import{Z as R,z as d,x as F,s as B,w as p,q,a as Ne,S as P,T as S,ay as De,aa as Z,az as Ie,r as T,R as X,Y as y,a9 as C,ab as O,F as g,N as J,aA as Q,aB as Ge,aC as ee,aD as Ue,aE as Fe,_ as Pe,$ as Oe}from"./index-DvAPfvr6.js";import{e as Me,G as Le,c as we,b as He,U as Ve,B as te,d as N,f as re,g as Xe}from"./BufferResource-BZpoqTVb.js";import{S as M}from"./Filter-BiIvpnZm.js";import{R as ke,S as We,e as je}from"./RenderTargetSystem-Cp6tD-lP.js";function Ke(){const{userAgent:t}=R.get().getNavigator();return/^((?!chrome|android).)*safari/i.test(t)}class ne{constructor(){this._tempState=M.for2d(),this._didUploadHash={}}init(e){e.renderer.runners.contextChange.add(this)}contextChange(){this._didUploadHash={}}start(e,r,n){const s=e.renderer,i=this._didUploadHash[n.uid];s.shader.bind(n,i),i||(this._didUploadHash[n.uid]=!0),s.shader.updateUniformGroup(s.globalUniforms.uniformGroup),s.geometry.bind(r,n.glProgram)}execute(e,r){const n=e.renderer;this._tempState.blendMode=r.blendMode,n.state.set(this._tempState);const s=r.textures.textures;for(let i=0;i(t[t.ELEMENT_ARRAY_BUFFER=34963]="ELEMENT_ARRAY_BUFFER",t[t.ARRAY_BUFFER=34962]="ARRAY_BUFFER",t[t.UNIFORM_BUFFER=35345]="UNIFORM_BUFFER",t))(A||{});class $e{constructor(e,r){this._lastBindBaseLocation=-1,this._lastBindCallId=-1,this.buffer=e||null,this.updateID=-1,this.byteLength=-1,this.type=r}destroy(){this.buffer=null,this.updateID=-1,this.byteLength=-1,this.type=-1,this._lastBindBaseLocation=-1,this._lastBindCallId=-1}}class se{constructor(e){this._boundBufferBases=Object.create(null),this._minBaseLocation=0,this._nextBindBaseIndex=this._minBaseLocation,this._bindCallId=0,this._renderer=e,this._managedBuffers=new F({renderer:e,type:"resource",onUnload:this.onBufferUnload.bind(this),name:"glBuffer"})}destroy(){this._managedBuffers.destroy(),this._renderer=null,this._gl=null,this._boundBufferBases={}}contextChange(){this._gl=this._renderer.gl,this.destroyAll(!0),this._maxBindings=this._renderer.limits.maxUniformBindings}getGlBuffer(e){return e._gcLastUsed=this._renderer.gc.now,e._gpuData[this._renderer.uid]||this.createGLBuffer(e)}bind(e){const{_gl:r}=this,n=this.getGlBuffer(e);r.bindBuffer(n.type,n.buffer)}bindBufferBase(e,r){const{_gl:n}=this;this._boundBufferBases[r]!==e&&(this._boundBufferBases[r]=e,e._lastBindBaseLocation=r,n.bindBufferBase(n.UNIFORM_BUFFER,r,e.buffer))}nextBindBase(e){this._bindCallId++,this._minBaseLocation=0,e&&(this._boundBufferBases[0]=null,this._minBaseLocation=1,this._nextBindBaseIndex<1&&(this._nextBindBaseIndex=1))}freeLocationForBufferBase(e){let r=this.getLastBindBaseLocation(e);if(r>=this._minBaseLocation)return e._lastBindCallId=this._bindCallId,r;let n=0,s=this._nextBindBaseIndex;for(;n<2;){s>=this._maxBindings&&(s=this._minBaseLocation,n++);const i=this._boundBufferBases[s];if(i&&i._lastBindCallId===this._bindCallId){s++;continue}break}return r=s,this._nextBindBaseIndex=s+1,n>=2?-1:(e._lastBindCallId=this._bindCallId,this._boundBufferBases[r]=null,r)}getLastBindBaseLocation(e){const r=e._lastBindBaseLocation;return this._boundBufferBases[r]===e?r:-1}bindBufferRange(e,r,n,s){const{_gl:i}=this;n||(n=0),r||(r=0),this._boundBufferBases[r]=null,i.bindBufferRange(i.UNIFORM_BUFFER,r||0,e.buffer,n*256,s||256)}updateBuffer(e){const{_gl:r}=this,n=this.getGlBuffer(e);if(e._updateID===n.updateID)return n;n.updateID=e._updateID,r.bindBuffer(n.type,n.buffer);const s=e.data,i=e.descriptor.usage&B.STATIC?r.STATIC_DRAW:r.DYNAMIC_DRAW;return s?n.byteLength>=s.byteLength?r.bufferSubData(n.type,0,s,0,e._updateSize/s.BYTES_PER_ELEMENT):(n.byteLength=s.byteLength,r.bufferData(n.type,s,i)):(n.byteLength=e.descriptor.size,r.bufferData(n.type,n.byteLength,i)),n}destroyAll(e=!1){this._managedBuffers.removeAll(e)}onBufferUnload(e,r=!1){const n=e._gpuData[this._renderer.uid];n&&(r||this._gl.deleteBuffer(n.buffer))}createGLBuffer(e){const{_gl:r}=this;let n=A.ARRAY_BUFFER;e.descriptor.usage&B.INDEX?n=A.ELEMENT_ARRAY_BUFFER:e.descriptor.usage&B.UNIFORM&&(n=A.UNIFORM_BUFFER);const s=new $e(r.createBuffer(),n);return e._gpuData[this._renderer.uid]=s,this._managedBuffers.add(e),s}resetState(){this._boundBufferBases=Object.create(null)}}se.extension={type:[d.WebGLSystem],name:"buffer"};const L=class ie{constructor(e){this.supports={uint32Indices:!0,uniformBufferObject:!0,vertexArrayObject:!0,srgbTextures:!0,nonPowOf2wrapping:!0,msaa:!0,nonPowOf2mipmaps:!0},this._renderer=e,this.extensions=Object.create(null),this.handleContextLost=this.handleContextLost.bind(this),this.handleContextRestored=this.handleContextRestored.bind(this)}get isLost(){return!this.gl||this.gl.isContextLost()}contextChange(e){this.gl=e,this._renderer.gl=e}init(e){e={...ie.defaultOptions,...e};let r=this.multiView=e.multiView;if(e.context&&r&&(p("Renderer created with both a context and multiview enabled. Disabling multiView as both cannot work together."),r=!1),r?this.canvas=R.get().createCanvas(this._renderer.canvas.width,this._renderer.canvas.height):this.canvas=this._renderer.view.canvas,e.context)this.initFromContext(e.context);else{const n=this._renderer.background.alpha<1,s=e.premultipliedAlpha??!0,i=e.antialias&&!this._renderer.backBuffer.useBackBuffer;this.createContext(e.preferWebGLVersion,{alpha:n,premultipliedAlpha:s,antialias:i,stencil:!0,preserveDrawingBuffer:e.preserveDrawingBuffer,powerPreference:e.powerPreference??"default"})}}ensureCanvasSize(e){if(!this.multiView){e!==this.canvas&&p("multiView is disabled, but targetCanvas is not the main canvas");return}const{canvas:r}=this;(r.width{var r;this.gl.isContextLost()&&((r=this.extensions.loseContext)==null||r.restoreContext())},0))}handleContextRestored(){this.getExtensions(),this._renderer.runners.contextChange.emit(this.gl)}destroy(){var r;const e=this._renderer.view.canvas;this._renderer=null,e.removeEventListener("webglcontextlost",this.handleContextLost),e.removeEventListener("webglcontextrestored",this.handleContextRestored),this.gl.useProgram(null),(r=this.extensions.loseContext)==null||r.loseContext()}forceContextLoss(){var e;(e=this.extensions.loseContext)==null||e.loseContext(),this._contextLossForced=!0}validateContext(e){const r=e.getContextAttributes();r&&!r.stencil&&p("Provided WebGL context does not have a stencil buffer, masks may not render correctly");const n=this.supports,s=this.webGLVersion===2,i=this.extensions;n.uint32Indices=s||!!i.uint32ElementIndex,n.uniformBufferObject=s,n.vertexArrayObject=s||!!i.vertexArrayObject,n.srgbTextures=s||!!i.srgb,n.nonPowOf2wrapping=s,n.nonPowOf2mipmaps=s,n.msaa=s,n.uint32Indices||p("Provided WebGL context does not support 32 index buffer, large scenes may not render correctly")}};L.extension={type:[d.WebGLSystem],name:"context"};L.defaultOptions={context:null,premultipliedAlpha:!0,preserveDrawingBuffer:!1,powerPreference:void 0,preferWebGLVersion:2,multiView:!1};let Ye=L;var G=(t=>(t[t.RGBA=6408]="RGBA",t[t.RGB=6407]="RGB",t[t.RG=33319]="RG",t[t.RED=6403]="RED",t[t.RGBA_INTEGER=36249]="RGBA_INTEGER",t[t.RGB_INTEGER=36248]="RGB_INTEGER",t[t.RG_INTEGER=33320]="RG_INTEGER",t[t.RED_INTEGER=36244]="RED_INTEGER",t[t.ALPHA=6406]="ALPHA",t[t.LUMINANCE=6409]="LUMINANCE",t[t.LUMINANCE_ALPHA=6410]="LUMINANCE_ALPHA",t[t.DEPTH_COMPONENT=6402]="DEPTH_COMPONENT",t[t.DEPTH_STENCIL=34041]="DEPTH_STENCIL",t))(G||{}),w=(t=>(t[t.TEXTURE_2D=3553]="TEXTURE_2D",t[t.TEXTURE_CUBE_MAP=34067]="TEXTURE_CUBE_MAP",t[t.TEXTURE_2D_ARRAY=35866]="TEXTURE_2D_ARRAY",t[t.TEXTURE_CUBE_MAP_POSITIVE_X=34069]="TEXTURE_CUBE_MAP_POSITIVE_X",t[t.TEXTURE_CUBE_MAP_NEGATIVE_X=34070]="TEXTURE_CUBE_MAP_NEGATIVE_X",t[t.TEXTURE_CUBE_MAP_POSITIVE_Y=34071]="TEXTURE_CUBE_MAP_POSITIVE_Y",t[t.TEXTURE_CUBE_MAP_NEGATIVE_Y=34072]="TEXTURE_CUBE_MAP_NEGATIVE_Y",t[t.TEXTURE_CUBE_MAP_POSITIVE_Z=34073]="TEXTURE_CUBE_MAP_POSITIVE_Z",t[t.TEXTURE_CUBE_MAP_NEGATIVE_Z=34074]="TEXTURE_CUBE_MAP_NEGATIVE_Z",t))(w||{}),h=(t=>(t[t.UNSIGNED_BYTE=5121]="UNSIGNED_BYTE",t[t.UNSIGNED_SHORT=5123]="UNSIGNED_SHORT",t[t.UNSIGNED_SHORT_5_6_5=33635]="UNSIGNED_SHORT_5_6_5",t[t.UNSIGNED_SHORT_4_4_4_4=32819]="UNSIGNED_SHORT_4_4_4_4",t[t.UNSIGNED_SHORT_5_5_5_1=32820]="UNSIGNED_SHORT_5_5_5_1",t[t.UNSIGNED_INT=5125]="UNSIGNED_INT",t[t.UNSIGNED_INT_10F_11F_11F_REV=35899]="UNSIGNED_INT_10F_11F_11F_REV",t[t.UNSIGNED_INT_2_10_10_10_REV=33640]="UNSIGNED_INT_2_10_10_10_REV",t[t.UNSIGNED_INT_24_8=34042]="UNSIGNED_INT_24_8",t[t.UNSIGNED_INT_5_9_9_9_REV=35902]="UNSIGNED_INT_5_9_9_9_REV",t[t.BYTE=5120]="BYTE",t[t.SHORT=5122]="SHORT",t[t.INT=5124]="INT",t[t.FLOAT=5126]="FLOAT",t[t.FLOAT_32_UNSIGNED_INT_24_8_REV=36269]="FLOAT_32_UNSIGNED_INT_24_8_REV",t[t.HALF_FLOAT=36193]="HALF_FLOAT",t))(h||{});const k={uint8x2:h.UNSIGNED_BYTE,uint8x4:h.UNSIGNED_BYTE,sint8x2:h.BYTE,sint8x4:h.BYTE,unorm8x2:h.UNSIGNED_BYTE,unorm8x4:h.UNSIGNED_BYTE,snorm8x2:h.BYTE,snorm8x4:h.BYTE,uint16x2:h.UNSIGNED_SHORT,uint16x4:h.UNSIGNED_SHORT,sint16x2:h.SHORT,sint16x4:h.SHORT,unorm16x2:h.UNSIGNED_SHORT,unorm16x4:h.UNSIGNED_SHORT,snorm16x2:h.SHORT,snorm16x4:h.SHORT,float16x2:h.HALF_FLOAT,float16x4:h.HALF_FLOAT,float32:h.FLOAT,float32x2:h.FLOAT,float32x3:h.FLOAT,float32x4:h.FLOAT,uint32:h.UNSIGNED_INT,uint32x2:h.UNSIGNED_INT,uint32x3:h.UNSIGNED_INT,uint32x4:h.UNSIGNED_INT,sint32:h.INT,sint32x2:h.INT,sint32x3:h.INT,sint32x4:h.INT};function ze(t){return k[t]??k.float32}const qe={"point-list":0,"line-list":1,"line-strip":3,"triangle-list":4,"triangle-strip":5};class Ze{constructor(){this.vaoCache=Object.create(null)}destroy(){this.vaoCache=Object.create(null)}}class ae{constructor(e){this._renderer=e,this._activeGeometry=null,this._activeVao=null,this.hasVao=!0,this.hasInstance=!0,this._managedGeometries=new F({renderer:e,type:"resource",onUnload:this.onGeometryUnload.bind(this),name:"glGeometry"})}contextChange(){const e=this.gl=this._renderer.gl;if(!this._renderer.context.supports.vertexArrayObject)throw new Error("[PixiJS] Vertex Array Objects are not supported on this device");this.destroyAll(!0);const r=this._renderer.context.extensions.vertexArrayObject;r&&(e.createVertexArray=()=>r.createVertexArrayOES(),e.bindVertexArray=s=>r.bindVertexArrayOES(s),e.deleteVertexArray=s=>r.deleteVertexArrayOES(s));const n=this._renderer.context.extensions.vertexAttribDivisorANGLE;n&&(e.drawArraysInstanced=(s,i,a,o)=>{n.drawArraysInstancedANGLE(s,i,a,o)},e.drawElementsInstanced=(s,i,a,o,c)=>{n.drawElementsInstancedANGLE(s,i,a,o,c)},e.vertexAttribDivisor=(s,i)=>n.vertexAttribDivisorANGLE(s,i)),this._activeGeometry=null,this._activeVao=null}bind(e,r){const n=this.gl;this._activeGeometry=e;const s=this.getVao(e,r);this._activeVao!==s&&(this._activeVao=s,n.bindVertexArray(s)),this.updateBuffers()}resetState(){this.unbind()}updateBuffers(){const e=this._activeGeometry,r=this._renderer.buffer;for(let n=0;n":8,"vec3":12,"vec4":16,"vec2":8,"vec3":12,"vec4":16,"mat2x2":32,"mat3x3":48,"mat4x4":64};function tt(t){const e=t.map(i=>({data:i,offset:0,size:0})),r=16;let n=0,s=0;for(let i=0;i1&&(n=Math.max(n,r)*a.data.size);const o=n===12?16:n;a.size=n;const c=s%r;c>0&&r-c=0?"dataInt32":"data";return` v = uv.${t.data.name}; offset += ${e}; arrayOffset = offset; t = 0; for(var i=0; i < ${t.data.size*r}; i++) { for(var j = 0; j < ${n}; j++) { ${i}[arrayOffset++] = v[t++]; } ${s!==0?`arrayOffset += ${s};`:""} } `}function nt(t){return we(t,"uboStd40",rt,He)}class he extends Ve{constructor(){super({createUboElements:tt,generateUboSync:nt})}}he.extension={type:[d.WebGLSystem],name:"ubo"};class st{constructor(){this._clearColorCache=[0,0,0,0],this._viewPortCache=new X}init(e,r){this._renderer=e,this._renderTargetSystem=r,e.runners.contextChange.add(this)}contextChange(){this._clearColorCache=[0,0,0,0],this._viewPortCache=new X;const e=this._renderer.gl;this._drawBuffersCache=[];for(let r=1;r<=16;r++)this._drawBuffersCache[r]=Array.from({length:r},(n,s)=>e.COLOR_ATTACHMENT0+s)}copyToTexture(e,r,n,s,i){const a=this._renderTargetSystem,o=this._renderer,c=a.getGpuRenderTarget(e),u=o.gl;return this.finishRenderPass(e),u.bindFramebuffer(u.FRAMEBUFFER,c.resolveTargetFramebuffer),o.texture.bind(r,0),u.copyTexSubImage2D(u.TEXTURE_2D,0,i.x,i.y,n.x,n.y,s.width,s.height),r}startRenderPass(e,r=!0,n,s,i=0,a=0){const o=this._renderTargetSystem,c=e.colorTexture,u=o.getGpuRenderTarget(e);if(a!==0&&this._renderer.context.webGLVersion<2)throw new Error("[RenderTargetSystem] Rendering to array layers requires WebGL2.");if(i>0){if(u.msaa)throw new Error("[RenderTargetSystem] Rendering to mip levels is not supported with MSAA render targets.");if(this._renderer.context.webGLVersion<2)throw new Error("[RenderTargetSystem] Rendering to mip levels requires WebGL2.")}let _=s.y;e.isRoot&&(_=c.pixelHeight-s.height-s.y),e.colorTextures.forEach(m=>{this._renderer.texture.unbind(m)});const f=this._renderer.gl;f.bindFramebuffer(f.FRAMEBUFFER,u.framebuffer),!e.isRoot&&(u._attachedMipLevel!==i||u._attachedLayer!==a)&&(e.colorTextures.forEach((m,b)=>{const E=this._renderer.texture.getGlSource(m);if(E.target===f.TEXTURE_2D){if(a!==0)throw new Error("[RenderTargetSystem] layer must be 0 when rendering to 2D textures in WebGL.");f.framebufferTexture2D(f.FRAMEBUFFER,f.COLOR_ATTACHMENT0+b,f.TEXTURE_2D,E.texture,i)}else if(E.target===f.TEXTURE_2D_ARRAY){if(this._renderer.context.webGLVersion<2)throw new Error("[RenderTargetSystem] Rendering to 2D array textures requires WebGL2.");f.framebufferTextureLayer(f.FRAMEBUFFER,f.COLOR_ATTACHMENT0+b,E.texture,i,a)}else if(E.target===f.TEXTURE_CUBE_MAP){if(a<0||a>5)throw new Error("[RenderTargetSystem] Cube map layer must be between 0 and 5.");f.framebufferTexture2D(f.FRAMEBUFFER,f.COLOR_ATTACHMENT0+b,f.TEXTURE_CUBE_MAP_POSITIVE_X+a,E.texture,i)}else throw new Error("[RenderTargetSystem] Unsupported texture target for render-to-layer in WebGL.")}),u._attachedMipLevel=i,u._attachedLayer=a),e.colorTextures.length>1&&this._setDrawBuffers(e,f);const l=this._viewPortCache;(l.x!==s.x||l.y!==_||l.width!==s.width||l.height!==s.height)&&(l.x=s.x,l.y=_,l.width=s.width,l.height=s.height,f.viewport(s.x,_,s.width,s.height)),!u.depthStencilRenderBuffer&&(e.stencil||e.depth)&&this._initStencil(u),this.clear(e,r,n)}finishRenderPass(e){const n=this._renderTargetSystem.getGpuRenderTarget(e);if(!n.msaa)return;const s=this._renderer.gl;s.bindFramebuffer(s.FRAMEBUFFER,n.resolveTargetFramebuffer),s.bindFramebuffer(s.READ_FRAMEBUFFER,n.framebuffer),s.blitFramebuffer(0,0,n.width,n.height,0,0,n.width,n.height,s.COLOR_BUFFER_BIT,s.NEAREST),s.bindFramebuffer(s.FRAMEBUFFER,n.framebuffer)}initGpuRenderTarget(e){const n=this._renderer.gl,s=new et;return s._attachedMipLevel=0,s._attachedLayer=0,e.colorTexture instanceof y?(this._renderer.context.ensureCanvasSize(e.colorTexture.resource),s.framebuffer=null,s):(this._initColor(e,s),n.bindFramebuffer(n.FRAMEBUFFER,null),s)}destroyGpuRenderTarget(e){const r=this._renderer.gl;e.framebuffer&&(r.deleteFramebuffer(e.framebuffer),e.framebuffer=null),e.resolveTargetFramebuffer&&(r.deleteFramebuffer(e.resolveTargetFramebuffer),e.resolveTargetFramebuffer=null),e.depthStencilRenderBuffer&&(r.deleteRenderbuffer(e.depthStencilRenderBuffer),e.depthStencilRenderBuffer=null),e.msaaRenderBuffer.forEach(n=>{r.deleteRenderbuffer(n)}),e.msaaRenderBuffer=null}clear(e,r,n,s,i=0,a=0){if(!r)return;if(a!==0)throw new Error("[RenderTargetSystem] Clearing array layers is not supported in WebGL renderer.");const o=this._renderTargetSystem;typeof r=="boolean"&&(r=r?C.ALL:C.NONE);const c=this._renderer.gl;if(r&C.COLOR){n??(n=o.defaultClearColor);const u=this._clearColorCache,_=n;(u[0]!==_[0]||u[1]!==_[1]||u[2]!==_[2]||u[3]!==_[3])&&(u[0]=_[0],u[1]=_[1],u[2]=_[2],u[3]=_[3],c.clearColor(_[0],_[1],_[2],_[3]))}c.clear(r)}resizeGpuRenderTarget(e){if(e.isRoot)return;const n=this._renderTargetSystem.getGpuRenderTarget(e);this._resizeColor(e,n),(e.stencil||e.depth)&&this._resizeStencil(n)}_initColor(e,r){const n=this._renderer,s=n.gl,i=s.createFramebuffer();if(r.resolveTargetFramebuffer=i,s.bindFramebuffer(s.FRAMEBUFFER,i),r.width=e.colorTexture.source.pixelWidth,r.height=e.colorTexture.source.pixelHeight,e.colorTextures.forEach((o,c)=>{const u=o.source;u.antialias&&(n.context.supports.msaa?r.msaa=!0:p("[RenderTexture] Antialiasing on textures is not supported in WebGL1")),n.texture.bindSource(u,0);const _=n.texture.getGlSource(u),f=_.texture;if(_.target===s.TEXTURE_2D)s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0+c,s.TEXTURE_2D,f,0);else if(_.target===s.TEXTURE_2D_ARRAY){if(n.context.webGLVersion<2)throw new Error("[RenderTargetSystem] TEXTURE_2D_ARRAY requires WebGL2.");s.framebufferTextureLayer(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0+c,f,0,0)}else if(_.target===s.TEXTURE_CUBE_MAP)s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0+c,s.TEXTURE_CUBE_MAP_POSITIVE_X,f,0);else throw new Error("[RenderTargetSystem] Unsupported texture target for framebuffer attachment.")}),r.msaa){const o=s.createFramebuffer();r.framebuffer=o,s.bindFramebuffer(s.FRAMEBUFFER,o),e.colorTextures.forEach((c,u)=>{const _=s.createRenderbuffer();r.msaaRenderBuffer[u]=_})}else r.framebuffer=i;this._resizeColor(e,r)}_resizeColor(e,r){const n=e.colorTexture.source;if(r.width=n.pixelWidth,r.height=n.pixelHeight,r._attachedMipLevel=0,r._attachedLayer=0,e.colorTextures.forEach((s,i)=>{i!==0&&s.source.resize(n.width,n.height,n._resolution)}),r.msaa){const s=this._renderer,i=s.gl,a=r.framebuffer;i.bindFramebuffer(i.FRAMEBUFFER,a),e.colorTextures.forEach((o,c)=>{const u=o.source;s.texture.bindSource(u,0);const f=s.texture.getGlSource(u).internalFormat,l=r.msaaRenderBuffer[c];i.bindRenderbuffer(i.RENDERBUFFER,l),i.renderbufferStorageMultisample(i.RENDERBUFFER,4,f,u.pixelWidth,u.pixelHeight),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+c,i.RENDERBUFFER,l)})}}_initStencil(e){if(e.framebuffer===null)return;const r=this._renderer.gl,n=r.createRenderbuffer();e.depthStencilRenderBuffer=n,r.bindRenderbuffer(r.RENDERBUFFER,n),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.RENDERBUFFER,n),this._resizeStencil(e)}_resizeStencil(e){const r=this._renderer.gl;r.bindRenderbuffer(r.RENDERBUFFER,e.depthStencilRenderBuffer),e.msaa?r.renderbufferStorageMultisample(r.RENDERBUFFER,4,r.DEPTH24_STENCIL8,e.width,e.height):r.renderbufferStorage(r.RENDERBUFFER,this._renderer.context.webGLVersion===2?r.DEPTH24_STENCIL8:r.DEPTH_STENCIL,e.width,e.height)}prerender(e){const r=e.colorTexture.resource;this._renderer.context.multiView&&y.test(r)&&this._renderer.context.ensureCanvasSize(r)}postrender(e){if(this._renderer.context.multiView&&y.test(e.colorTexture.resource)){const r=this._renderer.context.canvas,n=e.colorTexture;n.context2D.drawImage(r,0,n.pixelHeight-r.height)}}_setDrawBuffers(e,r){const n=e.colorTextures.length,s=this._drawBuffersCache[n];if(this._renderer.context.webGLVersion===1){const i=this._renderer.context.extensions.drawBuffers;i?i.drawBuffersWEBGL(s):p("[RenderTexture] This WebGL1 context does not support rendering to multiple targets")}else r.drawBuffers(s)}}class de extends ke{constructor(e){super(e),this.adaptor=new st,this.adaptor.init(e,this)}}de.extension={type:[d.WebGLSystem],name:"renderTarget"};function it(t,e){const r=[],n=[` var g = s.groups; var sS = r.shader; var p = s.glProgram; var ugS = r.uniformGroup; var resources; `];let s=!1,i=0;const a=e._getProgramData(t.glProgram);for(const c in t.groups){const u=t.groups[c];r.push(` resources = g[${c}].resources; `);for(const _ in u.resources){const f=u.resources[_];if(f instanceof O)if(f.ubo){const l=t._uniformBindMap[c][Number(_)];r.push(` sS.bindUniformBlock( resources[${_}], '${l}', ${t.glProgram._uniformBlockData[l].index} ); `)}else r.push(` ugS.updateUniformGroup(resources[${_}], p, sD); `);else if(f instanceof te){const l=t._uniformBindMap[c][Number(_)];r.push(` sS.bindUniformBlock( resources[${_}], '${l}', ${t.glProgram._uniformBlockData[l].index} ); `)}else if(f instanceof Z){const l=t._uniformBindMap[c][_],m=a.uniformData[l];m&&(s||(s=!0,n.push(` var tS = r.texture; `)),e._gl.uniform1i(m.location,i),r.push(` tS.bind(resources[${_}], ${i}); `),i++)}}}const o=[...n,...r].join(` `);return new Function("r","s","sD",o)}class 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r={},n=t.RGBA;return t instanceof R.get().getWebGLRenderingContext()?e.srgb&&(r={"rgba8unorm-srgb":e.srgb.SRGB8_ALPHA8_EXT,"bgra8unorm-srgb":e.srgb.SRGB8_ALPHA8_EXT}):(r={"rgba8unorm-srgb":t.SRGB8_ALPHA8,"bgra8unorm-srgb":t.SRGB8_ALPHA8},n=t.RGBA8),{r8unorm:t.R8,r8snorm:t.R8_SNORM,r8uint:t.R8UI,r8sint:t.R8I,r16uint:t.R16UI,r16sint:t.R16I,r16float:t.R16F,rg8unorm:t.RG8,rg8snorm:t.RG8_SNORM,rg8uint:t.RG8UI,rg8sint:t.RG8I,r32uint:t.R32UI,r32sint:t.R32I,r32float:t.R32F,rg16uint:t.RG16UI,rg16sint:t.RG16I,rg16float:t.RG16F,rgba8unorm:t.RGBA,...r,rgba8snorm:t.RGBA8_SNORM,rgba8uint:t.RGBA8UI,rgba8sint:t.RGBA8I,bgra8unorm:n,rgb9e5ufloat:t.RGB9_E5,rgb10a2unorm:t.RGB10_A2,rg11b10ufloat:t.R11F_G11F_B10F,rg32uint:t.RG32UI,rg32sint:t.RG32I,rg32float:t.RG32F,rgba16uint:t.RGBA16UI,rgba16sint:t.RGBA16I,rgba16float:t.RGBA16F,rgba32uint:t.RGBA32UI,rgba32sint:t.RGBA32I,rgba32float:t.RGBA32F,stencil8:t.STENCIL_INDEX8,depth16unorm:t.DEPTH_COMPONENT16,depth24plus:t.DEPTH_COMPONENT24,"depth24plus-stencil8":t.DEPTH24_STENCIL8,depth32float:t.DEPTH_COMPONENT32F,"depth32float-stencil8":t.DEPTH32F_STENCIL8,...e.s3tc?{"bc1-rgba-unorm":e.s3tc.COMPRESSED_RGBA_S3TC_DXT1_EXT,"bc2-rgba-unorm":e.s3tc.COMPRESSED_RGBA_S3TC_DXT3_EXT,"bc3-rgba-unorm":e.s3tc.COMPRESSED_RGBA_S3TC_DXT5_EXT}:{},...e.s3tc_sRGB?{"bc1-rgba-unorm-srgb":e.s3tc_sRGB.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT,"bc2-rgba-unorm-srgb":e.s3tc_sRGB.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT,"bc3-rgba-unorm-srgb":e.s3tc_sRGB.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}:{},...e.rgtc?{"bc4-r-unorm":e.rgtc.COMPRESSED_RED_RGTC1_EXT,"bc4-r-snorm":e.rgtc.COMPRESSED_SIGNED_RED_RGTC1_EXT,"bc5-rg-unorm":e.rgtc.COMPRESSED_RED_GREEN_RGTC2_EXT,"bc5-rg-snorm":e.rgtc.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}:{},...e.bptc?{"bc6h-rgb-float":e.bptc.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT,"bc6h-rgb-ufloat":e.bptc.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT,"bc7-rgba-unorm":e.bptc.COMPRESSED_RGBA_BPTC_UNORM_EXT,"bc7-rgba-unorm-srgb":e.bptc.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT}:{},...e.etc?{"etc2-rgb8unorm":e.etc.COMPRESSED_RGB8_ETC2,"etc2-rgb8unorm-srgb":e.etc.COMPRESSED_SRGB8_ETC2,"etc2-rgb8a1unorm":e.etc.COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,"etc2-rgb8a1unorm-srgb":e.etc.COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,"etc2-rgba8unorm":e.etc.COMPRESSED_RGBA8_ETC2_EAC,"etc2-rgba8unorm-srgb":e.etc.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC,"eac-r11unorm":e.etc.COMPRESSED_R11_EAC,"eac-rg11unorm":e.etc.COMPRESSED_SIGNED_RG11_EAC}:{},...e.astc?{"astc-4x4-unorm":e.astc.COMPRESSED_RGBA_ASTC_4x4_KHR,"astc-4x4-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR,"astc-5x4-unorm":e.astc.COMPRESSED_RGBA_ASTC_5x4_KHR,"astc-5x4-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR,"astc-5x5-unorm":e.astc.COMPRESSED_RGBA_ASTC_5x5_KHR,"astc-5x5-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR,"astc-6x5-unorm":e.astc.COMPRESSED_RGBA_ASTC_6x5_KHR,"astc-6x5-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR,"astc-6x6-unorm":e.astc.COMPRESSED_RGBA_ASTC_6x6_KHR,"astc-6x6-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR,"astc-8x5-unorm":e.astc.COMPRESSED_RGBA_ASTC_8x5_KHR,"astc-8x5-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR,"astc-8x6-unorm":e.astc.COMPRESSED_RGBA_ASTC_8x6_KHR,"astc-8x6-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR,"astc-8x8-unorm":e.astc.COMPRESSED_RGBA_ASTC_8x8_KHR,"astc-8x8-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR,"astc-10x5-unorm":e.astc.COMPRESSED_RGBA_ASTC_10x5_KHR,"astc-10x5-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR,"astc-10x6-unorm":e.astc.COMPRESSED_RGBA_ASTC_10x6_KHR,"astc-10x6-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR,"astc-10x8-unorm":e.astc.COMPRESSED_RGBA_ASTC_10x8_KHR,"astc-10x8-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR,"astc-10x10-unorm":e.astc.COMPRESSED_RGBA_ASTC_10x10_KHR,"astc-10x10-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR,"astc-12x10-unorm":e.astc.COMPRESSED_RGBA_ASTC_12x10_KHR,"astc-12x10-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR,"astc-12x12-unorm":e.astc.COMPRESSED_RGBA_ASTC_12x12_KHR,"astc-12x12-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}:{}}}function Lt(t){return{r8unorm:t.UNSIGNED_BYTE,r8snorm:t.BYTE,r8uint:t.UNSIGNED_BYTE,r8sint:t.BYTE,r16uint:t.UNSIGNED_SHORT,r16sint:t.SHORT,r16float:t.HALF_FLOAT,rg8unorm:t.UNSIGNED_BYTE,rg8snorm:t.BYTE,rg8uint:t.UNSIGNED_BYTE,rg8sint:t.BYTE,r32uint:t.UNSIGNED_INT,r32sint:t.INT,r32float:t.FLOAT,rg16uint:t.UNSIGNED_SHORT,rg16sint:t.SHORT,rg16float:t.HALF_FLOAT,rgba8unorm:t.UNSIGNED_BYTE,"rgba8unorm-srgb":t.UNSIGNED_BYTE,rgba8snorm:t.BYTE,rgba8uint:t.UNSIGNED_BYTE,rgba8sint:t.BYTE,bgra8unorm:t.UNSIGNED_BYTE,"bgra8unorm-srgb":t.UNSIGNED_BYTE,rgb9e5ufloat:t.UNSIGNED_INT_5_9_9_9_REV,rgb10a2unorm:t.UNSIGNED_INT_2_10_10_10_REV,rg11b10ufloat:t.UNSIGNED_INT_10F_11F_11F_REV,rg32uint:t.UNSIGNED_INT,rg32sint:t.INT,rg32float:t.FLOAT,rgba16uint:t.UNSIGNED_SHORT,rgba16sint:t.SHORT,rgba16float:t.HALF_FLOAT,rgba32uint:t.UNSIGNED_INT,rgba32sint:t.INT,rgba32float:t.FLOAT,stencil8:t.UNSIGNED_BYTE,depth16unorm:t.UNSIGNED_SHORT,depth24plus:t.UNSIGNED_INT,"depth24plus-stencil8":t.UNSIGNED_INT_24_8,depth32float:t.FLOAT,"depth32float-stencil8":t.FLOAT_32_UNSIGNED_INT_24_8_REV}}function wt(t){return{"2d":t.TEXTURE_2D,cube:t.TEXTURE_CUBE_MAP,"1d":null,"3d":(t==null?void 0:t.TEXTURE_3D)||null,"2d-array":(t==null?void 0:t.TEXTURE_2D_ARRAY)||null,"cube-array":(t==null?void 0:t.TEXTURE_CUBE_MAP_ARRAY)||null}}const Ht=4,V=class ge{constructor(e){this._glSamplers=Object.create(null),this._boundTextures=[],this._activeTextureLocation=-1,this._boundSamplers=Object.create(null),this._premultiplyAlpha=!1,this._useSeparateSamplers=!1,this._renderer=e,this._managedTextures=new F({renderer:e,type:"resource",onUnload:this.onSourceUnload.bind(this),name:"glTexture"});const r={image:Re,buffer:Bt,video:Ut,compressed:Ct,...ge.uploadExtensions};this._uploads={...r,cube:Nt(r)}}get managedTextures(){return Object.values(this._managedTextures.items)}contextChange(e){this._gl=e,this._mapFormatToInternalFormat||(this._mapFormatToInternalFormat=Mt(e,this._renderer.context.extensions),this._mapFormatToType=Lt(e),this._mapFormatToFormat=Ot(e),this._mapViewDimensionToGlTarget=wt(e)),this._managedTextures.removeAll(!0),this._glSamplers=Object.create(null),this._boundSamplers=Object.create(null),this._premultiplyAlpha=!1;for(let r=0;r<16;r++)this.bind(S.EMPTY,r)}initSource(e){this.bind(e)}bind(e,r=0){const n=e.source;e?(this.bindSource(n,r),this._useSeparateSamplers&&this._bindSampler(n.style,r)):(this.bindSource(null,r),this._useSeparateSamplers&&this._bindSampler(null,r))}bindSource(e,r=0){const n=this._gl;if(e._gcLastUsed=this._renderer.gc.now,this._boundTextures[r]!==e){this._boundTextures[r]=e,this._activateLocation(r),e||(e=S.EMPTY.source);const s=this.getGlSource(e);n.bindTexture(s.target,s.texture)}}_bindSampler(e,r=0){const n=this._gl;if(!e){this._boundSamplers[r]=null,n.bindSampler(r,null);return}const s=this._getGlSampler(e);this._boundSamplers[r]!==s&&(this._boundSamplers[r]=s,n.bindSampler(r,s))}unbind(e){const r=e.source,n=this._boundTextures,s=this._gl;for(let i=0;i1,this._renderer.context.extensions.anisotropicFiltering,"texParameteri",s.target,!this._renderer.context.supports.nonPowOf2wrapping&&!e.isPowerOfTwo,r)}onSourceUnload(e,r=!1){const n=e._gpuData[this._renderer.uid];n&&(r||(this.unbind(e),this._gl.deleteTexture(n.texture)),e.off("update",this.onSourceUpdate,this),e.off("resize",this.onSourceUpdate,this),e.off("styleChange",this.onStyleChange,this),e.off("updateMipmaps",this.onUpdateMipmaps,this))}onSourceUpdate(e){const r=this._gl,n=this.getGlSource(e);r.bindTexture(n.target,n.texture),this._boundTextures[this._activeTextureLocation]=e;const s=e.alphaMode==="premultiply-alpha-on-upload";if(this._premultiplyAlpha!==s&&(this._premultiplyAlpha=s,r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,s)),this._uploads[e.uploadMethodId])this._uploads[e.uploadMethodId].upload(e,n,r,this._renderer.context.webGLVersion);else if(n.target===r.TEXTURE_2D)this._initEmptyTexture2D(n,e);else if(n.target===r.TEXTURE_2D_ARRAY)this._initEmptyTexture2DArray(n,e);else if(n.target===r.TEXTURE_CUBE_MAP)this._initEmptyTextureCube(n,e);else throw new Error("[GlTextureSystem] Unsupported texture target for empty allocation.");this._applyMipRange(n,e),e.autoGenerateMipmaps&&e.mipLevelCount>1&&this.onUpdateMipmaps(e,!1)}onUpdateMipmaps(e,r=!0){r&&this.bindSource(e,0);const n=this.getGlSource(e);this._gl.generateMipmap(n.target)}_initEmptyTexture2D(e,r){const n=this._gl;n.texImage2D(n.TEXTURE_2D,0,e.internalFormat,r.pixelWidth,r.pixelHeight,0,e.format,e.type,null);let s=Math.max(r.pixelWidth>>1,1),i=Math.max(r.pixelHeight>>1,1);for(let a=1;a>1,1),i=Math.max(i>>1,1)}_initEmptyTexture2DArray(e,r){if(this._renderer.context.webGLVersion!==2)throw new Error("[GlTextureSystem] TEXTURE_2D_ARRAY requires WebGL2.");const n=this._gl,s=Math.max(r.arrayLayerCount|0,1);n.texImage3D(n.TEXTURE_2D_ARRAY,0,e.internalFormat,r.pixelWidth,r.pixelHeight,s,0,e.format,e.type,null);let i=Math.max(r.pixelWidth>>1,1),a=Math.max(r.pixelHeight>>1,1);for(let o=1;o>1,1),a=Math.max(a>>1,1)}_initEmptyTextureCube(e,r){const n=this._gl,s=6;for(let o=0;o>1,1),a=Math.max(r.pixelHeight>>1,1);for(let o=1;o>1,1),a=Math.max(a>>1,1)}}_applyMipRange(e,r){if(this._renderer.context.webGLVersion!==2||r.mipLevelCount<=1)return;const n=this._gl,s=Math.max((r.mipLevelCount|0)-1,0);n.texParameteri(e.target,n.TEXTURE_BASE_LEVEL,0),n.texParameteri(e.target,n.TEXTURE_MAX_LEVEL,s)}_initSampler(e){const r=this._gl,n=this._gl.createSampler();return this._glSamplers[e._resourceId]=n,z(e,r,this._boundTextures[this._activeTextureLocation].mipLevelCount>1,this._renderer.context.extensions.anisotropicFiltering,"samplerParameteri",n,!1,!0),this._glSamplers[e._resourceId]}_getGlSampler(e){return this._glSamplers[e._resourceId]||this._initSampler(e)}getGlSource(e){return e._gcLastUsed=this._renderer.gc.now,e._gpuData[this._renderer.uid]||this._initSource(e)}generateCanvas(e){const{pixels:r,width:n,height:s}=this.getPixels(e),i=R.get().createCanvas();i.width=n,i.height=s;const a=i.getContext("2d");if(a){const o=a.createImageData(n,s);o.data.set(r),a.putImageData(o,0,0)}return i}getPixels(e){const r=e.source.resolution,n=e.frame,s=Math.max(Math.round(n.width*r),1),i=Math.max(Math.round(n.height*r),1),a=new Uint8Array(Ht*s*i),o=this._renderer,c=o.renderTarget.getRenderTarget(e),u=o.renderTarget.getGpuRenderTarget(c),_=o.gl;return _.bindFramebuffer(_.FRAMEBUFFER,u.resolveTargetFramebuffer),_.readPixels(Math.round(n.x*r),Math.round(n.y*r),s,i,_.RGBA,_.UNSIGNED_BYTE,a),{pixels:new Uint8ClampedArray(a.buffer),width:s,height:i}}destroy(){this._managedTextures.destroy(),this._glSamplers=null,this._boundTextures=null,this._boundSamplers=null,this._mapFormatToInternalFormat=null,this._mapFormatToType=null,this._mapFormatToFormat=null,this._uploads=null,this._renderer=null}resetState(){this._activeTextureLocation=-1,this._boundTextures.fill(S.EMPTY.source),this._boundSamplers=Object.create(null);const e=this._gl;this._premultiplyAlpha=!1,e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this._premultiplyAlpha)}};V.extension={type:[d.WebGLSystem],name:"texture"};V.uploadExtensions=Object.create(null);let Te=V;g.handleByMap(d.TextureUploaderWebGL,Te.uploadExtensions);class xe{contextChange(e){const r=new O({uColor:{value:new Float32Array([1,1,1,1]),type:"vec4"},uTransformMatrix:{value:new J,type:"mat3x3"},uRound:{value:0,type:"f32"}}),n=e.limits.maxBatchableTextures,s=Q({name:"graphics",bits:[Ge,Ue(n),re,ee]});this.shader=new P({glProgram:s,resources:{localUniforms:r,batchSamplers:Fe(n)}})}execute(e,r){const n=r.context,s=n.customShader||this.shader,i=e.renderer,a=i.graphicsContext,{batcher:o,instructions:c}=a.getContextRenderData(n);s.groups[0]=i.globalUniforms.bindGroup,i.state.set(e.state),i.shader.bind(s),i.geometry.bind(o.geometry,s.glProgram);const u=c.instructions;for(let _=0;_",value:new J}}}})}execute(e,r){const n=e.renderer;let s=r._shader;if(s){if(!s.glProgram){p("Mesh shader has no glProgram",r.shader);return}}else{s=this._shader;const i=r.texture,a=i.source;s.resources.uTexture=a,s.resources.uSampler=a.style,s.resources.textureUniforms.uniforms.uTextureMatrix=i.textureMatrix.mapCoord}s.groups[100]=n.globalUniforms.bindGroup,s.groups[101]=e.localUniformsBindGroup,n.encoder.draw({geometry:r._geometry,shader:s,state:r.state})}destroy(){this._shader.destroy(!0),this._shader=null}}ve.extension={type:[d.WebGLPipesAdaptor],name:"mesh"};const Vt=[...We,he,Qe,Ye,_e,se,Te,de,ae,pe,be,ue,vt,fe,ce],Xt=[...je],kt=[ne,ve,xe],Ae=[],Be=[],ye=[];g.handleByNamedList(d.WebGLSystem,Ae);g.handleByNamedList(d.WebGLPipes,Be);g.handleByNamedList(d.WebGLPipesAdaptor,ye);g.add(...Vt,...Xt,...kt);class Yt extends Pe{constructor(){const e={name:"webgl",type:Oe.WEBGL,systems:Ae,renderPipes:Be,renderPipeAdaptors:ye};super(e)}}export{Yt as WebGLRenderer};