From 32ff6ce2d75e898cd350172916751ec13226d5f8 Mon Sep 17 00:00:00 2001 From: LLLL Colonq Date: Wed, 9 Apr 2025 03:13:42 -0400 Subject: Reorganize into workspace --- src/assets/shaders/scene/frag.glsl | 11 ----------- src/assets/shaders/scene/vert.glsl | 18 ------------------ 2 files changed, 29 deletions(-) delete mode 100644 src/assets/shaders/scene/frag.glsl delete mode 100644 src/assets/shaders/scene/vert.glsl (limited to 'src/assets/shaders/scene') diff --git a/src/assets/shaders/scene/frag.glsl b/src/assets/shaders/scene/frag.glsl deleted file mode 100644 index 81e08b9..0000000 --- a/src/assets/shaders/scene/frag.glsl +++ /dev/null @@ -1,11 +0,0 @@ -uniform sampler2D texture_data; - -void main() -{ - vec4 texel = texture(texture_data, vertex_texcoord); - if (texel.a != 1.0) { - discard; - } - - frag_color = vec4(texel.rgb, texel.a); -} diff --git a/src/assets/shaders/scene/vert.glsl b/src/assets/shaders/scene/vert.glsl deleted file mode 100644 index 64f400c..0000000 --- a/src/assets/shaders/scene/vert.glsl +++ /dev/null @@ -1,18 +0,0 @@ -in vec4 joint; -in vec4 weight; - -uniform mat4 joint_matrices[128]; - -void main() -{ - vertex_texcoord = texcoord; - vertex_normal = (normal_matrix * vec4(normal, 1.0)).xyz; - mat4 skin - = weight.x * joint_matrices[int(joint.x)] - + weight.y * joint_matrices[int(joint.y)] - + weight.z * joint_matrices[int(joint.z)] - + weight.w * joint_matrices[int(joint.w)]; - vec3 pos = (position * skin * vec4(vertex, 1.0)).xyz; - vertex_view_vector = camera_pos - pos; - gl_Position = projection * view * vec4(pos, 1.0); -} -- cgit v1.2.3