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-rw-r--r--crates/renderer/src/assets.rs27
-rw-r--r--crates/renderer/src/assets/audio/test.wavbin0 -> 924 bytes
-rw-r--r--crates/renderer/src/assets/fonts/iosevka-comfy-regular.ttfbin0 -> 7811628 bytes
-rw-r--r--crates/renderer/src/assets/fonts/terminus.pngbin0 -> 1215 bytes
-rw-r--r--crates/renderer/src/assets/fonts/terminus.ttfbin0 -> 500668 bytes
-rw-r--r--crates/renderer/src/assets/meshes/square.obj15
-rw-r--r--crates/renderer/src/assets/scenes/lcolonq.vrmbin0 -> 12451548 bytes
-rw-r--r--crates/renderer/src/assets/shaders/flat/frag.glsl11
-rw-r--r--crates/renderer/src/assets/shaders/flat/vert.glsl4
-rw-r--r--crates/renderer/src/assets/shaders/scene/frag.glsl11
-rw-r--r--crates/renderer/src/assets/shaders/scene/vert.glsl18
-rw-r--r--crates/renderer/src/assets/textures/test.pngbin0 -> 714 bytes
-rw-r--r--crates/renderer/src/fig.rs40
-rw-r--r--crates/renderer/src/main.rs262
-rw-r--r--crates/renderer/src/terminal.rs235
15 files changed, 623 insertions, 0 deletions
diff --git a/crates/renderer/src/assets.rs b/crates/renderer/src/assets.rs
new file mode 100644
index 0000000..9a0cefc
--- /dev/null
+++ b/crates/renderer/src/assets.rs
@@ -0,0 +1,27 @@
+use teleia::*;
+
+pub struct Assets {
+ pub font: font::Bitmap,
+ pub shader_flat: shader::Shader,
+ pub shader_scene: shader::Shader,
+ pub mesh_square: mesh::Mesh,
+}
+
+impl Assets {
+ pub fn new(ctx: &context::Context) -> Self {
+ Self {
+ font: font::Bitmap::new(ctx),
+ shader_flat: shader::Shader::new(
+ ctx,
+ include_str!("assets/shaders/flat/vert.glsl"),
+ include_str!("assets/shaders/flat/frag.glsl"),
+ ),
+ shader_scene: shader::Shader::new(
+ ctx,
+ include_str!("assets/shaders/scene/vert.glsl"),
+ include_str!("assets/shaders/scene/frag.glsl")
+ ),
+ mesh_square: mesh::Mesh::from_obj(ctx, include_bytes!("assets/meshes/square.obj")),
+ }
+ }
+}
diff --git a/crates/renderer/src/assets/audio/test.wav b/crates/renderer/src/assets/audio/test.wav
new file mode 100644
index 0000000..0eabe85
--- /dev/null
+++ b/crates/renderer/src/assets/audio/test.wav
Binary files differ
diff --git a/crates/renderer/src/assets/fonts/iosevka-comfy-regular.ttf b/crates/renderer/src/assets/fonts/iosevka-comfy-regular.ttf
new file mode 100644
index 0000000..b474adc
--- /dev/null
+++ b/crates/renderer/src/assets/fonts/iosevka-comfy-regular.ttf
Binary files differ
diff --git a/crates/renderer/src/assets/fonts/terminus.png b/crates/renderer/src/assets/fonts/terminus.png
new file mode 100644
index 0000000..287810b
--- /dev/null
+++ b/crates/renderer/src/assets/fonts/terminus.png
Binary files differ
diff --git a/crates/renderer/src/assets/fonts/terminus.ttf b/crates/renderer/src/assets/fonts/terminus.ttf
new file mode 100644
index 0000000..d125e63
--- /dev/null
+++ b/crates/renderer/src/assets/fonts/terminus.ttf
Binary files differ
diff --git a/crates/renderer/src/assets/meshes/square.obj b/crates/renderer/src/assets/meshes/square.obj
new file mode 100644
index 0000000..7328a6c
--- /dev/null
+++ b/crates/renderer/src/assets/meshes/square.obj
@@ -0,0 +1,15 @@
+# Blender 3.6.2
+# www.blender.org
+o Cube
+v -1.000000 -1.000000 0.000000
+v 1.000000 -1.000000 0.000000
+v -1.000000 1.000000 0.000000
+v 1.000000 1.000000 0.000000
+vn -0.0000 -0.0000 -1.0000
+vt 0.0 1.0
+vt 1.0 0.0
+vt 0.0 0.0
+vt 1.0 1.0
+s 0
+f 3/1/1 2/2/1 1/3/1
+f 3/1/1 4/4/1 2/2/1
diff --git a/crates/renderer/src/assets/scenes/lcolonq.vrm b/crates/renderer/src/assets/scenes/lcolonq.vrm
new file mode 100644
index 0000000..49fa4a4
--- /dev/null
+++ b/crates/renderer/src/assets/scenes/lcolonq.vrm
Binary files differ
diff --git a/crates/renderer/src/assets/shaders/flat/frag.glsl b/crates/renderer/src/assets/shaders/flat/frag.glsl
new file mode 100644
index 0000000..7006a2b
--- /dev/null
+++ b/crates/renderer/src/assets/shaders/flat/frag.glsl
@@ -0,0 +1,11 @@
+uniform sampler2D texture_data;
+
+void main()
+{
+ vec2 tcfull = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y);
+ vec4 texel = texture(texture_data, tcfull);
+ if (texel.a != 1.0) {
+ discard;
+ }
+ frag_color = texel;
+}
diff --git a/crates/renderer/src/assets/shaders/flat/vert.glsl b/crates/renderer/src/assets/shaders/flat/vert.glsl
new file mode 100644
index 0000000..e324f7e
--- /dev/null
+++ b/crates/renderer/src/assets/shaders/flat/vert.glsl
@@ -0,0 +1,4 @@
+void main()
+{
+ default_main();
+} \ No newline at end of file
diff --git a/crates/renderer/src/assets/shaders/scene/frag.glsl b/crates/renderer/src/assets/shaders/scene/frag.glsl
new file mode 100644
index 0000000..81e08b9
--- /dev/null
+++ b/crates/renderer/src/assets/shaders/scene/frag.glsl
@@ -0,0 +1,11 @@
+uniform sampler2D texture_data;
+
+void main()
+{
+ vec4 texel = texture(texture_data, vertex_texcoord);
+ if (texel.a != 1.0) {
+ discard;
+ }
+
+ frag_color = vec4(texel.rgb, texel.a);
+}
diff --git a/crates/renderer/src/assets/shaders/scene/vert.glsl b/crates/renderer/src/assets/shaders/scene/vert.glsl
new file mode 100644
index 0000000..64f400c
--- /dev/null
+++ b/crates/renderer/src/assets/shaders/scene/vert.glsl
@@ -0,0 +1,18 @@
+in vec4 joint;
+in vec4 weight;
+
+uniform mat4 joint_matrices[128];
+
+void main()
+{
+ vertex_texcoord = texcoord;
+ vertex_normal = (normal_matrix * vec4(normal, 1.0)).xyz;
+ mat4 skin
+ = weight.x * joint_matrices[int(joint.x)]
+ + weight.y * joint_matrices[int(joint.y)]
+ + weight.z * joint_matrices[int(joint.z)]
+ + weight.w * joint_matrices[int(joint.w)];
+ vec3 pos = (position * skin * vec4(vertex, 1.0)).xyz;
+ vertex_view_vector = camera_pos - pos;
+ gl_Position = projection * view * vec4(pos, 1.0);
+}
diff --git a/crates/renderer/src/assets/textures/test.png b/crates/renderer/src/assets/textures/test.png
new file mode 100644
index 0000000..1f1edca
--- /dev/null
+++ b/crates/renderer/src/assets/textures/test.png
Binary files differ
diff --git a/crates/renderer/src/fig.rs b/crates/renderer/src/fig.rs
new file mode 100644
index 0000000..b60f8e9
--- /dev/null
+++ b/crates/renderer/src/fig.rs
@@ -0,0 +1,40 @@
+use std::io::{BufRead, Write};
+
+#[derive(Debug, Clone)]
+pub struct Message {
+ pub event: lexpr::Value,
+ pub data: lexpr::Value,
+}
+
+pub struct Client {
+ reader: std::io::BufReader<std::net::TcpStream>,
+}
+impl Client {
+ pub fn new(addr: &str, subs: &[lexpr::Value]) -> Self {
+ let mut socket = std::net::TcpStream::connect(addr).expect("failed to connect to message bus");
+ socket.set_nonblocking(true).expect("failed to set message bus socket nonblocking");
+ for s in subs {
+ write!(socket, "(sub {})\n", s).expect("failed to send subscribe message to bus");
+ }
+ let reader = std::io::BufReader::new(socket);
+ Self { reader, }
+ }
+ pub fn pump(&mut self) -> Option<Message> {
+ let mut buf = String::new();
+ match self.reader.read_line(&mut buf) {
+ Ok(l) => match lexpr::from_str(&buf) {
+ Ok(v) => {
+ match v.as_cons() {
+ Some(cs) => {
+ Some(Message { event: cs.car().clone(), data: cs.cdr().clone() })
+ },
+ _ => { log::error!("malformed message bus input s-expression: {}", v); None },
+ }
+ },
+ Err(e) => { log::error!("malformed message bus input line: {}", e); None },
+ },
+ Err(e) if e.kind() == std::io::ErrorKind::WouldBlock => None,
+ Err(e) => panic!("IO error on message bus: {}", e),
+ }
+ }
+}
diff --git a/crates/renderer/src/main.rs b/crates/renderer/src/main.rs
new file mode 100644
index 0000000..09ed5cf
--- /dev/null
+++ b/crates/renderer/src/main.rs
@@ -0,0 +1,262 @@
+#![allow(dead_code, unused_variables)]
+mod assets;
+mod terminal;
+mod fig;
+
+use teleia::*;
+use termion::raw::IntoRawMode;
+use clap::{command, Command};
+
+use std::{collections::HashMap, f32::consts::PI};
+use lexpr::sexp;
+use base64::prelude::*;
+
+pub enum RenderMode {
+ Overlay,
+ Terminal(termion::raw::RawTerminal<std::io::Stdout>),
+}
+
+pub struct Overlay {
+ mode: RenderMode,
+ assets: assets::Assets,
+ model: scene::Scene,
+ model_neck_base: glam::Mat4,
+ model_fb: framebuffer::Framebuffer,
+ terminal: terminal::Terminal,
+ fig: fig::Client,
+ tracking_eyes: (f32, f32),
+ tracking_mouth: f32,
+ tracking_neck: glam::Quat,
+ throwshade: throwshade::ThrowShade,
+ chat_msg: String,
+ chat_time: f64,
+ chat_biblicality: f32,
+}
+
+impl Overlay {
+ pub async fn new(ctx: &context::Context, mode: RenderMode) -> Self {
+ let model = scene::Scene::from_gltf(ctx, include_bytes!("assets/scenes/lcolonq.vrm"));
+ let model_neck_base = model.nodes_by_name.get("J_Bip_C_Neck")
+ .and_then(|i| model.nodes.get(*i))
+ .expect("failed to find neck joint")
+ .transform;
+ Self {
+ mode,
+ assets: assets::Assets::new(ctx),
+ model,
+ model_neck_base,
+ model_fb: framebuffer::Framebuffer::new(
+ ctx,
+ &glam::Vec2::new(terminal::WIDTH as _, terminal::HEIGHT as _),
+ &glam::Vec2::ZERO
+ ),
+ terminal: terminal::Terminal::new(ctx),
+ fig: fig::Client::new("shiro:32050", &[
+ sexp!((avatar toggle)),
+ sexp!((avatar text)),
+ sexp!((avatar frame)),
+ sexp!((avatar reset)),
+ sexp!((avatar tracking)),
+ sexp!((avatar overlay shader)),
+ sexp!((avatar overlay chat)),
+ ]),
+ tracking_eyes: (1.0, 1.0),
+ tracking_mouth: 0.0,
+ tracking_neck: glam::Quat::IDENTITY,
+ throwshade: throwshade::ThrowShade::new(),
+ chat_msg: format!(""),
+ chat_time: 0.0,
+ chat_biblicality: 0.0,
+ }
+ }
+ pub async fn overlay(ctx: &context::Context) -> Self {
+ Self::new(ctx, RenderMode::Overlay).await
+ }
+ pub async fn terminal(ctx: &context::Context) -> Self {
+ let raw_stdout = std::io::stdout().into_raw_mode().expect("failed to set raw mode");
+ Self::new(ctx, RenderMode::Terminal(raw_stdout)).await
+ }
+ pub fn handle_reset(&mut self, ctx: &context::Context ) {
+ // TODO also reset terminal
+ if let Some(s) = &mut self.throwshade.shader { s.delete(ctx); }
+ self.throwshade.shader = None;
+ }
+ pub fn handle_tracking(&mut self, msg: fig::Message) -> Option<()> {
+ let eyes = msg.data.get(0)?;
+ let eye_left = eyes.get(0)?.as_str()?.parse::<f32>().ok()?;
+ let eye_right = eyes.get(1)?.as_str()?.parse::<f32>().ok()?;
+ let mouth = msg.data.get(1)?.as_str()?.parse::<f32>().ok()?;
+ let euler = msg.data.get(2)?;
+ let euler_x = euler.get(0)?.as_str()?.parse::<f32>().ok()?.to_radians();
+ let euler_y = PI - euler.get(1)?.as_str()?.parse::<f32>().ok()?.to_radians();
+ let euler_z = euler.get(2)?.as_str()?.parse::<f32>().ok()?.to_radians() + PI/2.0;
+ self.tracking_eyes = (eye_left, eye_right);
+ self.tracking_mouth = mouth;
+ self.tracking_neck = glam::Quat::from_euler(glam::EulerRot::XYZ, euler_x, euler_y, euler_z);
+ Some(())
+ }
+ pub fn handle_text(&mut self, msg: fig::Message) -> Option<()> {
+ let s = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?;
+ self.terminal.fill_string(std::str::from_utf8(&s).ok()?);
+ Some(())
+ }
+ pub fn handle_frame(&mut self, msg: fig::Message) -> Option<()> {
+ let data = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?;
+ for (i, c) in data.chunks_exact(3).enumerate() {
+ if let [r, g, b] = c {
+ let ii = i as i32;
+ let p = terminal::Pos::new(ii % 64, ii / 64);
+ self.terminal.base_color.set(
+ p,
+ glam::Vec3::new(*r as f32 / 255.0, *g as f32 / 255.0, *b as f32 / 255.0)
+ );
+ }
+ }
+ Some(())
+ }
+ pub fn handle_overlay_shader(
+ &mut self,
+ ctx: &context::Context, st: &state::State,
+ msg: fig::Message
+ ) -> Option<()> {
+ let bs = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?;
+ let s = String::from_utf8_lossy(&bs);
+ if let Err(e) = self.throwshade.set(ctx, st, &s) {
+ log::warn!("error compiling shader: {}", e);
+ self.throwshade.shader = None;
+ }
+ Some(())
+ }
+ pub fn handle_overlay_chat(&mut self, msg: fig::Message) -> Option<()> {
+ let bs = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?;
+ let s = String::from_utf8_lossy(&bs);
+ let time = msg.data.get(1)?.as_str()?.parse::<f64>().ok()?;
+ let biblicality = msg.data.get(2)?.as_str()?.parse::<f32>().ok()?;
+ log::info!("received chat message: {} {} {}", s, time, biblicality);
+ self.chat_msg = s.to_string();
+ self.chat_time = time;
+ self.chat_biblicality = biblicality;
+ Some(())
+ }
+ fn render_model_terminal(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> {
+ self.model_fb.bind(ctx);
+ ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0));
+ ctx.clear();
+ st.bind_3d(ctx, &self.assets.shader_scene);
+ self.assets.shader_scene.set_position_3d(
+ ctx,
+ &glam::Mat4::from_translation(
+ glam::Vec3::new(0.0, -1.63, 0.42),
+ ),
+ );
+ self.model.render(ctx, &self.assets.shader_scene);
+ st.render_framebuffer.bind(ctx);
+ self.terminal.update(ctx, &self.model_fb);
+ match &mut self.mode {
+ RenderMode::Overlay => {
+ ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0));
+ ctx.clear();
+ self.terminal.render(ctx, &glam::Vec2::new(12.0, 250.0));
+ },
+ RenderMode::Terminal(stdout) => if st.tick % 6 == 0 {
+ self.terminal.write_tty(stdout);
+ },
+ }
+ // self.model_fb.blit(
+ // ctx, &st.render_framebuffer,
+ // &glam::Vec2::new(ctx.render_width / 2.0 - 512.0, ctx.render_height / 2.0 - 512.0),
+ // &glam::Vec2::new(128.0, 128.0)
+ // );
+ Some(())
+ }
+}
+
+impl teleia::state::Game for Overlay {
+ fn initialize_audio(&self, ctx: &context::Context, st: &state::State, actx: &audio::Context) -> HashMap<String, audio::Audio> {
+ HashMap::new()
+ }
+ fn finish_title(&mut self, _st: &mut state::State) {}
+ fn mouse_press(&mut self, _ctx: &context::Context, _st: &mut state::State) {}
+ fn mouse_move(&mut self, _ctx: &context::Context, _st: &mut state::State, _x: i32, _y: i32) {}
+ fn update(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> {
+ st.projection = glam::Mat4::perspective_lh(
+ PI / 4.0,
+ terminal::WIDTH as f32 / terminal::HEIGHT as f32,
+ 0.1, 10.0
+ );
+ st.move_camera(
+ ctx,
+ &glam::Vec3::new(0.0, 0.0, 1.0),
+ &glam::Vec3::new(0.0, 0.0, -1.0),
+ &glam::Vec3::new(0.0, 1.0, 0.0),
+ );
+ while let Some(msg) = self.fig.pump() {
+ let malformed = format!("malformed {} data: {}", msg.event, msg.data);
+ if msg.event == sexp!((avatar tracking)) {
+ if self.handle_tracking(msg).is_none() { log::warn!("{}", malformed) }
+ } else if msg.event == sexp!((avatar reset)) {
+ self.handle_reset(ctx);
+ } else if msg.event == sexp!((avatar text)) {
+ if self.handle_text(msg).is_none() { log::warn!("{}", malformed) }
+ } else if msg.event == sexp!((avatar frame)) {
+ if self.handle_frame(msg).is_none() { log::warn!("{}", malformed) }
+ } else if msg.event == sexp!((avatar overlay shader)) {
+ if self.handle_overlay_shader(ctx, st, msg).is_none() { log::warn!("{}", malformed) }
+ } else if msg.event == sexp!((avatar overlay chat)) {
+ if self.handle_overlay_chat(msg).is_none() { log::warn!("{}", malformed) }
+ } else {
+ log::info!("received unhandled event {} with data: {}", msg.event, msg.data);
+ }
+ }
+ if let Some(n) = self.model.nodes_by_name.get("J_Bip_C_Neck").and_then(|i| self.model.nodes.get_mut(*i)) {
+ n.transform = self.model_neck_base * glam::Mat4::from_quat(self.tracking_neck);
+ }
+ Some(())
+ }
+ fn render(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> {
+ if let Some(s) = &self.throwshade.shader {
+ s.bind(ctx);
+ s.set_vec2(ctx, "resolution", &glam::Vec2::new(ctx.render_width, ctx.render_height));
+ let elapsed = (st.tick - self.throwshade.tickset) as f32 / 60.0;
+ s.set_f32(ctx, "time", elapsed);
+ s.set_f32(ctx, "chat_time", (self.chat_time - self.throwshade.timeset) as f32);
+ ctx.render_no_geometry();
+ }
+ self.render_model_terminal(ctx, st);
+ Some(())
+ }
+}
+
+#[tokio::main]
+pub async fn main() {
+ let matches = command!()
+ .propagate_version(true)
+ .subcommand_required(true)
+ .arg_required_else_help(true)
+ .subcommand(
+ Command::new("overlay")
+ .about("Run the LCOLONQ model renderer in a full-screen transparent overlay")
+ )
+ .subcommand(
+ Command::new("terminal")
+ .about("Run the LCOLONQ model renderer in a terminal")
+ )
+ .subcommand(
+ Command::new("server")
+ .about("Run the LCOLONQ online websocket server")
+ )
+ .get_matches();
+ match matches.subcommand() {
+ Some(("overlay", _cm)) => {
+ teleia::run("LCOLONQ", 1920, 1080, teleia::Options::OVERLAY, Overlay::overlay).await;
+ },
+ Some(("terminal", _cm)) => {
+ teleia::run("LCOLONQ", 1920, 1080, teleia::Options::HIDDEN, Overlay::terminal).await;
+ },
+ Some(("server", _cm)) => {
+ env_logger::Builder::new().filter(None, log::LevelFilter::Info).init();
+ log::info!("starting LCOLONQ server...");
+ },
+ _ => unreachable!("no subcommand"),
+ }
+}
diff --git a/crates/renderer/src/terminal.rs b/crates/renderer/src/terminal.rs
new file mode 100644
index 0000000..15f6d45
--- /dev/null
+++ b/crates/renderer/src/terminal.rs
@@ -0,0 +1,235 @@
+use std::{collections::HashMap, io::Write};
+
+use teleia::*;
+
+pub const WIDTH: usize = 64;
+pub const HEIGHT: usize = 64;
+
+#[derive(Debug, Clone, Copy, PartialOrd, Ord, PartialEq, Eq)]
+pub struct Pos {
+ pub x: i32, pub y: i32,
+}
+impl Pos {
+ pub fn new(x: i32, y: i32) -> Self { Self { x, y } }
+}
+impl std::ops::Add for Pos {
+ type Output = Pos;
+ fn add(self, rhs: Self) -> Self { Self {x: self.x + rhs.x, y: self.y + rhs.y } }
+}
+
+#[derive(Debug, Clone)]
+pub struct CharPair {
+ pub first: char,
+ pub second: Option<char>,
+}
+impl Default for CharPair {
+ fn default() -> Self {
+ Self {
+ first: 'a',
+ second: Some('b'),
+ }
+ }
+}
+
+pub struct Layer<T> {
+ pub data: [T; WIDTH * HEIGHT],
+}
+impl<T> Layer<T> {
+ pub fn new() -> Self where T: Default {
+ Self {
+ data: [(); WIDTH * HEIGHT].map(|_| T::default()),
+ }
+ }
+ pub fn get(&self, p: Pos) -> Option<&T> {
+ if p.x < 0 || p.x >= WIDTH as _ || p.y < 0 || p.y >= HEIGHT as _ { return None }
+ let idx = p.x as usize + p.y as usize * WIDTH;
+ Some(&self.data[idx])
+ }
+ pub fn set(&mut self, p: Pos, x: T) {
+ if p.x < 0 || p.x >= WIDTH as _ || p.y < 0 || p.y >= HEIGHT as _ { return }
+ let idx = p.x as usize + p.y as usize * WIDTH;
+ self.data[idx] = x;
+ }
+}
+impl Layer<CharPair> {
+ pub fn from_str(&mut self, s: &str) {
+ let chars: Vec<char> = s.chars().collect();
+ if chars.is_empty() { return }
+ let mut i: usize = 0;
+ for row in 0..64 {
+ for col in 0..64 {
+ let first = chars[i]; i += 1; i %= chars.len();
+ let second = Some(chars[i]); i += 1; i %= chars.len();
+ self.set(Pos::new(col, row), CharPair { first, second });
+ }
+ }
+ }
+}
+impl Layer<glam::Vec3> {
+ pub fn from_framebuffer(&mut self, ctx: &context::Context, fb: &framebuffer::Framebuffer) {
+ fb.get_pixels(ctx, &mut self.data);
+ }
+ pub fn get_surrounding(&self, pos: Pos, bgcolor: &glam::Vec3) -> u8 {
+ let offs = [
+ Pos::new(-1, -1),
+ Pos::new(0, -1),
+ Pos::new(1, -1),
+ Pos::new(-1, 0),
+ Pos::new(1, 0),
+ Pos::new(-1, 1),
+ Pos::new(0, 1),
+ Pos::new(1, 1),
+ ];
+ let mut ret = 0;
+ for o in offs {
+ ret <<= 1;
+ let v = (self.get(pos + o) != Some(bgcolor)) as u8;
+ ret |= v;
+ }
+ ret
+ }
+}
+
+#[derive(Debug, Clone, PartialEq, Eq, Hash)]
+pub enum PaletteType {
+ Hair,
+ Eyes,
+ Skin,
+ Highlight,
+ Eyebags,
+}
+impl PaletteType {
+ pub fn from_string(s: &str) -> Option<Self> {
+ match s {
+ "hair" => Some(Self::Hair),
+ "eyes" => Some(Self::Eyes),
+ "skin" => Some(Self::Skin),
+ "highlight" => Some(Self::Highlight),
+ "eyebags" => Some(Self::Eyebags),
+ _ => None,
+ }
+ }
+ pub fn from_color(c: &glam::Vec3) -> Option<Self> {
+ let r = (c.x * 255.0) as u8;
+ let g = (c.y * 255.0) as u8;
+ let b = (c.z * 255.0) as u8;
+ if r >= 186 && r <= 188 && g >= 176 && g <= 178 && b >= 189 && b <= 191 {
+ Some(Self::Hair)
+ } else if r >= 158 && r <= 162 && g >= 148 && g <= 152 && b >= 159 && b <= 162 {
+ Some(Self::Highlight)
+ } else if g > r && g > b {
+ Some(Self::Eyes)
+ } else if r >= 242 && r <= 246 && g >= 238 && g <= 242 && b >= 234 && b <= 238 {
+ Some(Self::Skin)
+ } else if r == 182 && g == 142 && b == 139 {
+ Some(Self::Eyebags)
+ } else {
+ None
+ }
+ }
+}
+
+pub struct PaletteEntry {
+ pub color: Layer<glam::Vec3>,
+ pub char: Layer<CharPair>,
+}
+
+pub struct Terminal {
+ pub font: font::Bitmap,
+ pub base_color: Layer<glam::Vec3>,
+ pub base_char: Layer<CharPair>,
+ pub palette: HashMap<PaletteType, PaletteEntry>,
+}
+impl Terminal {
+ pub fn new(ctx: &context::Context) -> Self {
+ let mut base_char = Layer::new();
+ base_char.from_str("lcolonq");
+ Self {
+ font: font::Bitmap::from_image(ctx, 6, 12, 96, 72, include_bytes!("assets/fonts/terminus.png")),
+ base_color: Layer::new(),
+ base_char,
+ palette: HashMap::new(),
+ }
+ }
+ pub fn update(&mut self, ctx: &context::Context, fb: &framebuffer::Framebuffer) {
+ self.base_color.from_framebuffer(ctx, fb);
+ }
+ pub fn fill_string(&mut self, s: &str) {
+ }
+ pub fn outline_pattern(&self, pos: Pos) -> Option<String> {
+ let sur = self.base_color.get_surrounding(pos, &glam::Vec3::new(0.0, 0.0, 0.0));
+ let res = match sur {
+ 0b01101011 | 0b01101111 => " |",
+ 0b11010110 | 0b11010111 => "| ",
+ 0b00101011 | 0b00101111 | 0b00101110 | 0b00101100 | 0b00001011 => " /",
+ 0b10010110 | 0b10010111 | 0b10010011 | 0b10010001 | 0b00010110 => "\\ ",
+ 0b00111111 => "-/", 0b10011111 => "\\-",
+ 0b00011111 => "--", 0b00000111 => "__",
+ 0b00001111 => " _", 0b00010111 => "_ ",
+ _ => return None,
+ };
+ Some(res.to_owned())
+ }
+ pub fn get(&self, pos: Pos) -> (CharPair, glam::Vec3) {
+ if let Some(c) = self.base_color.get(pos) {
+ // if the pixel is black, show background instead
+ if *c != glam::Vec3::new(0.0, 0.0, 0.0) {
+ let defaultp = CharPair { first: '#', second: Some('#') };
+ // otherwise, identify the palettetype (hair, eyes, etc.) correspond to
+ // this base color, and retrieve the appropriate data from that palette
+ // entry (if set)
+ if let Some(pty) = PaletteType::from_color(c) {
+ if let Some(entry) = self.palette.get(&pty) {
+ return (
+ entry.char.get(pos).unwrap_or(&defaultp).clone(),
+ entry.color.get(pos).unwrap_or(c).clone(),
+ );
+ }
+ }
+ // if there is no palette entry, return the character from the base
+ // palette (just "lcolonq" by default). if it doesn't exist, use ##
+ return (self.base_char.get(pos).unwrap_or(&defaultp).clone(), *c);
+ }
+ }
+ return (CharPair { first: ' ', second: Some(' ') }, glam::Vec3::new(0.0, 0.0, 0.0));
+ }
+ pub fn render(&self, ctx: &context::Context, pos: &glam::Vec2) {
+ let mut s = String::new();
+ let mut colors = Vec::new();
+ for row in 0..64 {
+ for col in 0..64 {
+ let pos = Pos::new(col, row);
+ let (p, c) = self.get(pos);
+ colors.push(c); colors.push(c);
+ s += &format!("{}{}", p.first, if let Some(snd) = p.second { snd } else { ' ' });
+ }
+ s += "\n";
+ colors.push(glam::Vec3::new(1.0, 1.0, 1.0));
+ }
+ self.font.render_text_helper(ctx, pos, &s, &colors);
+ }
+ pub fn write_tty<W>(&self, out: &mut W)
+ where W: Write {
+ let mut output: Vec<u8> = Vec::new();
+ write!(output, "\x1b[2J\x1b[1;1H").expect("failed to write output");
+ for row in 0..64 {
+ for col in 0..64 {
+ let pos = Pos::new(col, row);
+ let (p, c) = self.get(pos);
+ let new = format!("{}{}", p.first, if let Some(snd) = p.second { snd } else { ' ' });
+ write!(
+ output, "{}{}",
+ termion::color::Fg(
+ termion::color::Rgb(
+ (c.x * 255.0) as u8,
+ (c.y * 255.0) as u8,
+ (c.z * 255.0) as u8),
+ ),
+ new
+ ).unwrap();
+ }
+ write!(output, "\r\n").unwrap();
+ }
+ out.write(&output).expect("failed to write to terminal");
+ }
+}