diff options
| author | LLLL Colonq <llll@colonq> | 2025-11-22 17:45:54 -0500 |
|---|---|---|
| committer | LLLL Colonq <llll@colonq> | 2025-11-22 17:45:54 -0500 |
| commit | e64264a494d95ae2caa14b453531cc527e26f8ed (patch) | |
| tree | f3a631c1a08d37e909ebd44450b5868255601de1 /crates/renderer/src/assets/shaders/tcg_effect/frag.glsl | |
| parent | 2a0a832049459783967c889bf4fca7636bb0f76d (diff) | |
Animated TCG
Diffstat (limited to 'crates/renderer/src/assets/shaders/tcg_effect/frag.glsl')
| -rw-r--r-- | crates/renderer/src/assets/shaders/tcg_effect/frag.glsl | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/crates/renderer/src/assets/shaders/tcg_effect/frag.glsl b/crates/renderer/src/assets/shaders/tcg_effect/frag.glsl new file mode 100644 index 0000000..a39bc87 --- /dev/null +++ b/crates/renderer/src/assets/shaders/tcg_effect/frag.glsl @@ -0,0 +1,23 @@ +uniform sampler2D tex; + +uniform int mode; +uniform float progress; + +void main() +{ + vec2 tc = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y); + + switch (mode) { + // case 0: { + // vec4 texel = texture(tex, tc); + // texel.a = 1.0; + // texel.r = (texel.r + progress) / 2.0; + // frag_color = texel; + // } break; + default: { + vec4 texel = texture(tex, tc); + texel.a = 1.0; + frag_color = texel; + } break; + } +} |
