diff options
| author | LLLL Colonq <llll@colonq> | 2025-01-15 21:21:22 -0500 |
|---|---|---|
| committer | LLLL Colonq <llll@colonq> | 2025-01-15 21:21:22 -0500 |
| commit | 82d1c94d999654bda5d40108393eade80b77342c (patch) | |
| tree | 2a05c0ffe34ba47933ca39ebef3c3609fb6a5d2a /src/assets/shaders/text/vert.glsl | |
| parent | f1b47ccb8a92280df51bb28b495829f8f7f8127e (diff) | |
Update
Diffstat (limited to 'src/assets/shaders/text/vert.glsl')
| -rw-r--r-- | src/assets/shaders/text/vert.glsl | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/src/assets/shaders/text/vert.glsl b/src/assets/shaders/text/vert.glsl deleted file mode 100644 index 4005d75..0000000 --- a/src/assets/shaders/text/vert.glsl +++ /dev/null @@ -1,26 +0,0 @@ -#version 300 es -precision highp float; - -uniform mat4 view; -uniform mat4 position; - -out vec2 vertex_texcoord; - -void main() { - const vec2 positions[4] = vec2[]( - vec2(-1, -1), - vec2(+1, -1), - vec2(-1, +1), - vec2(+1, +1) - ); - const vec2 coords[4] = vec2[]( - vec2(0, 0), - vec2(1, 0), - vec2(0, 1), - vec2(1, 1) - ); - vec4 vertex = vec4(positions[gl_VertexID], 0.0, 1.0); - - vertex_texcoord = coords[gl_VertexID]; - gl_Position = view * position * vertex; -} |
