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-rw-r--r--crates/renderer/src/main.rs262
1 files changed, 262 insertions, 0 deletions
diff --git a/crates/renderer/src/main.rs b/crates/renderer/src/main.rs
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+++ b/crates/renderer/src/main.rs
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+#![allow(dead_code, unused_variables)]
+mod assets;
+mod terminal;
+mod fig;
+
+use teleia::*;
+use termion::raw::IntoRawMode;
+use clap::{command, Command};
+
+use std::{collections::HashMap, f32::consts::PI};
+use lexpr::sexp;
+use base64::prelude::*;
+
+pub enum RenderMode {
+ Overlay,
+ Terminal(termion::raw::RawTerminal<std::io::Stdout>),
+}
+
+pub struct Overlay {
+ mode: RenderMode,
+ assets: assets::Assets,
+ model: scene::Scene,
+ model_neck_base: glam::Mat4,
+ model_fb: framebuffer::Framebuffer,
+ terminal: terminal::Terminal,
+ fig: fig::Client,
+ tracking_eyes: (f32, f32),
+ tracking_mouth: f32,
+ tracking_neck: glam::Quat,
+ throwshade: throwshade::ThrowShade,
+ chat_msg: String,
+ chat_time: f64,
+ chat_biblicality: f32,
+}
+
+impl Overlay {
+ pub async fn new(ctx: &context::Context, mode: RenderMode) -> Self {
+ let model = scene::Scene::from_gltf(ctx, include_bytes!("assets/scenes/lcolonq.vrm"));
+ let model_neck_base = model.nodes_by_name.get("J_Bip_C_Neck")
+ .and_then(|i| model.nodes.get(*i))
+ .expect("failed to find neck joint")
+ .transform;
+ Self {
+ mode,
+ assets: assets::Assets::new(ctx),
+ model,
+ model_neck_base,
+ model_fb: framebuffer::Framebuffer::new(
+ ctx,
+ &glam::Vec2::new(terminal::WIDTH as _, terminal::HEIGHT as _),
+ &glam::Vec2::ZERO
+ ),
+ terminal: terminal::Terminal::new(ctx),
+ fig: fig::Client::new("shiro:32050", &[
+ sexp!((avatar toggle)),
+ sexp!((avatar text)),
+ sexp!((avatar frame)),
+ sexp!((avatar reset)),
+ sexp!((avatar tracking)),
+ sexp!((avatar overlay shader)),
+ sexp!((avatar overlay chat)),
+ ]),
+ tracking_eyes: (1.0, 1.0),
+ tracking_mouth: 0.0,
+ tracking_neck: glam::Quat::IDENTITY,
+ throwshade: throwshade::ThrowShade::new(),
+ chat_msg: format!(""),
+ chat_time: 0.0,
+ chat_biblicality: 0.0,
+ }
+ }
+ pub async fn overlay(ctx: &context::Context) -> Self {
+ Self::new(ctx, RenderMode::Overlay).await
+ }
+ pub async fn terminal(ctx: &context::Context) -> Self {
+ let raw_stdout = std::io::stdout().into_raw_mode().expect("failed to set raw mode");
+ Self::new(ctx, RenderMode::Terminal(raw_stdout)).await
+ }
+ pub fn handle_reset(&mut self, ctx: &context::Context ) {
+ // TODO also reset terminal
+ if let Some(s) = &mut self.throwshade.shader { s.delete(ctx); }
+ self.throwshade.shader = None;
+ }
+ pub fn handle_tracking(&mut self, msg: fig::Message) -> Option<()> {
+ let eyes = msg.data.get(0)?;
+ let eye_left = eyes.get(0)?.as_str()?.parse::<f32>().ok()?;
+ let eye_right = eyes.get(1)?.as_str()?.parse::<f32>().ok()?;
+ let mouth = msg.data.get(1)?.as_str()?.parse::<f32>().ok()?;
+ let euler = msg.data.get(2)?;
+ let euler_x = euler.get(0)?.as_str()?.parse::<f32>().ok()?.to_radians();
+ let euler_y = PI - euler.get(1)?.as_str()?.parse::<f32>().ok()?.to_radians();
+ let euler_z = euler.get(2)?.as_str()?.parse::<f32>().ok()?.to_radians() + PI/2.0;
+ self.tracking_eyes = (eye_left, eye_right);
+ self.tracking_mouth = mouth;
+ self.tracking_neck = glam::Quat::from_euler(glam::EulerRot::XYZ, euler_x, euler_y, euler_z);
+ Some(())
+ }
+ pub fn handle_text(&mut self, msg: fig::Message) -> Option<()> {
+ let s = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?;
+ self.terminal.fill_string(std::str::from_utf8(&s).ok()?);
+ Some(())
+ }
+ pub fn handle_frame(&mut self, msg: fig::Message) -> Option<()> {
+ let data = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?;
+ for (i, c) in data.chunks_exact(3).enumerate() {
+ if let [r, g, b] = c {
+ let ii = i as i32;
+ let p = terminal::Pos::new(ii % 64, ii / 64);
+ self.terminal.base_color.set(
+ p,
+ glam::Vec3::new(*r as f32 / 255.0, *g as f32 / 255.0, *b as f32 / 255.0)
+ );
+ }
+ }
+ Some(())
+ }
+ pub fn handle_overlay_shader(
+ &mut self,
+ ctx: &context::Context, st: &state::State,
+ msg: fig::Message
+ ) -> Option<()> {
+ let bs = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?;
+ let s = String::from_utf8_lossy(&bs);
+ if let Err(e) = self.throwshade.set(ctx, st, &s) {
+ log::warn!("error compiling shader: {}", e);
+ self.throwshade.shader = None;
+ }
+ Some(())
+ }
+ pub fn handle_overlay_chat(&mut self, msg: fig::Message) -> Option<()> {
+ let bs = BASE64_STANDARD.decode(msg.data.get(0)?.as_str()?).ok()?;
+ let s = String::from_utf8_lossy(&bs);
+ let time = msg.data.get(1)?.as_str()?.parse::<f64>().ok()?;
+ let biblicality = msg.data.get(2)?.as_str()?.parse::<f32>().ok()?;
+ log::info!("received chat message: {} {} {}", s, time, biblicality);
+ self.chat_msg = s.to_string();
+ self.chat_time = time;
+ self.chat_biblicality = biblicality;
+ Some(())
+ }
+ fn render_model_terminal(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> {
+ self.model_fb.bind(ctx);
+ ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0));
+ ctx.clear();
+ st.bind_3d(ctx, &self.assets.shader_scene);
+ self.assets.shader_scene.set_position_3d(
+ ctx,
+ &glam::Mat4::from_translation(
+ glam::Vec3::new(0.0, -1.63, 0.42),
+ ),
+ );
+ self.model.render(ctx, &self.assets.shader_scene);
+ st.render_framebuffer.bind(ctx);
+ self.terminal.update(ctx, &self.model_fb);
+ match &mut self.mode {
+ RenderMode::Overlay => {
+ ctx.clear_color(glam::Vec4::new(0.0, 0.0, 0.0, 0.0));
+ ctx.clear();
+ self.terminal.render(ctx, &glam::Vec2::new(12.0, 250.0));
+ },
+ RenderMode::Terminal(stdout) => if st.tick % 6 == 0 {
+ self.terminal.write_tty(stdout);
+ },
+ }
+ // self.model_fb.blit(
+ // ctx, &st.render_framebuffer,
+ // &glam::Vec2::new(ctx.render_width / 2.0 - 512.0, ctx.render_height / 2.0 - 512.0),
+ // &glam::Vec2::new(128.0, 128.0)
+ // );
+ Some(())
+ }
+}
+
+impl teleia::state::Game for Overlay {
+ fn initialize_audio(&self, ctx: &context::Context, st: &state::State, actx: &audio::Context) -> HashMap<String, audio::Audio> {
+ HashMap::new()
+ }
+ fn finish_title(&mut self, _st: &mut state::State) {}
+ fn mouse_press(&mut self, _ctx: &context::Context, _st: &mut state::State) {}
+ fn mouse_move(&mut self, _ctx: &context::Context, _st: &mut state::State, _x: i32, _y: i32) {}
+ fn update(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> {
+ st.projection = glam::Mat4::perspective_lh(
+ PI / 4.0,
+ terminal::WIDTH as f32 / terminal::HEIGHT as f32,
+ 0.1, 10.0
+ );
+ st.move_camera(
+ ctx,
+ &glam::Vec3::new(0.0, 0.0, 1.0),
+ &glam::Vec3::new(0.0, 0.0, -1.0),
+ &glam::Vec3::new(0.0, 1.0, 0.0),
+ );
+ while let Some(msg) = self.fig.pump() {
+ let malformed = format!("malformed {} data: {}", msg.event, msg.data);
+ if msg.event == sexp!((avatar tracking)) {
+ if self.handle_tracking(msg).is_none() { log::warn!("{}", malformed) }
+ } else if msg.event == sexp!((avatar reset)) {
+ self.handle_reset(ctx);
+ } else if msg.event == sexp!((avatar text)) {
+ if self.handle_text(msg).is_none() { log::warn!("{}", malformed) }
+ } else if msg.event == sexp!((avatar frame)) {
+ if self.handle_frame(msg).is_none() { log::warn!("{}", malformed) }
+ } else if msg.event == sexp!((avatar overlay shader)) {
+ if self.handle_overlay_shader(ctx, st, msg).is_none() { log::warn!("{}", malformed) }
+ } else if msg.event == sexp!((avatar overlay chat)) {
+ if self.handle_overlay_chat(msg).is_none() { log::warn!("{}", malformed) }
+ } else {
+ log::info!("received unhandled event {} with data: {}", msg.event, msg.data);
+ }
+ }
+ if let Some(n) = self.model.nodes_by_name.get("J_Bip_C_Neck").and_then(|i| self.model.nodes.get_mut(*i)) {
+ n.transform = self.model_neck_base * glam::Mat4::from_quat(self.tracking_neck);
+ }
+ Some(())
+ }
+ fn render(&mut self, ctx: &context::Context, st: &mut state::State) -> Option<()> {
+ if let Some(s) = &self.throwshade.shader {
+ s.bind(ctx);
+ s.set_vec2(ctx, "resolution", &glam::Vec2::new(ctx.render_width, ctx.render_height));
+ let elapsed = (st.tick - self.throwshade.tickset) as f32 / 60.0;
+ s.set_f32(ctx, "time", elapsed);
+ s.set_f32(ctx, "chat_time", (self.chat_time - self.throwshade.timeset) as f32);
+ ctx.render_no_geometry();
+ }
+ self.render_model_terminal(ctx, st);
+ Some(())
+ }
+}
+
+#[tokio::main]
+pub async fn main() {
+ let matches = command!()
+ .propagate_version(true)
+ .subcommand_required(true)
+ .arg_required_else_help(true)
+ .subcommand(
+ Command::new("overlay")
+ .about("Run the LCOLONQ model renderer in a full-screen transparent overlay")
+ )
+ .subcommand(
+ Command::new("terminal")
+ .about("Run the LCOLONQ model renderer in a terminal")
+ )
+ .subcommand(
+ Command::new("server")
+ .about("Run the LCOLONQ online websocket server")
+ )
+ .get_matches();
+ match matches.subcommand() {
+ Some(("overlay", _cm)) => {
+ teleia::run("LCOLONQ", 1920, 1080, teleia::Options::OVERLAY, Overlay::overlay).await;
+ },
+ Some(("terminal", _cm)) => {
+ teleia::run("LCOLONQ", 1920, 1080, teleia::Options::HIDDEN, Overlay::terminal).await;
+ },
+ Some(("server", _cm)) => {
+ env_logger::Builder::new().filter(None, log::LevelFilter::Info).init();
+ log::info!("starting LCOLONQ server...");
+ },
+ _ => unreachable!("no subcommand"),
+ }
+}