diff options
| author | LLLL Colonq <llll@colonq> | 2025-04-15 01:25:47 -0400 |
|---|---|---|
| committer | LLLL Colonq <llll@colonq> | 2025-04-15 01:25:47 -0400 |
| commit | 9e586a12b0db0292d9fb41e4ec99a3e1fd912d85 (patch) | |
| tree | 4a80659b5510546124493599b3c20152e3da4638 /crates/renderer/src/overlay/model.rs | |
| parent | 1b5b2e1956ca001befef601a00a1710dd04d7952 (diff) | |
Multi
Diffstat (limited to 'crates/renderer/src/overlay/model.rs')
| -rw-r--r-- | crates/renderer/src/overlay/model.rs | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/crates/renderer/src/overlay/model.rs b/crates/renderer/src/overlay/model.rs new file mode 100644 index 0000000..654b905 --- /dev/null +++ b/crates/renderer/src/overlay/model.rs @@ -0,0 +1,189 @@ +use teleia::*; +use termion::raw::IntoRawMode; + +use std::{collections::HashMap, f32::consts::PI}; +use lexpr::sexp; +use base64::prelude::*; + +use crate::{assets, fig, terminal, toggle}; + +pub enum RenderMode { + Overlay, + Terminal(termion::raw::RawTerminal<std::io::Stdout>), +} + +pub struct Overlay { + mode: RenderMode, + assets: assets::Assets, + model: scene::Scene, + model_neck_base: glam::Mat4, + model_fb: framebuffer::Framebuffer, + terminal: terminal::Terminal, + fig: fig::Client, + tracking_eyes: (f32, f32), + tracking_mouth: f32, + tracking_neck: glam::Quat, + toggles: toggle::Toggles, +} + +impl Overlay { + pub fn new(ctx: &context::Context, mode: RenderMode) -> Self { + let model = scene::Scene::from_gltf(ctx, include_bytes!("../assets/scenes/lcolonq.vrm")); + let model_neck_base = model.nodes_by_name.get("J_Bip_C_Neck") + .and_then(|i| model.nodes.get(*i)) + .expect("failed to find neck joint") + .transform; + Self { + mode, + assets: assets::Assets::new(ctx), + model, + model_neck_base, + model_fb: framebuffer::Framebuffer::new( + ctx, + &glam::Vec2::new(64.0, 64.0), + &glam::Vec2::ZERO + ), + terminal: terminal::Terminal::new(ctx, 64, 64), + fig: fig::Client::new("shiro:32050", &[ + sexp!((avatar toggle)), + sexp!((avatar toggle set)), + sexp!((avatar toggle unset)), + sexp!((avatar text)), + sexp!((avatar frame)), + sexp!((avatar reset)), + sexp!((avatar tracking)), + ]), + tracking_eyes: (1.0, 1.0), + tracking_mouth: 0.0, + tracking_neck: glam::Quat::IDENTITY, + toggles: toggle::Toggles::new(), + } + } + pub fn overlay(ctx: &context::Context) -> Self { + Self::new(ctx, RenderMode::Overlay) + } + pub fn terminal(ctx: &context::Context) -> Self { + let raw_stdout = std::io::stdout().into_raw_mode().expect("failed to set raw mode"); + Self::new(ctx, RenderMode::Terminal(raw_stdout)) + } + pub fn handle_reset(&mut self, _ctx: &context::Context) { + // TODO also reset terminal + self.toggles.reset(); + } + pub fn handle_tracking(&mut self, msg: fig::Message) -> Option<()> { + let eyes = msg.data.get(0)?; + let eye_left = eyes.get(0)?.as_str()?.parse::<f32>().ok()?; + let eye_right = eyes.get(1)?.as_str()?.parse::<f32>().ok()?; + let mouth = msg.data.get(1)?.as_str()?.parse::<f32>().ok()?; + let euler = msg.data.get(2)?; + let euler_x = euler.get(0)?.as_str()?.parse::<f32>().ok()?.to_radians(); + let euler_y = PI - euler.get(1)?.as_str()?.parse::<f32>().ok()?.to_radians(); + let euler_z = euler.get(2)?.as_str()?.parse::<f32>().ok()?.to_radians() + PI/2.0; + self.tracking_eyes = (eye_left, eye_right); + self.tracking_mouth = mouth; + self.tracking_neck = glam::Quat::from_euler(glam::EulerRot::XYZ, euler_x, euler_y, euler_z); + Some(()) + } + pub fn handle_text(&mut self, msg: fig::Message) -> Option<()> { + let s = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?; + self.terminal.fill_string(std::str::from_utf8(&s).ok()?); + Some(()) + } + pub fn handle_frame(&mut self, msg: fig::Message) -> Option<()> { + let data = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?; + for (i, c) in data.chunks_exact(3).enumerate() { + if let [r, g, b] = c { + let ii = i as i32; + let p = terminal::Pos::new(ii % 64, ii / 64); + self.terminal.base_color.set( + p, + glam::Vec3::new(*r as f32 / 255.0, *g as f32 / 255.0, *b as f32 / 255.0) + ); + } + } + Some(()) + } + fn render_model_terminal(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> { + self.model_fb.bind(ctx); + ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0)); + ctx.clear(); + st.bind_3d(ctx, &self.assets.shader_scene); + self.assets.shader_scene.set_position_3d( + ctx, + &glam::Mat4::from_translation( + glam::Vec3::new(0.0, -1.63, 0.42), + ), + ); + self.model.render(ctx, &self.assets.shader_scene); + st.render_framebuffer.bind(ctx); + self.terminal.update(ctx, &self.model_fb); + match &mut self.mode { + RenderMode::Overlay => { + ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0)); + ctx.clear(); + self.terminal.render(ctx, &glam::Vec2::new(12.0, 250.0)); + }, + RenderMode::Terminal(stdout) => if st.tick % 6 == 0 { + self.terminal.write_tty(stdout); + }, + } + // self.model_fb.blit( + // ctx, &st.render_framebuffer, + // &glam::Vec2::new(ctx.render_width / 2.0 - 512.0, ctx.render_height / 2.0 - 512.0), + // &glam::Vec2::new(128.0, 128.0) + // ); + Some(()) + } +} + +impl teleia::state::Game for Overlay { + fn initialize_audio(&self, ctx: &context::Context, st: &state::State, actx: &audio::Context) -> HashMap<String, audio::Audio> { + HashMap::new() + } + fn finish_title(&mut self, _st: &mut state::State) {} + fn mouse_press(&mut self, _ctx: &context::Context, _st: &mut state::State) {} + fn mouse_move(&mut self, _ctx: &context::Context, _st: &mut state::State, _x: i32, _y: i32) {} + fn update(&mut self, ctx: &context::Context, st: &mut state::State) -> Erm<()> { + st.projection = glam::Mat4::perspective_lh( + PI / 4.0, + self.terminal.width as f32 / self.terminal.height as f32, + 0.1, 10.0 + ); + st.move_camera( + ctx, + &glam::Vec3::new(0.0, 0.0, 1.0), + &glam::Vec3::new(0.0, 0.0, -1.0), + &glam::Vec3::new(0.0, 1.0, 0.0), + ); + while let Some(msg) = self.fig.pump() { + let malformed = format!("malformed {} data: {}", msg.event, msg.data); + if msg.event == sexp!((avatar tracking)) { + if self.handle_tracking(msg).is_none() { log::warn!("{}", malformed) } + } else if msg.event == sexp!((avatar reset)) { + self.handle_reset(ctx); + } else if msg.event == sexp!((avatar toggle)) { + if self.toggles.handle(ctx, st, msg).is_none() { log::warn!("{}", malformed) } + } else if msg.event == sexp!((avatar toggle set)) { + if self.toggles.handle_set(ctx, st, msg, true).is_none() { log::warn!("{}", malformed) } + } else if msg.event == sexp!((avatar toggle unset)) { + if self.toggles.handle_set(ctx, st, msg, false).is_none() { log::warn!("{}", malformed) } + } else if msg.event == sexp!((avatar text)) { + if self.handle_text(msg).is_none() { log::warn!("{}", malformed) } + } else if msg.event == sexp!((avatar frame)) { + if self.handle_frame(msg).is_none() { log::warn!("{}", malformed) } + } else { + log::info!("received unhandled event {} with data: {}", msg.event, msg.data); + } + } + if let Some(n) = self.model.nodes_by_name.get("J_Bip_C_Neck").and_then(|i| self.model.nodes.get_mut(*i)) { + n.transform = self.model_neck_base * glam::Mat4::from_quat(self.tracking_neck); + } + Ok(()) + } + fn render(&mut self, ctx: &context::Context, st: &mut state::State) -> Erm<()> { + ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0)); + ctx.clear(); + self.render_model_terminal(ctx, st); + Ok(()) + } +} |
