diff options
Diffstat (limited to 'src/assets/shaders/truetype')
| -rw-r--r-- | src/assets/shaders/truetype/frag.glsl | 16 | ||||
| -rw-r--r-- | src/assets/shaders/truetype/vert.glsl | 17 |
2 files changed, 0 insertions, 33 deletions
diff --git a/src/assets/shaders/truetype/frag.glsl b/src/assets/shaders/truetype/frag.glsl deleted file mode 100644 index 3f62e01..0000000 --- a/src/assets/shaders/truetype/frag.glsl +++ /dev/null @@ -1,16 +0,0 @@ -#version 300 es -precision highp float; - -uniform sampler2D texture_data; - -in vec2 vertex_texcoord; -in vec3 vertex_color; -out vec4 frag_color; - -void main() -{ - float val = texture(texture_data, vertex_texcoord).r; - if (val == 0.0) discard; - vec4 texel = vec4(vertex_color, val); - frag_color = texel; -} diff --git a/src/assets/shaders/truetype/vert.glsl b/src/assets/shaders/truetype/vert.glsl deleted file mode 100644 index 192d4b0..0000000 --- a/src/assets/shaders/truetype/vert.glsl +++ /dev/null @@ -1,17 +0,0 @@ -#version 300 es -precision highp float; - -in vec2 vertex; -in vec2 texcoord; -in vec3 color; - -uniform mat4 transform; - -out vec2 vertex_texcoord; -out vec3 vertex_color; - -void main() { - vertex_texcoord = texcoord; - vertex_color = color; - gl_Position = transform * vec4(vertex, 0.0, 1.0); -} |
