From 32ff6ce2d75e898cd350172916751ec13226d5f8 Mon Sep 17 00:00:00 2001 From: LLLL Colonq Date: Wed, 9 Apr 2025 03:13:42 -0400 Subject: Reorganize into workspace --- src/assets/shaders/scale/frag.glsl | 12 ------------ src/assets/shaders/scale/vert.glsl | 22 ---------------------- 2 files changed, 34 deletions(-) delete mode 100644 src/assets/shaders/scale/frag.glsl delete mode 100644 src/assets/shaders/scale/vert.glsl (limited to 'src/assets/shaders/scale') diff --git a/src/assets/shaders/scale/frag.glsl b/src/assets/shaders/scale/frag.glsl deleted file mode 100644 index 5fce547..0000000 --- a/src/assets/shaders/scale/frag.glsl +++ /dev/null @@ -1,12 +0,0 @@ -#version 300 es -precision highp float; - -uniform sampler2D texture_data; - -in vec2 vertex_texcoord; -out vec4 frag_color; - -void main() { - vec4 texel = texture(texture_data, vertex_texcoord); - frag_color = texel; -} diff --git a/src/assets/shaders/scale/vert.glsl b/src/assets/shaders/scale/vert.glsl deleted file mode 100644 index e05bbb6..0000000 --- a/src/assets/shaders/scale/vert.glsl +++ /dev/null @@ -1,22 +0,0 @@ -#version 300 es -precision highp float; - -out vec2 vertex_texcoord; - -void main() { - const vec2 positions[4] = vec2[]( - vec2(-1, -1), - vec2(+1, -1), - vec2(-1, +1), - vec2(+1, +1) - ); - const vec2 coords[4] = vec2[]( - vec2(0, 0), - vec2(1, 0), - vec2(0, 1), - vec2(1, 1) - ); - - vertex_texcoord = coords[gl_VertexID]; - gl_Position = vec4(positions[gl_VertexID], 0.0, 1.0); -} -- cgit v1.2.3