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-rw-r--r--2026/framing/src/game.rs2
-rw-r--r--2026/framing/src/main.rs9
2 files changed, 1 insertions, 10 deletions
diff --git a/2026/framing/src/game.rs b/2026/framing/src/game.rs
index 59e9697..b704b49 100644
--- a/2026/framing/src/game.rs
+++ b/2026/framing/src/game.rs
@@ -46,7 +46,7 @@ impl teleia::state::Game for Game {
Ok(())
}
fn render(&mut self, ctx: &context::Context, st: &mut state::State) -> Erm<()> {
- ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0));
+ ctx.clear_color(glam::Vec4::new(1.0, 0.0, 0.0, 0.5));
ctx.clear();
self.assets.font.render_text_at(
ctx, st,
diff --git a/2026/framing/src/main.rs b/2026/framing/src/main.rs
deleted file mode 100644
index 25a240d..0000000
--- a/2026/framing/src/main.rs
+++ /dev/null
@@ -1,9 +0,0 @@
-mod game;
-
-#[cfg(not(target_arch = "wasm32"))]
-pub fn main() -> teleia::Erm<()> {
- teleia::run("game", 240, 160, teleia::Options::empty(), game::Game::new)
-}
-
-#[cfg(target_arch = "wasm32")]
-pub fn main() {} // dummy main, real wasm32 main is lib::main_js