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use crate::color::EntityColor;
use crate::constants::*;
#[derive(Debug, Clone)]
pub struct PacmanChase {
pub speed: f32,
}
impl PacmanChase {
pub fn new(speed: f32) -> Self {
Self { speed }
}
}
impl Default for PacmanChase {
fn default() -> Self {
Self::new(BASE_SPEED)
}
}
#[derive(Debug, Clone)]
pub struct Rogue {
pub until_ms: f32,
pub hover_color: EntityColor,
}
impl Rogue {
pub fn new(until_ms: f32, hover_color: EntityColor) -> Self {
Self {
until_ms,
hover_color,
}
}
}
impl Default for Rogue {
fn default() -> Self {
Self::new(ROGUE_DURATION_MS, EntityColor::Yellow)
}
}
pub struct Explosion {
pub x: f32,
pub y: f32,
pub age_ms: f32,
pub duration_ms: f32,
pub radius: f32,
}
impl Explosion {
pub fn new(x: f32, y: f32) -> Self {
Self {
x,
y,
age_ms: 0.0,
duration_ms: 400.0,
radius: 8.0,
}
}
}
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