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authorLLLL Colonq <llll@colonq>2025-04-09 03:13:42 -0400
committerLLLL Colonq <llll@colonq>2025-04-09 03:13:42 -0400
commit32ff6ce2d75e898cd350172916751ec13226d5f8 (patch)
treeb0bb588e91b7f9fb0092642ae4c01588eeaefa0e /src/assets/shaders/scene/vert.glsl
parent7b3157308a0359320f5d098acfa80c6f3bff5a54 (diff)
Reorganize into workspace
Diffstat (limited to 'src/assets/shaders/scene/vert.glsl')
-rw-r--r--src/assets/shaders/scene/vert.glsl18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/assets/shaders/scene/vert.glsl b/src/assets/shaders/scene/vert.glsl
deleted file mode 100644
index 64f400c..0000000
--- a/src/assets/shaders/scene/vert.glsl
+++ /dev/null
@@ -1,18 +0,0 @@
-in vec4 joint;
-in vec4 weight;
-
-uniform mat4 joint_matrices[128];
-
-void main()
-{
- vertex_texcoord = texcoord;
- vertex_normal = (normal_matrix * vec4(normal, 1.0)).xyz;
- mat4 skin
- = weight.x * joint_matrices[int(joint.x)]
- + weight.y * joint_matrices[int(joint.y)]
- + weight.z * joint_matrices[int(joint.z)]
- + weight.w * joint_matrices[int(joint.w)];
- vec3 pos = (position * skin * vec4(vertex, 1.0)).xyz;
- vertex_view_vector = camera_pos - pos;
- gl_Position = projection * view * vec4(pos, 1.0);
-}