diff options
| author | LLLL Colonq <llll@colonq> | 2025-02-16 01:53:39 -0500 |
|---|---|---|
| committer | LLLL Colonq <llll@colonq> | 2025-02-16 01:53:39 -0500 |
| commit | f2d6e8ac38e8ade9bebc355f4c0e97760f6f1649 (patch) | |
| tree | 46906fcccecb63cd36ebc9023135751c55279014 /src/common/overlay/assets/shaders/throwshade/frag.glsl | |
| parent | 472eadbc178ed70a4acc9339d34f0bb2fa04b0a1 (diff) | |
Throwing shade
Diffstat (limited to 'src/common/overlay/assets/shaders/throwshade/frag.glsl')
| -rw-r--r-- | src/common/overlay/assets/shaders/throwshade/frag.glsl | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/src/common/overlay/assets/shaders/throwshade/frag.glsl b/src/common/overlay/assets/shaders/throwshade/frag.glsl index 36f1023..2acc78d 100644 --- a/src/common/overlay/assets/shaders/throwshade/frag.glsl +++ b/src/common/overlay/assets/shaders/throwshade/frag.glsl @@ -4,10 +4,23 @@ precision highp float; in vec2 vertex_texcoord; out vec4 frag_color; +uniform vec2 resolution; + +uniform float time; + +uniform float bpm; + +uniform vec2 cursor; + +uniform float chat_time; +uniform float chat_biblicality; + vec4 shade(vec2); void main() { - frag_color = shade(vertex_texcoord); + vec2 inverted = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y); + frag_color = shade(inverted); + frag_color.a = clamp(frag_color.a * 0.5, 0.0, 0.5); } // "The Cutoff" |
