diff options
| author | LLLL Colonq <llll@colonq> | 2026-08-03 19:36:31 -0400 |
|---|---|---|
| committer | LLLL Colonq <llll@colonq> | 2026-08-03 19:36:31 -0400 |
| commit | a75221ab93f59d688f90cd83f0284ff98951fcfa (patch) | |
| tree | 215c9480f5b1bfdf63f9a0141b06a7cbefaab2e8 /2026/games/just__jane/src/main.cpp | |
| parent | 9127154100230e8d60ab5139fb1bc626b24068ee (diff) | |
Update
Diffstat (limited to '2026/games/just__jane/src/main.cpp')
| -rw-r--r-- | 2026/games/just__jane/src/main.cpp | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/2026/games/just__jane/src/main.cpp b/2026/games/just__jane/src/main.cpp deleted file mode 100644 index 2c07641..0000000 --- a/2026/games/just__jane/src/main.cpp +++ /dev/null @@ -1,17 +0,0 @@ -#include "raylib.h" - -#include <emscripten/em_types.h> -#include <emscripten/emscripten.h> -#include <emscripten/html5.h> - -#include <cut.hpp> -#include <game_loop.hpp> - -int main() { - InitWindow(GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE, "sakura samurai"); - emscripten_run_script("window.parent.postMessage({op: \"ready\"});"); - emscripten_set_main_loop(UpdateDrawFrame, 30, 1); - // EM_ASM(window.lcolonqJamStart = 1.0;); - - return 0; -} |
