diff options
Diffstat (limited to '2026/games/rpc2dot0/vendor/teleia/examples')
| -rw-r--r-- | 2026/games/rpc2dot0/vendor/teleia/examples/assets/fonts/ComicNeue-Regular.ttf | bin | 54848 -> 0 bytes | |||
| -rw-r--r-- | 2026/games/rpc2dot0/vendor/teleia/examples/assets/meshes/cube.obj | 38 | ||||
| -rw-r--r-- | 2026/games/rpc2dot0/vendor/teleia/examples/assets/scenes/fox.glb | bin | 162852 -> 0 bytes | |||
| -rw-r--r-- | 2026/games/rpc2dot0/vendor/teleia/examples/assets/textures/test.png | bin | 125 -> 0 bytes | |||
| -rw-r--r-- | 2026/games/rpc2dot0/vendor/teleia/examples/fox.rs | 72 |
5 files changed, 0 insertions, 110 deletions
diff --git a/2026/games/rpc2dot0/vendor/teleia/examples/assets/fonts/ComicNeue-Regular.ttf b/2026/games/rpc2dot0/vendor/teleia/examples/assets/fonts/ComicNeue-Regular.ttf Binary files differdeleted file mode 100644 index d454f46..0000000 --- a/2026/games/rpc2dot0/vendor/teleia/examples/assets/fonts/ComicNeue-Regular.ttf +++ /dev/null diff --git a/2026/games/rpc2dot0/vendor/teleia/examples/assets/meshes/cube.obj b/2026/games/rpc2dot0/vendor/teleia/examples/assets/meshes/cube.obj deleted file mode 100644 index 02851e8..0000000 --- a/2026/games/rpc2dot0/vendor/teleia/examples/assets/meshes/cube.obj +++ /dev/null @@ -1,38 +0,0 @@ -# Blender 4.1.1
-# www.blender.org
-o Cube
-v 1.000000 1.000000 -1.000000
-v 1.000000 -1.000000 -1.000000
-v 1.000000 1.000000 1.000000
-v 1.000000 -1.000000 1.000000
-v -1.000000 1.000000 -1.000000
-v -1.000000 -1.000000 -1.000000
-v -1.000000 1.000000 1.000000
-v -1.000000 -1.000000 1.000000
-vn -0.0000 1.0000 -0.0000
-vn -0.0000 -0.0000 1.0000
-vn -1.0000 -0.0000 -0.0000
-vn -0.0000 -1.0000 -0.0000
-vn 1.0000 -0.0000 -0.0000
-vn -0.0000 -0.0000 -1.0000
-vt 0.625000 0.500000
-vt 0.875000 0.500000
-vt 0.875000 0.750000
-vt 0.625000 0.750000
-vt 0.375000 0.750000
-vt 0.625000 1.000000
-vt 0.375000 1.000000
-vt 0.375000 0.000000
-vt 0.625000 0.000000
-vt 0.625000 0.250000
-vt 0.375000 0.250000
-vt 0.125000 0.500000
-vt 0.375000 0.500000
-vt 0.125000 0.750000
-s 0
-f 1/1/1 5/2/1 7/3/1 3/4/1
-f 4/5/2 3/4/2 7/6/2 8/7/2
-f 8/8/3 7/9/3 5/10/3 6/11/3
-f 6/12/4 2/13/4 4/5/4 8/14/4
-f 2/13/5 1/1/5 3/4/5 4/5/5
-f 6/11/6 5/10/6 1/1/6 2/13/6
diff --git a/2026/games/rpc2dot0/vendor/teleia/examples/assets/scenes/fox.glb b/2026/games/rpc2dot0/vendor/teleia/examples/assets/scenes/fox.glb Binary files differdeleted file mode 100644 index 1ef5c0d..0000000 --- a/2026/games/rpc2dot0/vendor/teleia/examples/assets/scenes/fox.glb +++ /dev/null diff --git a/2026/games/rpc2dot0/vendor/teleia/examples/assets/textures/test.png b/2026/games/rpc2dot0/vendor/teleia/examples/assets/textures/test.png Binary files differdeleted file mode 100644 index 0752be0..0000000 --- a/2026/games/rpc2dot0/vendor/teleia/examples/assets/textures/test.png +++ /dev/null diff --git a/2026/games/rpc2dot0/vendor/teleia/examples/fox.rs b/2026/games/rpc2dot0/vendor/teleia/examples/fox.rs deleted file mode 100644 index eff9345..0000000 --- a/2026/games/rpc2dot0/vendor/teleia/examples/fox.rs +++ /dev/null @@ -1,72 +0,0 @@ -use teleia::*;
-
-use std::ops::Rem;
-
-pub struct TestGame {
- font: font::Bitmap,
- tt: font::TrueType,
- // cube: mesh::Mesh,
- fox: scene::Scene,
- tex: texture::Texture,
- shader: shader::Shader,
-}
-
-impl TestGame {
- pub async fn new(ctx: &context::Context) -> Self {
- Self {
- font: font::Bitmap::new(ctx),
- tt: font::TrueType::new(ctx, 12.0, include_bytes!("assets/fonts/ComicNeue-Regular.ttf")),
- // cube: mesh::Mesh::from_obj(ctx, include_bytes!("assets/meshes/cube.obj")),
- fox: scene::Scene::from_gltf(ctx, include_bytes!("assets/scenes/fox.glb")),
- // fox: scene::Scene::from_gltf(ctx, include_bytes!("/home/llll/src/colonq/assets/lcolonq_flat.vrm")),
- tex: texture::Texture::new(ctx, include_bytes!("assets/textures/test.png")),
- shader: scene::Scene::load_default_shader(ctx),
- }
- }
-}
-
-impl state::Game for TestGame {
- fn update(&mut self, ctx: &context::Context, st: &mut state::State) -> Erm<()> {
- st.move_camera(
- ctx,
- &glam::Vec3::new(0.0, 0.0, -1.0),
- &glam::Vec3::new(0.0, 0.0, 1.0),
- &glam::Vec3::new(0.0, 1.0, 0.0),
- );
- Ok(())
- }
- fn render(&mut self, ctx: &context::Context, st: &mut state::State) -> Erm<()> {
- // if let Some(n) = self.fox.nodes_by_name.get("J_Bip_C_Neck").and_then(|i| self.fox.nodes.get_mut(*i)) {
- // n.transform *= glam::Mat4::from_rotation_z(0.05);
- // }
- ctx.clear();
- self.fox.reflect_animation("Run", (st.tick as f32 / 60.0).rem(3.0));
- st.bind_3d(ctx, &self.shader);
- self.shader.set_position_3d(
- ctx,
- &glam::Mat4::from_scale_rotation_translation(
- glam::Vec3::new(0.005, 0.005, 0.005),
- // glam::Vec3::new(1.0, 1.0, 1.0),
- glam::Quat::from_rotation_y(st.tick as f32 / 60.0),
- glam::Vec3::new(0.0, -0.2, 0.0),
- ),
- );
- self.tex.bind(ctx);
- self.fox.render(ctx, &self.shader);
- self.font.render_text(ctx, &glam::Vec2::new(0.0, 10.0), "he's all FIXED up");
- self.tt.render_text_helper(
- ctx, &glam::Vec2::new(10.0, 60.0), &glam::Vec2::new(20.0, 30.0),
- "tESTge",
- &[
- glam::Vec3::new(1.0, 0.0, 0.0),
- glam::Vec3::new(0.0, 1.0, 0.0),
- ],
- );
- Ok(())
- }
-}
-
-#[tokio::main]
-pub async fn main() {
- run("teleia test", 240, 160, Options::empty(), TestGame::new).await;
-}
|
