diff options
| author | LLLL Colonq <llll@colonq> | 2026-07-31 05:00:49 -0400 |
|---|---|---|
| committer | LLLL Colonq <llll@colonq> | 2026-07-31 05:00:49 -0400 |
| commit | ea5332e4a1a035e888709bee278fcafb182f7922 (patch) | |
| tree | 7e1520391e7f04fa3df425fd9ed02008f748cdfd /2026/games_submissions/rpc2dot0/src/assets/shaders/flat/frag.glsl | |
| parent | 3ec03ba57474aa4320cb7901980b55706adbc111 (diff) | |
Update
Diffstat (limited to '2026/games_submissions/rpc2dot0/src/assets/shaders/flat/frag.glsl')
| -rw-r--r-- | 2026/games_submissions/rpc2dot0/src/assets/shaders/flat/frag.glsl | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/2026/games_submissions/rpc2dot0/src/assets/shaders/flat/frag.glsl b/2026/games_submissions/rpc2dot0/src/assets/shaders/flat/frag.glsl new file mode 100644 index 0000000..6ebdfa9 --- /dev/null +++ b/2026/games_submissions/rpc2dot0/src/assets/shaders/flat/frag.glsl @@ -0,0 +1,11 @@ +uniform sampler2D texture_data;
+
+void main()
+{
+ vec2 tcfull = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y);
+ vec4 texel = texture(texture_data, tcfull);
+ if (texel.a != 1.0) {
+ discard;
+ }
+ frag_color = texel;
+}
|
