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-rw-r--r--src/common/overlay/assets/audio/test.wavbin0 -> 924 bytes
-rw-r--r--src/common/overlay/assets/fonts/iosevka-comfy-regular.ttfbin0 -> 7811628 bytes
-rw-r--r--src/common/overlay/assets/fonts/terminus.pngbin0 -> 1215 bytes
-rw-r--r--src/common/overlay/assets/fonts/terminus.ttfbin0 -> 500668 bytes
-rw-r--r--src/common/overlay/assets/meshes/square.obj15
-rw-r--r--src/common/overlay/assets/scenes/lcolonq.vrmbin0 -> 12451548 bytes
-rw-r--r--src/common/overlay/assets/shaders/flat/frag.glsl11
-rw-r--r--src/common/overlay/assets/shaders/flat/vert.glsl4
-rw-r--r--src/common/overlay/assets/shaders/scene/frag.glsl11
-rw-r--r--src/common/overlay/assets/shaders/scene/vert.glsl18
-rw-r--r--src/common/overlay/assets/textures/test.pngbin0 -> 714 bytes
11 files changed, 59 insertions, 0 deletions
diff --git a/src/common/overlay/assets/audio/test.wav b/src/common/overlay/assets/audio/test.wav
new file mode 100644
index 0000000..0eabe85
--- /dev/null
+++ b/src/common/overlay/assets/audio/test.wav
Binary files differ
diff --git a/src/common/overlay/assets/fonts/iosevka-comfy-regular.ttf b/src/common/overlay/assets/fonts/iosevka-comfy-regular.ttf
new file mode 100644
index 0000000..b474adc
--- /dev/null
+++ b/src/common/overlay/assets/fonts/iosevka-comfy-regular.ttf
Binary files differ
diff --git a/src/common/overlay/assets/fonts/terminus.png b/src/common/overlay/assets/fonts/terminus.png
new file mode 100644
index 0000000..287810b
--- /dev/null
+++ b/src/common/overlay/assets/fonts/terminus.png
Binary files differ
diff --git a/src/common/overlay/assets/fonts/terminus.ttf b/src/common/overlay/assets/fonts/terminus.ttf
new file mode 100644
index 0000000..d125e63
--- /dev/null
+++ b/src/common/overlay/assets/fonts/terminus.ttf
Binary files differ
diff --git a/src/common/overlay/assets/meshes/square.obj b/src/common/overlay/assets/meshes/square.obj
new file mode 100644
index 0000000..7328a6c
--- /dev/null
+++ b/src/common/overlay/assets/meshes/square.obj
@@ -0,0 +1,15 @@
+# Blender 3.6.2
+# www.blender.org
+o Cube
+v -1.000000 -1.000000 0.000000
+v 1.000000 -1.000000 0.000000
+v -1.000000 1.000000 0.000000
+v 1.000000 1.000000 0.000000
+vn -0.0000 -0.0000 -1.0000
+vt 0.0 1.0
+vt 1.0 0.0
+vt 0.0 0.0
+vt 1.0 1.0
+s 0
+f 3/1/1 2/2/1 1/3/1
+f 3/1/1 4/4/1 2/2/1
diff --git a/src/common/overlay/assets/scenes/lcolonq.vrm b/src/common/overlay/assets/scenes/lcolonq.vrm
new file mode 100644
index 0000000..49fa4a4
--- /dev/null
+++ b/src/common/overlay/assets/scenes/lcolonq.vrm
Binary files differ
diff --git a/src/common/overlay/assets/shaders/flat/frag.glsl b/src/common/overlay/assets/shaders/flat/frag.glsl
new file mode 100644
index 0000000..7006a2b
--- /dev/null
+++ b/src/common/overlay/assets/shaders/flat/frag.glsl
@@ -0,0 +1,11 @@
+uniform sampler2D texture_data;
+
+void main()
+{
+ vec2 tcfull = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y);
+ vec4 texel = texture(texture_data, tcfull);
+ if (texel.a != 1.0) {
+ discard;
+ }
+ frag_color = texel;
+}
diff --git a/src/common/overlay/assets/shaders/flat/vert.glsl b/src/common/overlay/assets/shaders/flat/vert.glsl
new file mode 100644
index 0000000..e324f7e
--- /dev/null
+++ b/src/common/overlay/assets/shaders/flat/vert.glsl
@@ -0,0 +1,4 @@
+void main()
+{
+ default_main();
+} \ No newline at end of file
diff --git a/src/common/overlay/assets/shaders/scene/frag.glsl b/src/common/overlay/assets/shaders/scene/frag.glsl
new file mode 100644
index 0000000..81e08b9
--- /dev/null
+++ b/src/common/overlay/assets/shaders/scene/frag.glsl
@@ -0,0 +1,11 @@
+uniform sampler2D texture_data;
+
+void main()
+{
+ vec4 texel = texture(texture_data, vertex_texcoord);
+ if (texel.a != 1.0) {
+ discard;
+ }
+
+ frag_color = vec4(texel.rgb, texel.a);
+}
diff --git a/src/common/overlay/assets/shaders/scene/vert.glsl b/src/common/overlay/assets/shaders/scene/vert.glsl
new file mode 100644
index 0000000..64f400c
--- /dev/null
+++ b/src/common/overlay/assets/shaders/scene/vert.glsl
@@ -0,0 +1,18 @@
+in vec4 joint;
+in vec4 weight;
+
+uniform mat4 joint_matrices[128];
+
+void main()
+{
+ vertex_texcoord = texcoord;
+ vertex_normal = (normal_matrix * vec4(normal, 1.0)).xyz;
+ mat4 skin
+ = weight.x * joint_matrices[int(joint.x)]
+ + weight.y * joint_matrices[int(joint.y)]
+ + weight.z * joint_matrices[int(joint.z)]
+ + weight.w * joint_matrices[int(joint.w)];
+ vec3 pos = (position * skin * vec4(vertex, 1.0)).xyz;
+ vertex_view_vector = camera_pos - pos;
+ gl_Position = projection * view * vec4(pos, 1.0);
+}
diff --git a/src/common/overlay/assets/textures/test.png b/src/common/overlay/assets/textures/test.png
new file mode 100644
index 0000000..1f1edca
--- /dev/null
+++ b/src/common/overlay/assets/textures/test.png
Binary files differ