From 4d0a8140130ebd0f46744b86eeb2a708657a942e Mon Sep 17 00:00:00 2001 From: LLLL Colonq Date: Sun, 16 Feb 2025 22:55:43 -0500 Subject: Switch to workspace --- src/common/overlay.rs | 227 -------------------------------------------------- 1 file changed, 227 deletions(-) delete mode 100644 src/common/overlay.rs (limited to 'src/common/overlay.rs') diff --git a/src/common/overlay.rs b/src/common/overlay.rs deleted file mode 100644 index 2e30bce..0000000 --- a/src/common/overlay.rs +++ /dev/null @@ -1,227 +0,0 @@ -#![allow(dead_code, unused_variables)] -mod assets; -mod terminal; -mod fig; -mod throwshade; - -use teleia::*; -use termion::raw::IntoRawMode; - -use std::{collections::HashMap, f32::consts::PI}; -use lexpr::sexp; -use base64::prelude::*; - -pub enum RenderMode { - Overlay, - Terminal(termion::raw::RawTerminal), -} - -pub struct Overlay { - mode: RenderMode, - assets: assets::Assets, - model: scene::Scene, - model_neck_base: glam::Mat4, - model_fb: framebuffer::Framebuffer, - terminal: terminal::Terminal, - fig: fig::Client, - tracking_eyes: (f32, f32), - tracking_mouth: f32, - tracking_neck: glam::Quat, - throwshade: throwshade::ThrowShade, - chat_msg: String, - chat_time: f64, - chat_biblicality: f32, -} - -impl Overlay { - pub async fn new(ctx: &context::Context, mode: RenderMode) -> Self { - let model = scene::Scene::from_gltf(ctx, include_bytes!("overlay/assets/scenes/lcolonq.vrm")); - let model_neck_base = model.nodes_by_name.get("J_Bip_C_Neck") - .and_then(|i| model.nodes.get(*i)) - .expect("failed to find neck joint") - .transform; - Self { - mode, - assets: assets::Assets::new(ctx), - model, - model_neck_base, - model_fb: framebuffer::Framebuffer::new( - ctx, - &glam::Vec2::new(terminal::WIDTH as _, terminal::HEIGHT as _), - &glam::Vec2::ZERO - ), - terminal: terminal::Terminal::new(ctx), - fig: fig::Client::new("shiro:32050", &[ - sexp!((avatar toggle)), - sexp!((avatar text)), - sexp!((avatar frame)), - sexp!((avatar reset)), - sexp!((avatar tracking)), - sexp!((avatar overlay shader)), - sexp!((avatar overlay chat)), - ]), - tracking_eyes: (1.0, 1.0), - tracking_mouth: 0.0, - tracking_neck: glam::Quat::IDENTITY, - throwshade: throwshade::ThrowShade::new(), - chat_msg: format!(""), - chat_time: 0.0, - chat_biblicality: 0.0, - } - } - pub async fn overlay(ctx: &context::Context) -> Self { - Self::new(ctx, RenderMode::Overlay).await - } - pub async fn terminal(ctx: &context::Context) -> Self { - let raw_stdout = std::io::stdout().into_raw_mode().expect("failed to set raw mode"); - Self::new(ctx, RenderMode::Terminal(raw_stdout)).await - } - pub fn handle_reset(&mut self, ctx: &context::Context ) { - // TODO also reset terminal - if let Some(s) = &mut self.throwshade.shader { s.delete(ctx); } - self.throwshade.shader = None; - } - pub fn handle_tracking(&mut self, msg: fig::Message) -> Option<()> { - let eyes = msg.data.get(0)?; - let eye_left = eyes.get(0)?.as_str()?.parse::().ok()?; - let eye_right = eyes.get(1)?.as_str()?.parse::().ok()?; - let mouth = msg.data.get(1)?.as_str()?.parse::().ok()?; - let euler = msg.data.get(2)?; - let euler_x = euler.get(0)?.as_str()?.parse::().ok()?.to_radians(); - let euler_y = PI - euler.get(1)?.as_str()?.parse::().ok()?.to_radians(); - let euler_z = euler.get(2)?.as_str()?.parse::().ok()?.to_radians() + PI/2.0; - self.tracking_eyes = (eye_left, eye_right); - self.tracking_mouth = mouth; - self.tracking_neck = glam::Quat::from_euler(glam::EulerRot::XYZ, euler_x, euler_y, euler_z); - Some(()) - } - pub fn handle_text(&mut self, msg: fig::Message) -> Option<()> { - let s = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?; - self.terminal.fill_string(std::str::from_utf8(&s).ok()?); - Some(()) - } - pub fn handle_frame(&mut self, msg: fig::Message) -> Option<()> { - let data = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?; - for (i, c) in data.chunks_exact(3).enumerate() { - if let [r, g, b] = c { - let ii = i as i32; - let p = terminal::Pos::new(ii % 64, ii / 64); - self.terminal.set_color.set( - p, - glam::Vec3::new(*r as f32 / 255.0, *g as f32 / 255.0, *b as f32 / 255.0) - ); - } - } - Some(()) - } - pub fn handle_overlay_shader( - &mut self, - ctx: &context::Context, st: &state::State, - msg: fig::Message - ) -> Option<()> { - let bs = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?; - let s = String::from_utf8_lossy(&bs); - if let Err(e) = self.throwshade.set(ctx, st, &s) { - log::warn!("error compiling shader: {}", e); - self.throwshade.shader = None; - } - Some(()) - } - pub fn handle_overlay_chat(&mut self, msg: fig::Message) -> Option<()> { - let bs = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?; - let s = String::from_utf8_lossy(&bs); - let time = msg.data.get(1)?.as_str()?.parse::().ok()?; - let biblicality = msg.data.get(2)?.as_str()?.parse::().ok()?; - log::info!("received chat message: {} {} {}", s, time, biblicality); - self.chat_msg = s.to_string(); - self.chat_time = time; - self.chat_biblicality = biblicality; - Some(()) - } - fn render_model_terminal(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> { - self.model_fb.bind(ctx); - ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0)); - ctx.clear(); - st.bind_3d(ctx, &self.assets.shader_scene); - self.assets.shader_scene.set_position_3d( - ctx, - &glam::Mat4::from_translation( - glam::Vec3::new(0.0, -1.63, 0.42), - ), - ); - self.model.render(ctx, &self.assets.shader_scene); - st.render_framebuffer.bind(ctx); - self.terminal.update(ctx, &self.model_fb); - match &mut self.mode { - RenderMode::Overlay => { - ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0)); - ctx.clear(); - self.terminal.render(ctx, &glam::Vec2::new(12.0, 250.0)); - }, - RenderMode::Terminal(stdout) => if st.tick % 6 == 0 { - self.terminal.write_tty(stdout); - }, - } - // self.model_fb.blit( - // ctx, &st.render_framebuffer, - // &glam::Vec2::new(ctx.render_width / 2.0 - 512.0, ctx.render_height / 2.0 - 512.0), - // &glam::Vec2::new(128.0, 128.0) - // ); - Some(()) - } -} - -impl teleia::state::Game for Overlay { - fn initialize_audio(&self, ctx: &context::Context, st: &state::State, actx: &audio::Context) -> HashMap { - HashMap::new() - } - fn finish_title(&mut self, _st: &mut state::State) {} - fn mouse_press(&mut self, _ctx: &context::Context, _st: &mut state::State) {} - fn mouse_move(&mut self, _ctx: &context::Context, _st: &mut state::State, _x: i32, _y: i32) {} - fn update(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> { - st.projection = glam::Mat4::perspective_lh( - PI / 4.0, - terminal::WIDTH as f32 / terminal::HEIGHT as f32, - 0.1, 10.0 - ); - st.move_camera( - ctx, - &glam::Vec3::new(0.0, 0.0, 1.0), - &glam::Vec3::new(0.0, 0.0, -1.0), - &glam::Vec3::new(0.0, 1.0, 0.0), - ); - while let Some(msg) = self.fig.pump() { - let malformed = format!("malformed {} data: {}", msg.event, msg.data); - if msg.event == sexp!((avatar tracking)) { - if self.handle_tracking(msg).is_none() { log::warn!("{}", malformed) } - } else if msg.event == sexp!((avatar reset)) { - self.handle_reset(ctx); - } else if msg.event == sexp!((avatar text)) { - if self.handle_text(msg).is_none() { log::warn!("{}", malformed) } - } else if msg.event == sexp!((avatar frame)) { - if self.handle_frame(msg).is_none() { log::warn!("{}", malformed) } - } else if msg.event == sexp!((avatar overlay shader)) { - if self.handle_overlay_shader(ctx, st, msg).is_none() { log::warn!("{}", malformed) } - } else if msg.event == sexp!((avatar overlay chat)) { - if self.handle_overlay_chat(msg).is_none() { log::warn!("{}", malformed) } - } else { - log::info!("received unhandled event {} with data: {}", msg.event, msg.data); - } - } - if let Some(n) = self.model.nodes_by_name.get("J_Bip_C_Neck").and_then(|i| self.model.nodes.get_mut(*i)) { - n.transform = self.model_neck_base * glam::Mat4::from_quat(self.tracking_neck); - } - Some(()) - } - fn render(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> { - if let Some(s) = &self.throwshade.shader { - s.bind(ctx); - s.set_vec2(ctx, "resolution", &glam::Vec2::new(ctx.render_width, ctx.render_height)); - let elapsed = (st.tick - self.throwshade.tickset) as f32 / 60.0; - s.set_f32(ctx, "time", elapsed); - s.set_f32(ctx, "chat_time", (self.chat_time - self.throwshade.timeset) as f32); - ctx.render_no_geometry(); - } - Some(()) - } -} -- cgit v1.2.3