From 4d0a8140130ebd0f46744b86eeb2a708657a942e Mon Sep 17 00:00:00 2001 From: LLLL Colonq Date: Sun, 16 Feb 2025 22:55:43 -0500 Subject: Switch to workspace --- crates/renderer/src/assets/audio/test.wav | Bin 0 -> 924 bytes .../src/assets/fonts/iosevka-comfy-regular.ttf | Bin 0 -> 7811628 bytes crates/renderer/src/assets/fonts/terminus.png | Bin 0 -> 1215 bytes crates/renderer/src/assets/fonts/terminus.ttf | Bin 0 -> 500668 bytes crates/renderer/src/assets/meshes/square.obj | 15 +++++++++++++++ crates/renderer/src/assets/scenes/lcolonq.vrm | Bin 0 -> 12451548 bytes crates/renderer/src/assets/shaders/flat/frag.glsl | 11 +++++++++++ crates/renderer/src/assets/shaders/flat/vert.glsl | 4 ++++ crates/renderer/src/assets/shaders/scene/frag.glsl | 11 +++++++++++ crates/renderer/src/assets/shaders/scene/vert.glsl | 18 ++++++++++++++++++ crates/renderer/src/assets/textures/test.png | Bin 0 -> 714 bytes 11 files changed, 59 insertions(+) create mode 100644 crates/renderer/src/assets/audio/test.wav create mode 100644 crates/renderer/src/assets/fonts/iosevka-comfy-regular.ttf create mode 100644 crates/renderer/src/assets/fonts/terminus.png create mode 100644 crates/renderer/src/assets/fonts/terminus.ttf create mode 100644 crates/renderer/src/assets/meshes/square.obj create mode 100644 crates/renderer/src/assets/scenes/lcolonq.vrm create mode 100644 crates/renderer/src/assets/shaders/flat/frag.glsl create mode 100644 crates/renderer/src/assets/shaders/flat/vert.glsl create mode 100644 crates/renderer/src/assets/shaders/scene/frag.glsl create mode 100644 crates/renderer/src/assets/shaders/scene/vert.glsl create mode 100644 crates/renderer/src/assets/textures/test.png (limited to 'crates/renderer/src/assets') diff --git a/crates/renderer/src/assets/audio/test.wav b/crates/renderer/src/assets/audio/test.wav new file mode 100644 index 0000000..0eabe85 Binary files /dev/null and b/crates/renderer/src/assets/audio/test.wav differ diff --git a/crates/renderer/src/assets/fonts/iosevka-comfy-regular.ttf b/crates/renderer/src/assets/fonts/iosevka-comfy-regular.ttf new file mode 100644 index 0000000..b474adc Binary files /dev/null and b/crates/renderer/src/assets/fonts/iosevka-comfy-regular.ttf differ diff --git a/crates/renderer/src/assets/fonts/terminus.png b/crates/renderer/src/assets/fonts/terminus.png new file mode 100644 index 0000000..287810b Binary files /dev/null and b/crates/renderer/src/assets/fonts/terminus.png differ diff --git a/crates/renderer/src/assets/fonts/terminus.ttf b/crates/renderer/src/assets/fonts/terminus.ttf new file mode 100644 index 0000000..d125e63 Binary files /dev/null and b/crates/renderer/src/assets/fonts/terminus.ttf differ diff --git a/crates/renderer/src/assets/meshes/square.obj b/crates/renderer/src/assets/meshes/square.obj new file mode 100644 index 0000000..7328a6c --- /dev/null +++ b/crates/renderer/src/assets/meshes/square.obj @@ -0,0 +1,15 @@ +# Blender 3.6.2 +# www.blender.org +o Cube +v -1.000000 -1.000000 0.000000 +v 1.000000 -1.000000 0.000000 +v -1.000000 1.000000 0.000000 +v 1.000000 1.000000 0.000000 +vn -0.0000 -0.0000 -1.0000 +vt 0.0 1.0 +vt 1.0 0.0 +vt 0.0 0.0 +vt 1.0 1.0 +s 0 +f 3/1/1 2/2/1 1/3/1 +f 3/1/1 4/4/1 2/2/1 diff --git a/crates/renderer/src/assets/scenes/lcolonq.vrm b/crates/renderer/src/assets/scenes/lcolonq.vrm new file mode 100644 index 0000000..49fa4a4 Binary files /dev/null and b/crates/renderer/src/assets/scenes/lcolonq.vrm differ diff --git a/crates/renderer/src/assets/shaders/flat/frag.glsl b/crates/renderer/src/assets/shaders/flat/frag.glsl new file mode 100644 index 0000000..7006a2b --- /dev/null +++ b/crates/renderer/src/assets/shaders/flat/frag.glsl @@ -0,0 +1,11 @@ +uniform sampler2D texture_data; + +void main() +{ + vec2 tcfull = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y); + vec4 texel = texture(texture_data, tcfull); + if (texel.a != 1.0) { + discard; + } + frag_color = texel; +} diff --git a/crates/renderer/src/assets/shaders/flat/vert.glsl b/crates/renderer/src/assets/shaders/flat/vert.glsl new file mode 100644 index 0000000..e324f7e --- /dev/null +++ b/crates/renderer/src/assets/shaders/flat/vert.glsl @@ -0,0 +1,4 @@ +void main() +{ + default_main(); +} \ No newline at end of file diff --git a/crates/renderer/src/assets/shaders/scene/frag.glsl b/crates/renderer/src/assets/shaders/scene/frag.glsl new file mode 100644 index 0000000..81e08b9 --- /dev/null +++ b/crates/renderer/src/assets/shaders/scene/frag.glsl @@ -0,0 +1,11 @@ +uniform sampler2D texture_data; + +void main() +{ + vec4 texel = texture(texture_data, vertex_texcoord); + if (texel.a != 1.0) { + discard; + } + + frag_color = vec4(texel.rgb, texel.a); +} diff --git a/crates/renderer/src/assets/shaders/scene/vert.glsl b/crates/renderer/src/assets/shaders/scene/vert.glsl new file mode 100644 index 0000000..64f400c --- /dev/null +++ b/crates/renderer/src/assets/shaders/scene/vert.glsl @@ -0,0 +1,18 @@ +in vec4 joint; +in vec4 weight; + +uniform mat4 joint_matrices[128]; + +void main() +{ + vertex_texcoord = texcoord; + vertex_normal = (normal_matrix * vec4(normal, 1.0)).xyz; + mat4 skin + = weight.x * joint_matrices[int(joint.x)] + + weight.y * joint_matrices[int(joint.y)] + + weight.z * joint_matrices[int(joint.z)] + + weight.w * joint_matrices[int(joint.w)]; + vec3 pos = (position * skin * vec4(vertex, 1.0)).xyz; + vertex_view_vector = camera_pos - pos; + gl_Position = projection * view * vec4(pos, 1.0); +} diff --git a/crates/renderer/src/assets/textures/test.png b/crates/renderer/src/assets/textures/test.png new file mode 100644 index 0000000..1f1edca Binary files /dev/null and b/crates/renderer/src/assets/textures/test.png differ -- cgit v1.2.3