diff options
| author | LLLL Colonq <llll@colonq> | 2025-02-16 01:54:13 -0500 |
|---|---|---|
| committer | LLLL Colonq <llll@colonq> | 2025-02-16 01:54:13 -0500 |
| commit | 097c060deed5abe914631c0b0ec3a23d17eb3d56 (patch) | |
| tree | fc12eb853c735e9f9225a49785fa86a5b107696f /src/assets | |
| parent | 94fa96fe2091ee9f758b79b4c1a5d2c5ca60d1ac (diff) | |
Better error handling during shader compilation
Diffstat (limited to 'src/assets')
| -rw-r--r-- | src/assets/shaders/scale/frag.glsl | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/assets/shaders/scale/frag.glsl b/src/assets/shaders/scale/frag.glsl index 2cd3c60..5fce547 100644 --- a/src/assets/shaders/scale/frag.glsl +++ b/src/assets/shaders/scale/frag.glsl @@ -6,8 +6,7 @@ uniform sampler2D texture_data; in vec2 vertex_texcoord; out vec4 frag_color; -void main() -{ +void main() { vec4 texel = texture(texture_data, vertex_texcoord); frag_color = texel; -}
\ No newline at end of file +} |
