diff options
Diffstat (limited to '2026/framing/src/game.rs')
| -rw-r--r-- | 2026/framing/src/game.rs | 21 |
1 files changed, 13 insertions, 8 deletions
diff --git a/2026/framing/src/game.rs b/2026/framing/src/game.rs index 43f39fd..2bbfa0f 100644 --- a/2026/framing/src/game.rs +++ b/2026/framing/src/game.rs @@ -191,15 +191,20 @@ impl teleia::state::Game for Game { self.lives.render(ctx, st, &mut self.renderer)?; }, Mode::InGame => { - let prog = t / 10; self.renderer.begin_frame(ctx, st, Vec4::ZERO); - if prog < 6 { - self.renderer.bind_uber_2d(ctx, st, UberFlags::TEXTURE_COLOR | UberFlags::TEXTURE_FLIP | UberFlags::SPRITE | UberFlags::OPACITY); - self.renderer.bind_texture(ctx, st, assets::Texture::Mrworld); - self.renderer.set_texture_offset(ctx, st, 8, 1, 2 + prog as i32, 0); - self.renderer.set_position_2d(ctx, st, Vec2::ZERO, st.render_dims); - self.renderer.set_vec2(ctx, st, "texture_flip", glam::Vec2::new(0.0, 1.0)); - self.renderer.set_f32(ctx, st, "opacity", (5.0 - prog as f32) / 5.0); + self.renderer.bind_uber_2d(ctx, st, UberFlags::TEXTURE_COLOR | UberFlags::TEXTURE_FLIP | UberFlags::SPRITE | UberFlags::OPACITY); + self.renderer.bind_texture(ctx, st, assets::Texture::Mrworld); + self.renderer.set_position_2d(ctx, st, Vec2::ZERO, st.render_dims); + self.renderer.set_vec2(ctx, st, "texture_flip", glam::Vec2::new(0.0, 1.0)); + if t < 35 { + self.renderer.set_texture_offset(ctx, st, 8, 1, 2 + (t / 5).clamp(0, 5) as i32, 0); + self.renderer.set_f32(ctx, st, "opacity", 1.0); + self.renderer.render_square(ctx, st); + } else if t < 70 { + let since = ((t - 35) as f32).clamp(0.0, 34.0); + let opacity = (34.0 - since) / 34.0; + self.renderer.set_texture_offset(ctx, st, 8, 1, 7, 0); + self.renderer.set_f32(ctx, st, "opacity", opacity); self.renderer.render_square(ctx, st); } self.lives.render(ctx, st, &mut self.renderer)?; |
