From 0e8b1dded85602aa2dc15f27c3c89800e4c3402b Mon Sep 17 00:00:00 2001 From: LLLL Colonq Date: Thu, 6 Nov 2025 18:01:09 -0500 Subject: Update --- crates/renderer/src/assets/shaders/color/frag.glsl | 8 ++++++++ crates/renderer/src/assets/shaders/color/vert.glsl | 4 ++++ crates/renderer/src/assets/shaders/tcg/frag.glsl | 15 +++++++++++++++ crates/renderer/src/assets/shaders/tcg/vert.glsl | 4 ++++ crates/renderer/src/assets/shaders/tcg_screen/frag.glsl | 15 +++++++++++++++ crates/renderer/src/assets/shaders/tcg_screen/vert.glsl | 4 ++++ 6 files changed, 50 insertions(+) create mode 100644 crates/renderer/src/assets/shaders/color/frag.glsl create mode 100644 crates/renderer/src/assets/shaders/color/vert.glsl create mode 100644 crates/renderer/src/assets/shaders/tcg/frag.glsl create mode 100644 crates/renderer/src/assets/shaders/tcg/vert.glsl create mode 100644 crates/renderer/src/assets/shaders/tcg_screen/frag.glsl create mode 100644 crates/renderer/src/assets/shaders/tcg_screen/vert.glsl (limited to 'crates/renderer/src/assets/shaders') diff --git a/crates/renderer/src/assets/shaders/color/frag.glsl b/crates/renderer/src/assets/shaders/color/frag.glsl new file mode 100644 index 0000000..7b6b51b --- /dev/null +++ b/crates/renderer/src/assets/shaders/color/frag.glsl @@ -0,0 +1,8 @@ +uniform sampler2D texture_data; + +uniform vec4 color; + +void main() +{ + frag_color = color; +} diff --git a/crates/renderer/src/assets/shaders/color/vert.glsl b/crates/renderer/src/assets/shaders/color/vert.glsl new file mode 100644 index 0000000..e324f7e --- /dev/null +++ b/crates/renderer/src/assets/shaders/color/vert.glsl @@ -0,0 +1,4 @@ +void main() +{ + default_main(); +} \ No newline at end of file diff --git a/crates/renderer/src/assets/shaders/tcg/frag.glsl b/crates/renderer/src/assets/shaders/tcg/frag.glsl new file mode 100644 index 0000000..cab840d --- /dev/null +++ b/crates/renderer/src/assets/shaders/tcg/frag.glsl @@ -0,0 +1,15 @@ +uniform sampler2D texture_data; + +uniform float transparency; + +void main() +{ + float opacity = 1.0 - clamp(transparency, 0.0, 1.0); + vec2 tcfull = vec2(vertex_texcoord.x, 1.0 - vertex_texcoord.y); + vec4 texel = texture(texture_data, tcfull); + if (texel.a != 1.0) { + discard; + } + texel.a *= opacity; + frag_color = texel; +} diff --git a/crates/renderer/src/assets/shaders/tcg/vert.glsl b/crates/renderer/src/assets/shaders/tcg/vert.glsl new file mode 100644 index 0000000..e324f7e --- /dev/null +++ b/crates/renderer/src/assets/shaders/tcg/vert.glsl @@ -0,0 +1,4 @@ +void main() +{ + default_main(); +} \ No newline at end of file diff --git a/crates/renderer/src/assets/shaders/tcg_screen/frag.glsl b/crates/renderer/src/assets/shaders/tcg_screen/frag.glsl new file mode 100644 index 0000000..2a14860 --- /dev/null +++ b/crates/renderer/src/assets/shaders/tcg_screen/frag.glsl @@ -0,0 +1,15 @@ +uniform sampler2D texture_data; + +uniform float transparency; + +void main() +{ + float opacity = 1.0 - clamp(transparency, 0.0, 1.0); + vec2 tcfull = vec2(vertex_texcoord.x, vertex_texcoord.y); + vec4 texel = texture(texture_data, tcfull); + if (texel.a != 1.0) { + discard; + } + texel.a *= opacity; + frag_color = texel; +} diff --git a/crates/renderer/src/assets/shaders/tcg_screen/vert.glsl b/crates/renderer/src/assets/shaders/tcg_screen/vert.glsl new file mode 100644 index 0000000..e324f7e --- /dev/null +++ b/crates/renderer/src/assets/shaders/tcg_screen/vert.glsl @@ -0,0 +1,4 @@ +void main() +{ + default_main(); +} \ No newline at end of file -- cgit v1.2.3