From 8450893a1c0598b3af8c7cf9a9c39966e754ae14 Mon Sep 17 00:00:00 2001 From: LLLL Colonq Date: Mon, 3 Mar 2025 18:56:22 -0500 Subject: Move example to example --- examples/fox.rs | 72 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 examples/fox.rs (limited to 'examples/fox.rs') diff --git a/examples/fox.rs b/examples/fox.rs new file mode 100644 index 0000000..33df561 --- /dev/null +++ b/examples/fox.rs @@ -0,0 +1,72 @@ +use teleia::*; + +use std::ops::Rem; + +pub struct TestGame { + font: font::Bitmap, + tt: font::TrueType, + // cube: mesh::Mesh, + fox: scene::Scene, + tex: texture::Texture, + shader: shader::Shader, +} + +impl TestGame { + pub async fn new(ctx: &context::Context) -> Self { + Self { + font: font::Bitmap::new(ctx), + tt: font::TrueType::new(ctx, 12.0, include_bytes!("assets/fonts/ComicNeue-Regular.ttf")), + // cube: mesh::Mesh::from_obj(ctx, include_bytes!("assets/meshes/cube.obj")), + fox: scene::Scene::from_gltf(ctx, include_bytes!("assets/scenes/fox.glb")), + // fox: scene::Scene::from_gltf(ctx, include_bytes!("/home/llll/src/colonq/assets/lcolonq_flat.vrm")), + tex: texture::Texture::new(ctx, include_bytes!("assets/textures/test.png")), + shader: scene::Scene::load_default_shader(ctx), + } + } +} + +impl state::Game for TestGame { + fn update(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> { + st.move_camera( + ctx, + &glam::Vec3::new(0.0, 0.0, -1.0), + &glam::Vec3::new(0.0, 0.0, 1.0), + &glam::Vec3::new(0.0, 1.0, 0.0), + ); + Some(()) + } + fn render(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> { + // if let Some(n) = self.fox.nodes_by_name.get("J_Bip_C_Neck").and_then(|i| self.fox.nodes.get_mut(*i)) { + // n.transform *= glam::Mat4::from_rotation_z(0.05); + // } + ctx.clear(); + self.fox.reflect_animation("Run", (st.tick as f32 / 60.0).rem(3.0)); + st.bind_3d(ctx, &self.shader); + self.shader.set_position_3d( + ctx, + &glam::Mat4::from_scale_rotation_translation( + glam::Vec3::new(0.005, 0.005, 0.005), + // glam::Vec3::new(1.0, 1.0, 1.0), + glam::Quat::from_rotation_y(st.tick as f32 / 60.0), + glam::Vec3::new(0.0, -0.2, 0.0), + ), + ); + self.tex.bind(ctx); + self.fox.render(ctx, &self.shader); + self.font.render_text(ctx, &glam::Vec2::new(0.0, 10.0), "he's all FIXED up"); + self.tt.render_text_helper( + ctx, &glam::Vec2::new(10.0, 60.0), &glam::Vec2::new(20.0, 30.0), + "tESTge", + &[ + glam::Vec3::new(1.0, 0.0, 0.0), + glam::Vec3::new(0.0, 1.0, 0.0), + ], + ); + Some(()) + } +} + +#[tokio::main] +pub async fn main() { + run("teleia test", 240, 160, Options::empty(), TestGame::new).await; +} -- cgit v1.2.3