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authorLLLL Colonq <llll@colonq>2025-01-15 21:21:22 -0500
committerLLLL Colonq <llll@colonq>2025-01-15 21:21:22 -0500
commit82d1c94d999654bda5d40108393eade80b77342c (patch)
tree2a05c0ffe34ba47933ca39ebef3c3609fb6a5d2a /src/assets/shaders/text/vert.glsl
parentf1b47ccb8a92280df51bb28b495829f8f7f8127e (diff)
Update
Diffstat (limited to 'src/assets/shaders/text/vert.glsl')
-rw-r--r--src/assets/shaders/text/vert.glsl26
1 files changed, 0 insertions, 26 deletions
diff --git a/src/assets/shaders/text/vert.glsl b/src/assets/shaders/text/vert.glsl
deleted file mode 100644
index 4005d75..0000000
--- a/src/assets/shaders/text/vert.glsl
+++ /dev/null
@@ -1,26 +0,0 @@
-#version 300 es
-precision highp float;
-
-uniform mat4 view;
-uniform mat4 position;
-
-out vec2 vertex_texcoord;
-
-void main() {
- const vec2 positions[4] = vec2[](
- vec2(-1, -1),
- vec2(+1, -1),
- vec2(-1, +1),
- vec2(+1, +1)
- );
- const vec2 coords[4] = vec2[](
- vec2(0, 0),
- vec2(1, 0),
- vec2(0, 1),
- vec2(1, 1)
- );
- vec4 vertex = vec4(positions[gl_VertexID], 0.0, 1.0);
-
- vertex_texcoord = coords[gl_VertexID];
- gl_Position = view * position * vertex;
-}