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-rw-r--r--crates/client/src/common/client.rs48
-rw-r--r--crates/client/src/common/client/assets.rs23
-rw-r--r--crates/client/src/common/client/assets/audio/test.wavbin0 -> 924 bytes
-rw-r--r--crates/client/src/common/client/assets/meshes/square.obj15
-rw-r--r--crates/client/src/common/client/assets/shaders/flat/frag.glsl11
-rw-r--r--crates/client/src/common/client/assets/shaders/flat/vert.glsl4
-rw-r--r--crates/client/src/common/client/assets/textures/test.pngbin0 -> 714 bytes
7 files changed, 101 insertions, 0 deletions
diff --git a/crates/client/src/common/client.rs b/crates/client/src/common/client.rs
new file mode 100644
index 0000000..69ac6b3
--- /dev/null
+++ b/crates/client/src/common/client.rs
@@ -0,0 +1,48 @@
+#![allow(dead_code, unused_variables)]
+mod assets;
+
+use std::collections::HashMap;
+use teleia::*;
+
+pub struct Game {
+ assets: assets::Assets,
+}
+
+impl Game {
+ pub async fn new(ctx: &context::Context) -> Self {
+ Self {
+ assets: assets::Assets::new(ctx),
+ }
+ }
+}
+
+impl teleia::state::Game for Game {
+ fn initialize_audio(&self, ctx: &context::Context, st: &state::State, actx: &audio::Context) -> HashMap<String, audio::Audio> {
+ HashMap::from_iter(vec![
+ ("test".to_owned(), audio::Audio::new(&actx, include_bytes!("client/assets/audio/test.wav"))),
+ ])
+ }
+ fn finish_title(&mut self, _st: &mut state::State) {}
+ fn mouse_press(&mut self, _ctx: &context::Context, _st: &mut state::State) {}
+ fn mouse_move(&mut self, _ctx: &context::Context, _st: &mut state::State, _x: i32, _y: i32) {}
+ fn update(&mut self, ctx: &context::Context, _st: &mut state::State) -> Option<()> {
+ Some(())
+ }
+ fn render(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> {
+ ctx.clear();
+ self.assets.font.render_text(
+ ctx,
+ &glam::Vec2::new(0.0, 0.0),
+ "hello computer",
+ );
+ st.bind_2d(ctx, &self.assets.shader_flat);
+ self.assets.texture_test.bind(ctx);
+ self.assets.shader_flat.set_position_2d(
+ ctx,
+ &glam::Vec2::new(40.0, 40.0),
+ &glam::Vec2::new(16.0, 16.0),
+ );
+ self.assets.mesh_square.render(ctx);
+ Some(())
+ }
+}
diff --git a/crates/client/src/common/client/assets.rs b/crates/client/src/common/client/assets.rs
new file mode 100644
index 0000000..742f9ea
--- /dev/null
+++ b/crates/client/src/common/client/assets.rs
@@ -0,0 +1,23 @@
+use teleia::*;
+
+pub struct Assets {
+ pub font: font::Bitmap,
+ pub shader_flat: shader::Shader,
+ pub mesh_square: mesh::Mesh,
+ pub texture_test: texture::Texture,
+}
+
+impl Assets {
+ pub fn new(ctx: &context::Context) -> Self {
+ Self {
+ font: font::Bitmap::new(ctx),
+ shader_flat: shader::Shader::new(
+ ctx,
+ include_str!("assets/shaders/flat/vert.glsl"),
+ include_str!("assets/shaders/flat/frag.glsl"),
+ ),
+ mesh_square: mesh::Mesh::from_obj(ctx, include_bytes!("assets/meshes/square.obj")),
+ texture_test: texture::Texture::new(ctx, include_bytes!("assets/textures/test.png")),
+ }
+ }
+}
diff --git a/crates/client/src/common/client/assets/audio/test.wav b/crates/client/src/common/client/assets/audio/test.wav
new file mode 100644
index 0000000..0eabe85
--- /dev/null
+++ b/crates/client/src/common/client/assets/audio/test.wav
Binary files differ
diff --git a/crates/client/src/common/client/assets/meshes/square.obj b/crates/client/src/common/client/assets/meshes/square.obj
new file mode 100644
index 0000000..7328a6c
--- /dev/null
+++ b/crates/client/src/common/client/assets/meshes/square.obj
@@ -0,0 +1,15 @@
+# Blender 3.6.2
+# www.blender.org
+o Cube
+v -1.000000 -1.000000 0.000000
+v 1.000000 -1.000000 0.000000
+v -1.000000 1.000000 0.000000
+v 1.000000 1.000000 0.000000
+vn -0.0000 -0.0000 -1.0000
+vt 0.0 1.0
+vt 1.0 0.0
+vt 0.0 0.0
+vt 1.0 1.0
+s 0
+f 3/1/1 2/2/1 1/3/1
+f 3/1/1 4/4/1 2/2/1
diff --git a/crates/client/src/common/client/assets/shaders/flat/frag.glsl b/crates/client/src/common/client/assets/shaders/flat/frag.glsl
new file mode 100644
index 0000000..7006a2b
--- /dev/null
+++ b/crates/client/src/common/client/assets/shaders/flat/frag.glsl
@@ -0,0 +1,11 @@
+uniform sampler2D texture_data;
+
+void main()
+{
+ vec2 tcfull = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y);
+ vec4 texel = texture(texture_data, tcfull);
+ if (texel.a != 1.0) {
+ discard;
+ }
+ frag_color = texel;
+}
diff --git a/crates/client/src/common/client/assets/shaders/flat/vert.glsl b/crates/client/src/common/client/assets/shaders/flat/vert.glsl
new file mode 100644
index 0000000..e324f7e
--- /dev/null
+++ b/crates/client/src/common/client/assets/shaders/flat/vert.glsl
@@ -0,0 +1,4 @@
+void main()
+{
+ default_main();
+} \ No newline at end of file
diff --git a/crates/client/src/common/client/assets/textures/test.png b/crates/client/src/common/client/assets/textures/test.png
new file mode 100644
index 0000000..1f1edca
--- /dev/null
+++ b/crates/client/src/common/client/assets/textures/test.png
Binary files differ