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module Main.Throwshade where

import Prelude

import Effect (Effect)
import Effect.Class (liftEffect)
import Effect.Console (log)
import UI (setShader)
import Utils (byId, getTextArea, listen)

main :: Effect Unit
main = do
  liftEffect $ log "hello it is throwshade"
  input <- byId "lcolonq-throwshade-textarea"
  test <- byId "lcolonq-throwshade-button-test"
  listen test "click" \_ -> do
    s <- getTextArea input
    setShader s