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authorLLLL Colonq <llll@colonq>2026-08-18 00:08:28 -0400
committerLLLL Colonq <llll@colonq>2026-08-18 00:08:28 -0400
commit32a62cfcb925225359a5c90761b795f2f737ebd2 (patch)
tree95c2261964803b19f2d39cb35d8d514ed6e5a6f4 /2026/games_submissions/just__jane/include
parentde99c5f7636a952025ea13de02bafd25bcb6bdec (diff)
Re-populate games
Diffstat (limited to '2026/games_submissions/just__jane/include')
-rw-r--r--2026/games_submissions/just__jane/include/clock.hpp24
-rw-r--r--2026/games_submissions/just__jane/include/cut.hpp18
-rw-r--r--2026/games_submissions/just__jane/include/game_loop.hpp14
-rw-r--r--2026/games_submissions/just__jane/include/petal.hpp185
-rw-r--r--2026/games_submissions/just__jane/include/score.hpp8
5 files changed, 0 insertions, 249 deletions
diff --git a/2026/games_submissions/just__jane/include/clock.hpp b/2026/games_submissions/just__jane/include/clock.hpp
deleted file mode 100644
index 41bec56..0000000
--- a/2026/games_submissions/just__jane/include/clock.hpp
+++ /dev/null
@@ -1,24 +0,0 @@
-#pragma once
-
-#include <raymath.h>
-
-class Clock {
-private:
- float radius_;
- long frame_total_;
- long current_frame_;
- Vector2 center_position_;
-
-public:
- Clock(float radius, Vector2 center, int total) {
- radius_ = radius;
- frame_total_ = total;
- current_frame_ = total;
- center_position_ = center;
- }
-
- void Update();
- void Draw();
- bool TimeIsUp();
- void Reset();
-};
diff --git a/2026/games_submissions/just__jane/include/cut.hpp b/2026/games_submissions/just__jane/include/cut.hpp
deleted file mode 100644
index 0804e86..0000000
--- a/2026/games_submissions/just__jane/include/cut.hpp
+++ /dev/null
@@ -1,18 +0,0 @@
-#pragma once
-
-#include "raylib.h"
-
-class Cut {
-private:
- Vector2 start_;
- Vector2 end_;
- float current_step_;
-
- Sound slash_;
-
-public:
- Cut(Vector2 start, Vector2 end);
- void Draw();
- void Update();
- bool its_joever = false;
-};
diff --git a/2026/games_submissions/just__jane/include/game_loop.hpp b/2026/games_submissions/just__jane/include/game_loop.hpp
deleted file mode 100644
index d2b537c..0000000
--- a/2026/games_submissions/just__jane/include/game_loop.hpp
+++ /dev/null
@@ -1,14 +0,0 @@
-#pragma once
-
-#include <raylib.h>
-
-constexpr int GAME_WIDTH = 120;
-constexpr int GAME_HEIGHT = 80;
-constexpr int SCALE = 2;
-
-struct ScorePetal {
- Vector2 Position;
- Texture2D Texture;
-};
-
-void UpdateDrawFrame();
diff --git a/2026/games_submissions/just__jane/include/petal.hpp b/2026/games_submissions/just__jane/include/petal.hpp
deleted file mode 100644
index c85d227..0000000
--- a/2026/games_submissions/just__jane/include/petal.hpp
+++ /dev/null
@@ -1,185 +0,0 @@
-#pragma once
-
-#include "raylib.h"
-#include <cstdlib>
-#include <format>
-#include <optional>
-#include <random>
-
-struct PetalThing {
- Texture2D texture;
- bool direction;
- Vector2 position;
-};
-
-class Petal {
-private:
- PetalThing thing_;
- Vector2 size_;
- Color color_;
- std::mt19937 generator_;
- std::uniform_real_distribution<float> change_direction_;
- std::optional<Vector2> prev_mouse_position;
- Texture2D cut_texture_;
- std::vector<PetalThing> petal_things_;
- long frame_count_ = 0;
- Rectangle window_;
- float fall_speed_;
-
- void update_position(PetalThing *thing) {
- if (change_direction_(generator_) > 0.95) {
- thing->direction = !thing->direction;
- }
-
- float next_position = thing->direction ? thing->position.x - 2 : thing->position.x + 2;
- if (next_position <= 0 - (thing->texture.width / 3.0f)) {
- thing->direction = false; // we want to go right, right is false, clearly
- next_position += 4;
- }
-
- if (next_position >= window_.width - (thing->texture.width / 3.0f)) {
- thing->direction = true;
- next_position -= 4;
- }
-
- thing->position.x = next_position;
-
- thing->position.y += fall_speed_;
- }
-
- bool cut_internal(Vector2 start, Vector2 end) {
- Rectangle rect = {
- .x = thing_.position.x - 2,
- .y = thing_.position.y - 2,
- .width = size_.x + 4,
- .height = size_.y + 4,
- };
-
- if (CheckCollisionPointRec(start, rect)) {
- return true;
- }
-
- if (CheckCollisionPointRec(end, rect)) {
- return true;
- }
-
- Vector2 tl = thing_.position;
- Vector2 tr = {.x = rect.x + rect.width, .y = rect.y};
- Vector2 bl = {.x = rect.x, .y = rect.y + rect.height};
- Vector2 br = {.x = rect.x + rect.width, .y = rect.y + rect.height};
-
- Vector2 collision_point;
-
- if (CheckCollisionLines(start, end, tl, tr, &collision_point)) {
- return true;
- }
-
- if (CheckCollisionLines(start, end, tl, bl, &collision_point)) {
- return true;
- }
-
- if (CheckCollisionLines(start, end, bl, br, &collision_point)) {
- return true;
- }
-
- if (CheckCollisionLines(start, end, br, tr, &collision_point)) {
- return true;
- }
-
- return false;
- }
-
-public:
- ~Petal() = default;
- Petal(Rectangle window, unsigned seed) : window_(window) {
- generator_ = std::mt19937(seed);
- std::uniform_int_distribution<int> speed(0, 80);
- std::uniform_int_distribution<int> x(0, window_.width);
- auto pedal_thing = std::uniform_int_distribution<int>(0, 2);
- int pedal = pedal_thing(generator_);
- std::string file_path = std::format("assets/pedals/{}.png", pedal);
- cut_texture_ = LoadTexture("assets/pedals/cut_pedal.png");
- thing_.texture = LoadTexture(file_path.c_str());
- thing_.position.x = x(generator_);
- thing_.position.y = -thing_.texture.height;
- size_ = {(float)thing_.texture.width, (float)thing_.texture.height};
- color_ = {0xFF, 0xFF, 0xFF, 0xFF};
- fall_speed_ = speed(generator_) / 100.0f;
- }
-
- Petal(Rectangle window, Vector2 position, int p, float speed = 0.6) : window_(window) {
- std::random_device rd;
- generator_ = std::mt19937(rd());
- change_direction_ = std::uniform_real_distribution<float>();
- thing_.position = position;
- thing_.texture = LoadTexture(std::format("assets/pedals/{}.png", p).c_str());
- cut_texture_ = LoadTexture("assets/pedals/cut_pedal.png");
- size_ = {(float)thing_.texture.width, (float)thing_.texture.height};
- fall_speed_ = speed;
- color_ = {0xFF, 0xFF, 0xFF, 0xFF};
- }
-
- bool IsCut = false;
-
- void Cut() {
- IsCut = true;
- petal_things_.push_back(
- PetalThing{
- .texture = cut_texture_,
- .direction = true,
- .position = Vector2{thing_.position.x - 1, thing_.position.y - 1}});
-
- petal_things_.push_back(
- PetalThing{
- .texture = cut_texture_,
- .direction = false,
- .position = Vector2{thing_.position.x + 1, thing_.position.y - 1}});
-
- petal_things_.push_back(
- PetalThing{
- .texture = cut_texture_,
- .direction = true,
- .position = Vector2{thing_.position.x - 1, thing_.position.y + 1}});
-
- petal_things_.push_back(
- PetalThing{
- .texture = cut_texture_,
- .direction = false,
- .position = Vector2{thing_.position.x + 1, thing_.position.y + 1}});
- }
-
- void Cut(Vector2 start, Vector2 end) {
-
- if (cut_internal(start, end)) {
- Cut();
- }
- }
-
- void Update() {
- frame_count_ += 1;
- if (frame_count_ % 2 != 0) {
- return;
- }
-
- if (IsCut) {
- for (PetalThing &thing : petal_things_) {
- update_position(&thing);
- }
-
- } else {
- update_position(&thing_);
- }
- }
-
- void Draw() {
- if (IsCut) {
- for (auto petal : petal_things_) {
- DrawTextureEx(petal.texture, petal.position, 0, 1, color_);
- }
- } else {
- DrawTextureEx(thing_.texture, thing_.position, 0, 1, color_);
- }
- }
-
- Vector2 GetPosition() { return thing_.position; }
-};
diff --git a/2026/games_submissions/just__jane/include/score.hpp b/2026/games_submissions/just__jane/include/score.hpp
deleted file mode 100644
index 20424ba..0000000
--- a/2026/games_submissions/just__jane/include/score.hpp
+++ /dev/null
@@ -1,8 +0,0 @@
-#pragma once
-
-#include <cstring>
-#include <emscripten/fetch.h>
-
-void on_success(emscripten_fetch_t *fetch);
-void on_error(emscripten_fetch_t *fetch);
-void post_score(int score);