diff options
| author | LLLL Colonq <llll@colonq> | 2025-08-15 04:53:16 -0400 |
|---|---|---|
| committer | LLLL Colonq <llll@colonq> | 2025-08-15 04:53:16 -0400 |
| commit | 55ab117c15427f7d525a3f029ee1151c898541f3 (patch) | |
| tree | 67f09167d366a5e4de2f46edbeaee308504a83d0 /crates/shader/src/lib.rs | |
| parent | 891a8a79f200413f2b1ac6e158f26163d6c66f64 (diff) | |
Update
Diffstat (limited to 'crates/shader/src/lib.rs')
| -rw-r--r-- | crates/shader/src/lib.rs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/crates/shader/src/lib.rs b/crates/shader/src/lib.rs index 8c9aa50..d5496d0 100644 --- a/crates/shader/src/lib.rs +++ b/crates/shader/src/lib.rs @@ -38,24 +38,24 @@ impl Visualizer { cfg_if::cfg_if! { if #[cfg(target_arch = "wasm32")] { struct Game { - throwshade: ThrowShade, + visualizer: Visualizer, } impl Game { pub fn new(_ctx: &context::Context) -> Self { Self { - throwshade: ThrowShade::new(), + visualizer: Visualizer::new(), } } } impl state::Game for Game { fn render(&mut self, ctx: &context::Context, st: &mut state::State) -> Erm<()> { - if let Some(s) = &self.throwshade.shader { + if let Some(s) = &self.visualizer.shader { ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0)); ctx.clear(); s.bind(ctx); s.set_f32(ctx, "opacity", 0.5); s.set_vec2(ctx, "resolution", &glam::Vec2::new(ctx.render_width, ctx.render_height)); - let elapsed = (st.tick - self.throwshade.tickset) as f32 / 60.0; + let elapsed = (st.tick - self.visualizer.tickset) as f32 / 60.0; s.set_f32(ctx, "time", elapsed); ctx.render_no_geometry(); } @@ -72,9 +72,9 @@ cfg_if::cfg_if! { pub async fn set_shader(s: &str) -> Result<(), String> { contextualize(|ctx, st, g: &mut Game| { log::info!("set shader: {}", s); - if let Err(e) = g.throwshade.set(ctx, st, &s) { + if let Err(e) = g.visualizer.set(ctx, st, &s) { log::warn!("error compiling shader: {}", e); - g.throwshade.shader = None; + g.visualizer.shader = None; return Err(format!("{}", e)); } Ok(()) |
