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authorLLLL Colonq <llll@colonq>2026-07-31 05:00:49 -0400
committerLLLL Colonq <llll@colonq>2026-07-31 05:00:49 -0400
commitea5332e4a1a035e888709bee278fcafb182f7922 (patch)
tree7e1520391e7f04fa3df425fd9ed02008f748cdfd /2026/games_submissions/rpc2dot0/src/assets/shaders/flat/frag.glsl
parent3ec03ba57474aa4320cb7901980b55706adbc111 (diff)
Update
Diffstat (limited to '2026/games_submissions/rpc2dot0/src/assets/shaders/flat/frag.glsl')
-rw-r--r--2026/games_submissions/rpc2dot0/src/assets/shaders/flat/frag.glsl11
1 files changed, 11 insertions, 0 deletions
diff --git a/2026/games_submissions/rpc2dot0/src/assets/shaders/flat/frag.glsl b/2026/games_submissions/rpc2dot0/src/assets/shaders/flat/frag.glsl
new file mode 100644
index 0000000..6ebdfa9
--- /dev/null
+++ b/2026/games_submissions/rpc2dot0/src/assets/shaders/flat/frag.glsl
@@ -0,0 +1,11 @@
+uniform sampler2D texture_data;
+
+void main()
+{
+ vec2 tcfull = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y);
+ vec4 texel = texture(texture_data, tcfull);
+ if (texel.a != 1.0) {
+ discard;
+ }
+ frag_color = texel;
+}