "raylib.h" + +#include <emscripten/em_types.h> +#include <emscripten/emscripten.h> +#include <emscripten/html5.h> + +#include <cut.hpp> +#include <game_loop.hpp> + +int main() { + InitWindow(GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE, "sakura samurai"); + emscripten_run_script("window.parent.postMessage({op: \"ready\"});"); + emscripten_set_main_loop(UpdateDrawFrame, 30, 1); + // EM_ASM(window.lcolonqJamStart = 1.0;); + + return 0; +} |
